Snake God Minome

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Snake God Minome
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Reverent Dance of the White Snake
    Effect

    Self

    Water Element damage 50% up x 3 turns
    Dark Element damage 50% up x 3 turns

    3 Allies with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    3 Allies with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    All Allies

    Water Discord (Dark) x 3 turns*Only affects Water Element Heroes
    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.*Only affects Water Element Heroes
    Water Ring x 3 turns*Only affects Water Element Heroes
    150% Water MATK Damage Counterattack x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Stat Debuffs Nullified x 3 turns

    All Allies Excluding Self

    Skill Gauge 20% up

    3 Enemies with the lowest Water Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    Erode 30% x 3 turns *Only affects Airborne Heroes
    60% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    3 Enemies with the lowest Dark Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    60% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    [On Counterattack] Counterattack Target

    Skill Gauge 20% down
    Corrupt x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] Self

    Recover 10% of max HP
    Skill Gauge 5% up

    Name
    Reverent Dance of the White Snake
    Effect

    Self

    Water Element damage 50% up x 3 turns
    Dark Element damage 50% up x 3 turns

    3 Allies with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    3 Allies with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    All Allies

    Water Discord (Dark) x 3 turns*Only affects Water Element Heroes
    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.*Only affects Water Element Heroes
    Water Ring x 3 turns*Only affects Water Element Heroes
    150% Water MATK Damage Counterattack x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Stat Debuffs Nullified x 3 turns

    All Allies Excluding Self

    Skill Gauge 21% up

    3 Enemies with the lowest Water Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    Erode 30% x 3 turns *Only affects Airborne Heroes
    64% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    3 Enemies with the lowest Dark Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    64% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    [On Counterattack] Counterattack Target

    Skill Gauge 20% down
    Corrupt x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] Self

    Recover 10% of max HP
    Skill Gauge 5% up

    Name
    Reverent Dance of the White Snake
    Effect

    Self

    Water Element damage 50% up x 3 turns
    Dark Element damage 50% up x 3 turns

    3 Allies with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    3 Allies with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    All Allies

    Water Discord (Dark) x 3 turns*Only affects Water Element Heroes
    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.*Only affects Water Element Heroes
    Water Ring x 3 turns*Only affects Water Element Heroes
    150% Water MATK Damage Counterattack x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Stat Debuffs Nullified x 3 turns

    All Allies Excluding Self

    Skill Gauge 22% up

    3 Enemies with the lowest Water Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    Erode 30% x 3 turns *Only affects Airborne Heroes
    68% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    3 Enemies with the lowest Dark Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    68% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    [On Counterattack] Counterattack Target

    Skill Gauge 20% down
    Corrupt x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] Self

    Recover 10% of max HP
    Skill Gauge 5% up

    Name
    Reverent Dance of the White Snake
    Effect

    Self

    Water Element damage 50% up x 3 turns
    Dark Element damage 50% up x 3 turns

    3 Allies with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    3 Allies with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    All Allies

    Water Discord (Dark) x 3 turns*Only affects Water Element Heroes
    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.*Only affects Water Element Heroes
    Water Ring x 3 turns*Only affects Water Element Heroes
    150% Water MATK Damage Counterattack x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Stat Debuffs Nullified x 3 turns

    All Allies Excluding Self

    Skill Gauge 23% up

    3 Enemies with the lowest Water Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    Erode 30% x 3 turns *Only affects Airborne Heroes
    72% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    3 Enemies with the lowest Dark Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    72% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    [On Counterattack] Counterattack Target

    Skill Gauge 20% down
    Corrupt x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] Self

    Recover 10% of max HP
    Skill Gauge 5% up

    Name
    Reverent Dance of the White Snake
    Effect

    Self

    Water Element damage 50% up x 3 turns
    Dark Element damage 50% up x 3 turns

    3 Allies with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    3 Allies with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    All Allies

    Water Discord (Dark) x 3 turns*Only affects Water Element Heroes
    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.*Only affects Water Element Heroes
    Water Ring x 3 turns*Only affects Water Element Heroes
    150% Water MATK Damage Counterattack x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Stat Debuffs Nullified x 3 turns

    All Allies Excluding Self

    Skill Gauge 24% up

    3 Enemies with the lowest Water Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    Erode 30% x 3 turns *Only affects Airborne Heroes
    76% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    3 Enemies with the lowest Dark Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    76% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    [On Counterattack] Counterattack Target

    Skill Gauge 20% down
    Corrupt x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] Self

    Recover 10% of max HP
    Skill Gauge 5% up

    Name
    Reverent Dance of the White Snake
    Effect

    Self

    Water Element damage 50% up x 3 turns
    Dark Element damage 50% up x 3 turns

    3 Allies with the highest Dark Resistance

    Dark Element damage 30% up x 3 turns

    3 Allies with the highest Water Resistance

    Water Element damage 30% up x 3 turns

    All Allies

    Water Discord (Dark) x 3 turns*Only affects Water Element Heroes
    Water Resonance x 3 turns *Water Element damage 10% up for each Water Element Hero in the party.*Only affects Water Element Heroes
    Water Ring x 3 turns*Only affects Water Element Heroes
    150% Water MATK Damage Counterattack x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Stat Debuffs Nullified x 3 turns

