Jubilant Magni
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Basic Info
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Action Skill
Element
Self
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Buff Swipe x 3 turns
Master x 3 turns
Sureshot x 3 turns
Earth Ring x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge 20% up
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Aesir x 3 turns
40% damage up against Beasts x 3 turns
Damage up 20% against Water element enemies x 3 turns
All Enemies
500% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
Skill Gauge 20% down
Earth Element Resistance 20% down x 3 turns
MDEF 50% down x 3 turns
DEF 50% down x 3 turns
Self
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Buff Swipe x 3 turns
Master x 3 turns
Sureshot x 3 turns
Earth Ring x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge 22% up
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Aesir x 3 turns
40% damage up against Beasts x 3 turns
Damage up 20% against Water element enemies x 3 turns
All Enemies
520% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
Skill Gauge 20% down
Earth Element Resistance 20% down x 3 turns
MDEF 50% down x 3 turns
DEF 50% down x 3 turns
Self
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Buff Swipe x 3 turns
Master x 3 turns
Sureshot x 3 turns
Earth Ring x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge 24% up
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Aesir x 3 turns
40% damage up against Beasts x 3 turns
Damage up 20% against Water element enemies x 3 turns
All Enemies
540% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
Skill Gauge 20% down
Earth Element Resistance 20% down x 3 turns
MDEF 50% down x 3 turns
DEF 50% down x 3 turns
Self
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Buff Swipe x 3 turns
Master x 3 turns
Sureshot x 3 turns
Earth Ring x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge 26% up
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Aesir x 3 turns
40% damage up against Beasts x 3 turns
Damage up 20% against Water element enemies x 3 turns
All Enemies
560% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
Skill Gauge 20% down
Earth Element Resistance 20% down x 3 turns
MDEF 50% down x 3 turns
DEF 50% down x 3 turns
Self
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Buff Swipe x 3 turns
Master x 3 turns
Sureshot x 3 turns
Earth Ring x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge 28% up
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Aesir x 3 turns
40% damage up against Beasts x 3 turns
Damage up 20% against Water element enemies x 3 turns
All Enemies
580% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
Skill Gauge 20% down
Earth Element Resistance 20% down x 3 turns
MDEF 50% down x 3 turns
DEF 50% down x 3 turns
Self
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Buff Swipe x 3 turns
Master x 3 turns
Sureshot x 3 turns
Earth Ring x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge 30% up
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Aesir x 3 turns
40% damage up against Beasts x 3 turns
Damage up 20% against Water element enemies x 3 turns
All Enemies
600% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
Skill Gauge 20% down
Earth Element Resistance 20% down x 3 turns
MDEF 50% down x 3 turns
DEF 50% down x 3 turns
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Limit Burst
All Enemies
20% Earth ATK/MATK Average damage 10 times
All Allied Parties
Recover 10% of max HP
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Passive Skill
3 Allies with the highest ATK
(Opener) Skill Gauge 8% up
(Constant) ATK 8% up
(Constant) MATK 8% up
3 Allies with the highest ATK
(Opener) Skill Gauge 11% up
(Constant) ATK 11% up
(Constant) MATK 11% up
3 Allies with the highest ATK
(Opener) Skill Gauge 14% up
(Constant) ATK 14% up
(Constant) MATK 14% up
3 Allies with the highest ATK
(Opener) Skill Gauge 17% up
(Constant) ATK 17% up
(Constant) MATK 17% up
3 Allies with the highest ATK
(Opener) Skill Gauge 20% up
(Constant) ATK 20% up
(Constant) MATK 20% up
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
Self
(Opener) Frenzy x 10 turns
(Constant) Barrage
All Allies
(Constant) Damage up 10% against airborne enemies
(Constant) Earth Element damage 10% up
All Allies
(Constant) Damage up 15% against airborne enemies
(Constant) Earth Element damage 20% up
All Allies
(Constant) Damage up 20% against airborne enemies
(Constant) Earth Element damage 30% up
All Allies
(Constant) Damage up 25% against airborne enemies
(Constant) Earth Element damage 40% up
All Allies
(Constant) Damage up 30% against airborne enemies
(Constant) Earth Element damage 50% up
Self
(Constant) Silence Resistance 20% up
(Constant) Fear Resistance 20% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Silence Resistance 40% up
(Constant) Fear Resistance 40% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Silence Resistance 60% up
(Constant) Fear Resistance 60% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Silence Resistance 80% up
(Constant) Fear Resistance 80% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Silence Resistance 100% up
(Constant) Fear Resistance 100% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Guard Orb
Spirit Orb
Wing Orb
Shell Orb
Fruit Orb
Jester Orb
Knowledge Orb
Hawk Orb
Goat Orb
Colt Orb
Verdfruit Orb
Warrior Orb
Technique Orb
Eagle Orb
Goat Orb
Steed Orb
Verdfruit Orb
Knight Orb
Knowledge Orb
Hawk Orb
Raven Orb
Wyrm Orb
Verdfruit Orb
Luxland Orb
Sun Orb
Moon Orb
Star Orb
Dawnmist Orb
Verdwyrm Orb
Luxsea Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxwing Orb
Verdwyrm Orb
Luxland Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Verdwyrm Orb
Otho Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Newmoon Orb
Ghost Orb
Prophet Orb
Blizzard Orb
Saturn Orb
Neptune Orb
Fullmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Saturn Orb
Newmoon Orb
Unicorn Orb
Champion Orb
Pride Orb
Venus Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
King Orb
Pride Orb
Venus Orb
Saturn Orb
Fullmoon Orb
Blackwyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
War God Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Resurrection Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Domination Orb
Unholywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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