Jubilant Vili

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Jubilant Vili
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Celebratory Flames
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Overpower x 3 turns
    Grace x 3

    All Enemies

    Brainwash x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Erode 30% x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Blast Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Flamebound x 3 turns*Ignores Grace *Only affects Grounded Heroes
    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    3 front Enemies

    Fire Element Resistance 20% down x 3 turns
    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    3 back Enemies

    Fire Element Resistance 20% down x 3 turns
    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Self

    Quick x 3 turns
    Fire Ring x 3 turns

    [On Grace]All Enemies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]Self

    Skill Gauge 10% up
    Frenzy x 2 turns
    Master x 2 turns
    Sureshot x 2 turns
    Recover 30% of max HP

    [On Brainwash] All Allies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    MDEF 5% down x 2 turns

    [On Brainwash] All Enemies

    Skill Gauge 5% up

    Name
    Celebratory Flames
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Overpower x 3 turns
    Grace x 3

    All Enemies

    Brainwash x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Erode 32% x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Blast Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Flamebound x 3 turns*Ignores Grace *Only affects Grounded Heroes
    212% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    3 front Enemies

    Fire Element Resistance 20% down x 3 turns
    212% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    3 back Enemies

    Fire Element Resistance 20% down x 3 turns
    212% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Self

    Quick x 3 turns
    Fire Ring x 3 turns

    [On Grace]All Enemies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]Self

    Skill Gauge 10% up
    Frenzy x 2 turns
    Master x 2 turns
    Sureshot x 2 turns
    Recover 30% of max HP

    [On Brainwash] All Allies

    206% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    MDEF 5% down x 2 turns

    [On Brainwash] All Enemies

    Skill Gauge 6% up

    Name
    Celebratory Flames
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Overpower x 3 turns
    Grace x 3

    All Enemies

    Brainwash x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Erode 34% x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Blast Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Flamebound x 3 turns*Ignores Grace *Only affects Grounded Heroes
    224% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    3 front Enemies

    Fire Element Resistance 20% down x 3 turns
    224% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    3 back Enemies

    Fire Element Resistance 20% down x 3 turns
    224% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Self

    Quick x 3 turns
    Fire Ring x 3 turns

    [On Grace]All Enemies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]Self

    Skill Gauge 10% up
    Frenzy x 2 turns
    Master x 2 turns
    Sureshot x 2 turns
    Recover 30% of max HP

    [On Brainwash] All Allies

    212% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    MDEF 5% down x 2 turns

    [On Brainwash] All Enemies

    Skill Gauge 7% up

    Name
    Celebratory Flames
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Overpower x 3 turns
    Grace x 3

    All Enemies

    Brainwash x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Erode 36% x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Blast Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Flamebound x 3 turns*Ignores Grace *Only affects Grounded Heroes
    236% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    3 front Enemies

    Fire Element Resistance 20% down x 3 turns
    236% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    3 back Enemies

    Fire Element Resistance 20% down x 3 turns
    236% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Self

    Quick x 3 turns
    Fire Ring x 3 turns

    [On Grace]All Enemies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]Self

    Skill Gauge 10% up
    Frenzy x 2 turns
    Master x 2 turns
    Sureshot x 2 turns
    Recover 30% of max HP

    [On Brainwash] All Allies

    218% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    MDEF 5% down x 2 turns

    [On Brainwash] All Enemies

    Skill Gauge 8% up

    Name
    Celebratory Flames
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Overpower x 3 turns
    Grace x 3

    All Enemies

    Brainwash x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Erode 38% x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Blast Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Flamebound x 3 turns*Ignores Grace *Only affects Grounded Heroes
    248% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    3 front Enemies

    Fire Element Resistance 20% down x 3 turns
    248% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    3 back Enemies

    Fire Element Resistance 20% down x 3 turns
    248% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Self

    Quick x 3 turns
    Fire Ring x 3 turns

    [On Grace]All Enemies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]Self

    Skill Gauge 10% up
    Frenzy x 2 turns
    Master x 2 turns
    Sureshot x 2 turns
    Recover 30% of max HP

