Jubilant Magni

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Jubilant Magni
    Type
    Race
    Aesir
    Gender
    ♂

    ●

    Action Skill

    Element

    Name
    Overflowing Pure Bliss
    Effect

    Self

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Buff Swipe x 3 turns
    Master x 3 turns
    Sureshot x 3 turns
    Earth Ring x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 20% up
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    40% damage up against Aesir x 3 turns
    40% damage up against Beasts x 3 turns
    Damage up 20% against Water element enemies x 3 turns

    All Enemies

    500% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Skill Gauge 20% down
    Earth Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Overflowing Pure Bliss
    Effect

    Self

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Buff Swipe x 3 turns
    Master x 3 turns
    Sureshot x 3 turns
    Earth Ring x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 22% up
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    40% damage up against Aesir x 3 turns
    40% damage up against Beasts x 3 turns
    Damage up 20% against Water element enemies x 3 turns

    All Enemies

    520% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Skill Gauge 20% down
    Earth Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Overflowing Pure Bliss
    Effect

    Self

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Buff Swipe x 3 turns
    Master x 3 turns
    Sureshot x 3 turns
    Earth Ring x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 24% up
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    40% damage up against Aesir x 3 turns
    40% damage up against Beasts x 3 turns
    Damage up 20% against Water element enemies x 3 turns

    All Enemies

    540% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Skill Gauge 20% down
    Earth Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Overflowing Pure Bliss
    Effect

    Self

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Buff Swipe x 3 turns
    Master x 3 turns
    Sureshot x 3 turns
    Earth Ring x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 26% up
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    40% damage up against Aesir x 3 turns
    40% damage up against Beasts x 3 turns
    Damage up 20% against Water element enemies x 3 turns

    All Enemies

    560% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Skill Gauge 20% down
    Earth Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Overflowing Pure Bliss
    Effect

    Self

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Buff Swipe x 3 turns
    Master x 3 turns
    Sureshot x 3 turns
    Earth Ring x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 28% up
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    40% damage up against Aesir x 3 turns
    40% damage up against Beasts x 3 turns
    Damage up 20% against Water element enemies x 3 turns

    All Enemies

    580% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Skill Gauge 20% down
    Earth Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Overflowing Pure Bliss
    Effect

    Self

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Buff Swipe x 3 turns
    Master x 3 turns
    Sureshot x 3 turns
    Earth Ring x 3 turns

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Skill Gauge 30% up
    Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
    40% damage up against Aesir x 3 turns
    40% damage up against Beasts x 3 turns
    Damage up 20% against Water element enemies x 3 turns

    All Enemies

    600% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Stonechain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Windchain x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Airborne Heroes
    Skill Gauge 20% down
    Earth Element Resistance 20% down x 3 turns
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Passive Skill

    Name
    Sacred Cheer<3>(Op/Con)
    Skill Lv1

    3 Allies with the highest ATK

    (Opener) Skill Gauge 8% up
    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    3 Allies with the highest ATK

    (Opener) Skill Gauge 11% up
    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    3 Allies with the highest ATK

    (Opener) Skill Gauge 14% up
    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    3 Allies with the highest ATK

    (Opener) Skill Gauge 17% up
    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    3 Allies with the highest ATK

    (Opener) Skill Gauge 20% up
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Rite (Op/Con)
    Skill Lv1

    Self

    (Opener) Frenzy x 10 turns
    (Constant) Barrage

    Name
    Sky Leaf (Con.)
    Skill Lv1

    All Allies

    (Constant) Damage up 10% against airborne enemies
    (Constant) Earth Element damage 10% up

    Skill Lv2

    All Allies

    (Constant) Damage up 15% against airborne enemies
    (Constant) Earth Element damage 20% up

    Skill Lv3

    All Allies

    (Constant) Damage up 20% against airborne enemies
    (Constant) Earth Element damage 30% up

    Skill Lv4

    All Allies

    (Constant) Damage up 25% against airborne enemies
    (Constant) Earth Element damage 40% up

    Skill Lv5

    All Allies

    (Constant) Damage up 30% against airborne enemies
    (Constant) Earth Element damage 50% up

    Name
    Spiritual Appearance (Op/Con)
    Skill Lv1

    Self

    (Constant) Silence Resistance 20% up
    (Constant) Fear Resistance 20% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv2

    Self

    (Constant) Silence Resistance 40% up
    (Constant) Fear Resistance 40% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv3

    Self

    (Constant) Silence Resistance 60% up
    (Constant) Fear Resistance 60% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv4

    Self

    (Constant) Silence Resistance 80% up
    (Constant) Fear Resistance 80% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv5

    Self

    (Constant) Silence Resistance 100% up
    (Constant) Fear Resistance 100% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,514
    182
    156
    139
    141
    205
    156
    180
    Max※1
    91,268
    14,651
    1,926
    6,573
    7,100
    6,319
    4,434
    5,450
    Max※2
    95,153
    15,063
    2,315
    6,953
    7,473
    6,757
    4,754
    5,891

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Guard Orb

    Spirit Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Jester Orb

    Knowledge Orb

    Hawk Orb

    Goat Orb

    Colt Orb

    Verdfruit Orb

    Warrior Orb

    Technique Orb

    Eagle Orb

    Goat Orb

    Steed Orb

    Verdfruit Orb

    Knight Orb

    Knowledge Orb

    Hawk Orb

    Raven Orb

    Wyrm Orb

    Verdfruit Orb

    Luxland Orb

    Sun Orb

    Moon Orb

    Star Orb

    Dawnmist Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxwing Orb

    Verdwyrm Orb

    Luxland Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxshell Orb

    Verdwyrm Orb

    Otho Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Newmoon Orb

    Ghost Orb

    Prophet Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Saturn Orb

    Newmoon Orb

    Unicorn Orb

    Champion Orb

    Pride Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    King Orb

    Pride Orb

    Venus Orb

    Saturn Orb

    Fullmoon Orb

    Blackwyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Valkyrie Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Domination Orb

    Unholywyrm Orb

    Wicked Hawk Orb (Aesir)

    Holy Wolf Orb (Aesir)

    Wicked Wolf Orb (Aesir)

    Holy Boar Orb (Aesir)

    Holy Butterfly Orb (Aesir)

    Shell Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

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