    All Allies Excluding Self

    Skill Gauge 25% up

    3 Enemies with the lowest Water Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    Erode 30% x 3 turns *Only affects Airborne Heroes
    80% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    3 Enemies with the lowest Dark Resistance

    Vortex x 3 turns *Only affects Airborne Heroes
    80% Water MATK damage 5 times
    Poison x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace

    [On Counterattack] Counterattack Target

    Skill Gauge 20% down
    Corrupt x 2 turns
    MDEF 10% down x 2 turns

    [On Counterattack] Self

    Recover 10% of max HP
    Skill Gauge 5% up

    Status Effects

    ●

    Limit Burst

    Name
    Ice Gorge
    Effect

    All Enemies

    40% Water ATK/MATK Average damage 5 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Sacred Cheer (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Skill Gauge 8% up
    (Constant) MATK 10% up

    Skill Lv2

    All Allies

    (Opener) Skill Gauge 11% up
    (Constant) MATK 15% up

    Skill Lv3

    All Allies

    (Opener) Skill Gauge 14% up
    (Constant) MATK 20% up

    Skill Lv4

    All Allies

    (Opener) Skill Gauge 17% up
    (Constant) MATK 25% up

    Skill Lv5

    All Allies

    (Opener) Skill Gauge 20% up
    (Constant) MATK 30% up

    Name
    Anti-Freeze (Op/Con)
    Skill Lv1

    All Allies

    (Constant) Freeze Resistance 20% up
    (Opener) Dark Element Resistance 10% up x 10 turns
    (Opener) Water Element Resistance 10% up x 10 turns

    Skill Lv2

    All Allies

    (Constant) Freeze Resistance 40% up
    (Opener) Dark Element Resistance 15% up x 10 turns
    (Opener) Water Element Resistance 15% up x 10 turns

    Skill Lv3

    All Allies

    (Constant) Freeze Resistance 60% up
    (Opener) Dark Element Resistance 20% up x 10 turns
    (Opener) Water Element Resistance 20% up x 10 turns

    Skill Lv4

    All Allies

    (Constant) Freeze Resistance 80% up
    (Opener) Dark Element Resistance 25% up x 10 turns
    (Opener) Water Element Resistance 25% up x 10 turns

    Skill Lv5

    All Allies

    (Constant) Freeze Resistance 100% up
    (Opener) Dark Element Resistance 30% up x 10 turns
    (Opener) Water Element Resistance 30% up x 10 turns

    Name
    Resist High Eclipse (Con.)
    Skill Lv1

    Self

    (Constant) High Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) High Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) High Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) High Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) High Eclipse Field Resistance 100% up

    Name
    Multi Killer (Con.)
    Skill Lv1

    All Allies

    (Constant) Damage up 10% against Fire element enemies
    (Constant) 20% damage up against Aesir

    Skill Lv2

    All Allies

    (Constant) Damage up 15% against Fire element enemies
    (Constant) 25% damage up against Aesir

    Skill Lv3

    All Allies

    (Constant) Damage up 20% against Fire element enemies
    (Constant) 30% damage up against Aesir

    Skill Lv4

    All Allies

    (Constant) Damage up 25% against Fire element enemies
    (Constant) 35% damage up against Aesir

    Skill Lv5

    All Allies

    (Constant) Damage up 30% against Fire element enemies
    (Constant) 40% damage up against Aesir

    Name
    Spiritual Appearance (Op/Con)
    Skill Lv1

    Self

    (Constant) Charm Resistance 20% up
    (Constant) Fear Resistance 20% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Pitchain Resistance 20% up

    Skill Lv2

    Self

    (Constant) Charm Resistance 40% up
    (Constant) Fear Resistance 40% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Pitchain Resistance 35% up

    Skill Lv3

    Self

    (Constant) Charm Resistance 60% up
    (Constant) Fear Resistance 60% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Pitchain Resistance 50% up

    Skill Lv4

    Self

    (Constant) Charm Resistance 80% up
    (Constant) Fear Resistance 80% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Pitchain Resistance 65% up

    Skill Lv5

    Self

    (Constant) Charm Resistance 100% up
    (Constant) Fear Resistance 100% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) Pitchain Resistance 80% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,982
    120
    191
    152
    145
    191
    145
    167
    Max※1
    82,207
    1,509
    10,695
    6,662
    6,091
    4,661
    4,263
    3,942
    Max※2
    86,323
    1,880
    11,096
    7,013
    6,440
    5,105
    4,631
    4,387

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Hawk Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Hawk Orb

    Raven Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxland Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Quicksand Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Bishop Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mars Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Pride Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    King Orb

    Pride Orb

    Neptune Orb

    Mars Orb

    Newmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Goddess Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Underworld Orb

    Death Orb

    Ancient God Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Aesir)

    Wicked Bear Orb (Aesir)

    Holy Fox Orb (Aesir)

    Wicked Fox Orb (Aesir)

    Holy Ox Orb (Aesir)

    Wicked Ox Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

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