    [On Brainwash] All Allies

    224% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    MDEF 5% down x 2 turns

    [On Brainwash] All Enemies

    Skill Gauge 9% up

    Name
    Celebratory Flames
    Effect

    All Allies

    Boon *Extends beneficial effects by 1 turn(s)
    Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Overpower x 3 turns
    Grace x 3

    All Enemies

    Brainwash x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Erode 40% x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Blast Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Wind Shot x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Flamebound x 3 turns*Ignores Grace *Only affects Grounded Heroes
    260% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    3 front Enemies

    Fire Element Resistance 20% down x 3 turns
    260% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    3 back Enemies

    Fire Element Resistance 20% down x 3 turns
    260% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 30% down
    Brand x 3 turns*Ignores Grace *Only affects Grounded Heroes
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    Self

    Quick x 3 turns
    Fire Ring x 3 turns

    [On Grace]All Enemies

    200% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks

    [On Grace]Self

    Skill Gauge 10% up
    Frenzy x 2 turns
    Master x 2 turns
    Sureshot x 2 turns
    Recover 30% of max HP

    [On Brainwash] All Allies

    230% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    MDEF 5% down x 2 turns

    [On Brainwash] All Enemies

    Skill Gauge 10% up

    Status Effects

    ●

    Limit Burst

    Name
    Flame Bulb
    Effect

    All Enemies

    40% Fire ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Soul Burst

    Name
    Vili Burst
    Effect

    Front Enemy

    500% Fire MATK damage 3 times

    All Allies in Raid Battle

    Fire Element damage 50% up x 30 seconds
    MATK 50% up x 30 seconds

    All Allies

    Shadow Clone x 10 turns
    Frenzy x 10 turns
    Skill Gauge 30% up

    ●

    Passive Skill

    Name
    Resist High Gravity (Con.)
    Skill Lv1

    Self

    (Constant) High Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) High Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) High Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) High Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) High Gravity Field Resistance 100% up

    Name
    Rite (Op/Con)
    Skill Lv1

    Self

    (Opener) Frenzy x 10 turns
    (Constant) Barrage

    Name
    Stigma Erosion (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Status Ailment Resistance 60% up x 5 turns
    (Constant) HP 8% up
    (Constant) DEF 10% up
    (Constant) MDEF 10% up

    3 Enemies with the lowest Fire Resistance

    (Opener) Brand x 3 turns
    (Opener) Erode 10% x 3 turns
    (Opener) DEF 5% down x 10 turns
    (Opener) MDEF 5% down x 10 turns

    Skill Lv2

    All Allies

    (Opener) Status Ailment Resistance 60% up x 5 turns
    (Constant) HP 11% up
    (Constant) DEF 15% up
    (Constant) MDEF 15% up

    3 Enemies with the lowest Fire Resistance

    (Opener) Brand x 3 turns
    (Opener) Erode 15% x 3 turns
    (Opener) DEF 10% down x 10 turns
    (Opener) MDEF 10% down x 10 turns

    Skill Lv3

    All Allies

    (Opener) Status Ailment Resistance 60% up x 5 turns
    (Constant) HP 14% up
    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    3 Enemies with the lowest Fire Resistance

    (Opener) Brand x 3 turns
    (Opener) Erode 20% x 3 turns
    (Opener) DEF 15% down x 10 turns
    (Opener) MDEF 15% down x 10 turns

    Skill Lv4

    All Allies

    (Opener) Status Ailment Resistance 60% up x 5 turns
    (Constant) HP 17% up
    (Constant) DEF 25% up
    (Constant) MDEF 25% up

    3 Enemies with the lowest Fire Resistance

    (Opener) Brand x 3 turns
    (Opener) Erode 25% x 3 turns
    (Opener) DEF 20% down x 10 turns
    (Opener) MDEF 20% down x 10 turns

