Savior Rei
●
Basic Info
●
Action Skill
Element
Self
Ignore Crystalline Barrier x 1 turn
Sureshot x 3 turns
Ally with the highest MATK
Master x 3 turns
Sureshot x 3 turns
MATK 30% up x 3 turns
All Allies
Frenzy x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
Front Enemy
100% Light MATK damage *Ignores Shields
Enemy with the highest HP
100% Light MATK damage *Ignores Shields
Enemy with the highest ATK
100% Light MATK damage *Ignores Shields
All Enemies
100% Light MATK damage *Ignores Shields
Paralyze x 3 turns *Only affects Elf, and Therian heroes
Self
Ignore Crystalline Barrier x 1 turn
Sureshot x 3 turns
Ally with the highest MATK
Master x 3 turns
Sureshot x 3 turns
MATK 32% up x 3 turns
All Allies
Frenzy x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
Front Enemy
120% Light MATK damage *Ignores Shields
Enemy with the highest HP
120% Light MATK damage *Ignores Shields
Enemy with the highest ATK
120% Light MATK damage *Ignores Shields
All Enemies
120% Light MATK damage *Ignores Shields
Paralyze x 3 turns *Only affects Elf, and Therian heroes
Self
Ignore Crystalline Barrier x 1 turn
Sureshot x 3 turns
Ally with the highest MATK
Master x 3 turns
Sureshot x 3 turns
MATK 34% up x 3 turns
All Allies
Frenzy x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
Front Enemy
140% Light MATK damage *Ignores Shields
Enemy with the highest HP
140% Light MATK damage *Ignores Shields
Enemy with the highest ATK
140% Light MATK damage *Ignores Shields
All Enemies
140% Light MATK damage *Ignores Shields
Paralyze x 3 turns *Only affects Elf, and Therian heroes
Self
Ignore Crystalline Barrier x 1 turn
Sureshot x 3 turns
Ally with the highest MATK
Master x 3 turns
Sureshot x 3 turns
MATK 36% up x 3 turns
All Allies
Frenzy x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
Front Enemy
160% Light MATK damage *Ignores Shields
Enemy with the highest HP
160% Light MATK damage *Ignores Shields
Enemy with the highest ATK
160% Light MATK damage *Ignores Shields
All Enemies
160% Light MATK damage *Ignores Shields
Paralyze x 3 turns *Only affects Elf, and Therian heroes
Self
Ignore Crystalline Barrier x 1 turn
Sureshot x 3 turns
Ally with the highest MATK
Master x 3 turns
Sureshot x 3 turns
MATK 38% up x 3 turns
All Allies
Frenzy x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
Front Enemy
180% Light MATK damage *Ignores Shields
Enemy with the highest HP
180% Light MATK damage *Ignores Shields
Enemy with the highest ATK
180% Light MATK damage *Ignores Shields
All Enemies
180% Light MATK damage *Ignores Shields
Paralyze x 3 turns *Only affects Elf, and Therian heroes
Self
Ignore Crystalline Barrier x 1 turn
Sureshot x 3 turns
Ally with the highest MATK
Master x 3 turns
Sureshot x 3 turns
MATK 40% up x 3 turns
All Allies
Frenzy x 2 turns
Boon *Extends beneficial effects by 1 turn(s)
Front Enemy
200% Light MATK damage *Ignores Shields
Enemy with the highest HP
200% Light MATK damage *Ignores Shields
Enemy with the highest ATK
200% Light MATK damage *Ignores Shields
All Enemies
200% Light MATK damage *Ignores Shields
Paralyze x 3 turns *Only affects Elf, and Therian heroes
●
Limit Burst
All Enemies
60% ATK/MATK Average damage 5 times *30% damage up against Beasts
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
●
Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
Self
(Constant) 3% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 6% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 9% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 12% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 15% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 8% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 11% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 14% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 17% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 20% up
3 Allies with the highest MATK
(Constant) 10% damage up against Elves
3 Allies with the highest MATK
(Constant) 15% damage up against Elves
3 Allies with the highest MATK
(Constant) 20% damage up against Elves
3 Allies with the highest MATK
(Constant) 25% damage up against Elves
3 Allies with the highest MATK
(Constant) 30% damage up against Elves
●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
●
Elemental Resistance
▲PAGE TOP
●
Orbs Needed
Earth Orb
Spirit Orb
Magic Orb
Wing Orb
Shell Orb
Fruit Orb
Mage Orb
Knowledge Orb
Eagle Orb
Peacock Orb
Steed Orb
Verdfruit Orb
Mage Orb
Knowledge Orb
Hawk Orb
Peacock Orb
Steed Orb
Verdfruit Orb
Priest Orb
Technique Orb
Eagle Orb
Peacock Orb
Wyrm Orb
Verdfruit Orb
Noxland Orb
Sun Orb
Moon Orb
Storm Orb
Duskmist Orb
Verdwyrm Orb
Noxsea Orb
Cervus Orb
Pavo Orb
Falco Orb
Noxwing Orb
Verdwyrm Orb
Noxsea Orb
Cervus Orb
Moby Orb
Falco Orb
Noxshell Orb
Verdwyrm Orb
Dragoon Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Newmoon Orb
Ghost Orb
Bishop Orb
Quicksand Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Saturn Orb
Newmoon Orb
Unicorn Orb
King Orb
Greed Orb
Venus Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
King Orb
Greed Orb
Mercury Orb
Saturn Orb
Newmoon Orb
Blackwyrm Orb
Yggdrasil Orb
Ancient God Orb
Death Orb
War God Orb
Valkyrie Orb
Holywyrm Orb
Yggdrasil Orb
Ancient God Orb
Death Orb
Resurrection Orb
Valkyrie Orb
Unholywyrm Orb
Yggdrasil Orb
Ancient God Orb
Death Orb
Resurrection Orb
Valkyrie Orb
Unholywyrm Orb
Yggdrasil Orb
Ancient God Orb
Death Orb
Goddess Orb
Resurrection Orb
Holywyrm Orb
Holy Bear Orb (Human)
Wicked Bear Orb (Human)
Holy Fox Orb (Human)
Wicked Fox Orb (Human)
Holy Ox Orb (Human)
Wicked Ox Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
[+] See More
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.