Fashion Forward Tsukino
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Basic Info
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Action Skill
Element
Self
Light Ripple x 3 turns
4 front Enemies
Holychain x 3 turns *Only affects Human, Elf, and Beast heroes
All Enemies
200% Light ATK damage *Ignores Barriers
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
2 Enemies with the highest MATK
200% Light ATK damage *Ignores Barriers
2 Enemies with the highest ATK
200% Light ATK damage *Ignores Barriers
2 Enemies with the highest SPD
200% Light ATK damage *Ignores Barriers
2 Enemies with the lowest Light Resistance
200% Light ATK damage *Ignores Barriers
All Allies
Embolden x 3 turns
Shadow Clone x 3 turns
Quick x 3 turns
Light Ring x 3 turns*Only affects Light Element Heroes
All Allies Excluding Self
Skill Gauge 20% up
Heaven's Gift x 3 turns*Increases all of own base stat values by 50%.
Self
Light Ripple x 3 turns
4 front Enemies
Holychain x 3 turns *Only affects Human, Elf, and Beast heroes
All Enemies
220% Light ATK damage *Ignores Barriers
DEF 23% down x 3 turns
MDEF 23% down x 3 turns
2 Enemies with the highest MATK
220% Light ATK damage *Ignores Barriers
2 Enemies with the highest ATK
220% Light ATK damage *Ignores Barriers
2 Enemies with the highest SPD
220% Light ATK damage *Ignores Barriers
2 Enemies with the lowest Light Resistance
220% Light ATK damage *Ignores Barriers
All Allies
Embolden x 3 turns
Shadow Clone x 3 turns
Quick x 3 turns
Light Ring x 3 turns*Only affects Light Element Heroes
All Allies Excluding Self
Skill Gauge 20% up
Heaven's Gift x 3 turns*Increases all of own base stat values by 50%.
Self
Light Ripple x 3 turns
4 front Enemies
Holychain x 3 turns *Only affects Human, Elf, and Beast heroes
All Enemies
240% Light ATK damage *Ignores Barriers
DEF 26% down x 3 turns
MDEF 26% down x 3 turns
2 Enemies with the highest MATK
240% Light ATK damage *Ignores Barriers
2 Enemies with the highest ATK
240% Light ATK damage *Ignores Barriers
2 Enemies with the highest SPD
240% Light ATK damage *Ignores Barriers
2 Enemies with the lowest Light Resistance
240% Light ATK damage *Ignores Barriers
All Allies
Embolden x 3 turns
Shadow Clone x 3 turns
Quick x 3 turns
Light Ring x 3 turns*Only affects Light Element Heroes
All Allies Excluding Self
Skill Gauge 20% up
Heaven's Gift x 3 turns*Increases all of own base stat values by 50%.
Self
Light Ripple x 3 turns
4 front Enemies
Holychain x 3 turns *Only affects Human, Elf, and Beast heroes
All Enemies
260% Light ATK damage *Ignores Barriers
DEF 29% down x 3 turns
MDEF 29% down x 3 turns
2 Enemies with the highest MATK
260% Light ATK damage *Ignores Barriers
2 Enemies with the highest ATK
260% Light ATK damage *Ignores Barriers
2 Enemies with the highest SPD
260% Light ATK damage *Ignores Barriers
2 Enemies with the lowest Light Resistance
260% Light ATK damage *Ignores Barriers
All Allies
Embolden x 3 turns
Shadow Clone x 3 turns
Quick x 3 turns
Light Ring x 3 turns*Only affects Light Element Heroes
All Allies Excluding Self
Skill Gauge 20% up
Heaven's Gift x 3 turns*Increases all of own base stat values by 50%.
Self
Light Ripple x 3 turns
4 front Enemies
Holychain x 3 turns *Only affects Human, Elf, and Beast heroes
All Enemies
280% Light ATK damage *Ignores Barriers
DEF 32% down x 3 turns
MDEF 32% down x 3 turns
2 Enemies with the highest MATK
280% Light ATK damage *Ignores Barriers
2 Enemies with the highest ATK
280% Light ATK damage *Ignores Barriers
2 Enemies with the highest SPD
280% Light ATK damage *Ignores Barriers
2 Enemies with the lowest Light Resistance
280% Light ATK damage *Ignores Barriers
All Allies
Embolden x 3 turns
Shadow Clone x 3 turns
Quick x 3 turns
Light Ring x 3 turns*Only affects Light Element Heroes
All Allies Excluding Self
Skill Gauge 20% up
Heaven's Gift x 3 turns*Increases all of own base stat values by 50%.