    Skill Lv5

    All Allies

    (Opener) Status Ailment Resistance 60% up x 5 turns
    (Constant) HP 20% up
    (Constant) DEF 30% up
    (Constant) MDEF 30% up

    3 Enemies with the lowest Fire Resistance

    (Opener) Brand x 3 turns
    (Opener) Erode 30% x 3 turns
    (Opener) DEF 25% down x 10 turns
    (Opener) MDEF 25% down x 10 turns

    Name
    Spiritual Appearance (Op/Con)
    Skill Lv1

    Self

    (Constant) Charm Resistance 20% up
    (Constant) Fear Resistance 20% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv2

    Self

    (Constant) Charm Resistance 40% up
    (Constant) Fear Resistance 40% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv3

    Self

    (Constant) Charm Resistance 60% up
    (Constant) Fear Resistance 60% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv4

    Self

    (Constant) Charm Resistance 80% up
    (Constant) Fear Resistance 80% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Skill Lv5

    Self

    (Constant) Charm Resistance 100% up
    (Constant) Fear Resistance 100% up

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns

    Name
    Flower Blessing (Op/Con)
    Skill Lv1

    3 front Allies

    (Opener) Master x 3 turns
    (Constant) Damage up 20% against airborne enemies

    Self

    (Opener) Master x 3 turns
    (Constant) HP 10% up
    (Constant) Vortex Resistance 20% up

    All Allies

    (Constant) Tempered

    All Allied Fire Element Heroes

    (Opener) Water Rejection x 5 turns*Effect does not affect the number of turns

    Skill Lv2

    3 front Allies

    (Opener) Master x 3 turns
    (Constant) Damage up 25% against airborne enemies

    Self

    (Opener) Master x 3 turns
    (Constant) HP 15% up
    (Constant) Vortex Resistance 35% up

    All Allies

    (Constant) Tempered

    All Allied Fire Element Heroes

    (Opener) Water Rejection x 5 turns*Effect does not affect the number of turns

    Skill Lv3

    3 front Allies

    (Opener) Master x 3 turns
    (Constant) Damage up 30% against airborne enemies

    Self

    (Opener) Master x 3 turns
    (Constant) HP 20% up
    (Constant) Vortex Resistance 50% up

    All Allies

    (Constant) Tempered

    All Allied Fire Element Heroes

    (Opener) Water Rejection x 5 turns*Effect does not affect the number of turns

    Skill Lv4

    3 front Allies

    (Opener) Master x 3 turns
    (Constant) Damage up 35% against airborne enemies

    Self

    (Opener) Master x 3 turns
    (Constant) HP 25% up
    (Constant) Vortex Resistance 65% up

    All Allies

    (Constant) Tempered

    All Allied Fire Element Heroes

    (Opener) Water Rejection x 5 turns*Effect does not affect the number of turns

    Skill Lv5

    3 front Allies

    (Opener) Master x 3 turns
    (Constant) Damage up 40% against airborne enemies

    Self

    (Opener) Master x 3 turns
    (Constant) HP 30% up
    (Constant) Vortex Resistance 80% up

    All Allies

    (Constant) Tempered

    All Allied Fire Element Heroes

    (Opener) Water Rejection x 5 turns*Effect does not affect the number of turns

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,514
    156
    180
    141
    141
    205
    154
    180
    Max※1
    59,926
    1,843
    15,706
    7,327
    6,036
    6,379
    5,756
    6,297
    Max※2
    64,042
    2,215
    16,108
    7,677
    6,385
    6,822
    6,124
    6,742

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Hawk Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Hawk Orb

    Raven Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxland Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Quicksand Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Bishop Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mars Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Pride Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    King Orb

    Pride Orb

    Neptune Orb

    Mars Orb

    Newmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Goddess Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Underworld Orb

    Death Orb

    Ancient God Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Aesir)

    Wicked Bear Orb (Aesir)

    Holy Fox Orb (Aesir)

    Wicked Fox Orb (Aesir)

    Holy Ox Orb (Aesir)

    Wicked Ox Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

    [+] See More

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