Self
Light Ripple x 3 turns
4 front Enemies
Holychain x 3 turns *Only affects Human, Elf, and Beast heroes
All Enemies
300% Light ATK damage *Ignores Barriers
DEF 35% down x 3 turns
MDEF 35% down x 3 turns
2 Enemies with the highest MATK
300% Light ATK damage *Ignores Barriers
2 Enemies with the highest ATK
300% Light ATK damage *Ignores Barriers
2 Enemies with the highest SPD
300% Light ATK damage *Ignores Barriers
2 Enemies with the lowest Light Resistance
300% Light ATK damage *Ignores Barriers
All Allies
Embolden x 3 turns
Shadow Clone x 3 turns
Quick x 3 turns
Light Ring x 3 turns*Only affects Light Element Heroes
All Allies Excluding Self
Skill Gauge 20% up
Heaven's Gift x 3 turns*Increases all of own base stat values by 50%.
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
All Allies
(Opener) Quick x 10 turns
(Constant) ATK 10% up
(Constant) MATK 10% up
All Enemies
(Opener) Barrier Seal x 5 turns
All Allies
(Opener) Quick x 10 turns
(Constant) ATK 15% up
(Constant) MATK 15% up
All Enemies
(Opener) Barrier Seal x 5 turns
All Allies
(Opener) Quick x 10 turns
(Constant) ATK 20% up
(Constant) MATK 20% up
All Enemies
(Opener) Barrier Seal x 5 turns
All Allies
(Opener) Quick x 10 turns
(Constant) ATK 25% up
(Constant) MATK 25% up
All Enemies
(Opener) Barrier Seal x 5 turns
All Allies
(Opener) Quick x 10 turns
(Constant) ATK 30% up
(Constant) MATK 30% up
All Enemies
(Opener) Barrier Seal x 5 turns
Self
(Constant) High Gravity Field Resistance 20% up
Self
(Constant) High Gravity Field Resistance 40% up
Self
(Constant) High Gravity Field Resistance 60% up
Self
(Constant) High Gravity Field Resistance 80% up
Self
(Constant) High Gravity Field Resistance 100% up
All Allies
(Constant) Tempered
(Constant) DEF 10% up
(Constant) MDEF 10% up
All Allies
(Constant) Tempered
(Constant) DEF 20% up
(Constant) MDEF 20% up
All Allies
(Constant) Tempered
(Constant) DEF 30% up
(Constant) MDEF 30% up
All Allies
(Constant) Tempered
(Constant) DEF 40% up
(Constant) MDEF 40% up
All Allies
(Constant) Tempered
(Constant) DEF 50% up
(Constant) MDEF 50% up
All Allies
(Constant) 10% damage up against Humans
(Constant) Light Element damage 10% up
All Allies
(Constant) 20% damage up against Humans
(Constant) Light Element damage 20% up
All Allies
(Constant) 30% damage up against Humans
(Constant) Light Element damage 30% up
All Allies
(Constant) 40% damage up against Humans
(Constant) Light Element damage 40% up
All Allies
(Constant) 50% damage up against Humans
(Constant) Light Element damage 50% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Wing Orb
Shell Orb
Fruit Orb
Jester Orb
Knowledge Orb
Hawk Orb
Goat Orb
Colt Orb
Verdfruit Orb
Warrior Orb
Technique Orb
Eagle Orb
Goat Orb
Steed Orb
Verdfruit Orb
Warrior Orb
Technique Orb
Hawk Orb
Raven Orb
Wyrm Orb
Verdfruit Orb
Luxland Orb
Sun Orb
Moon Orb
Star Orb
Dawnmist Orb
Verdwyrm Orb
Luxsea Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxwing Orb
Verdwyrm Orb
Luxland Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Verdwyrm Orb
Otho Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Prophet Orb
Blizzard Orb
Venus Orb
Neptune Orb
Newmoon Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Venus Orb
Newmoon Orb
Unicorn Orb
Champion Orb
Pride Orb
Mars Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
King Orb
Pride Orb
Venus Orb
Saturn Orb
Eclipse Orb
Whitewyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
War God Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Resurrection Orb
Goddess Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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