Jubilant Frigg

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Jubilant Frigg
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Fatal Noir
    Effect

    All Allies

    Frenzy x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    MATK 50% up x 3 turns
    ATK 50% up x 3 turns

    Self

    Dark Ring x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 30% up
    Damage up 20% against Light element enemies x 3 turns

    2 Allies with the highest ATK

    Skill Gauge 30% up
    Damage up 20% against Light element enemies x 3 turns

    All Enemies

    500% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Pitchain x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Skill Gauge 15% down
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Fatal Noir
    Effect

    All Allies

    Frenzy x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    MATK 50% up x 3 turns
    ATK 50% up x 3 turns

    Self

    Dark Ring x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 30% up
    Damage up 22% against Light element enemies x 3 turns

    2 Allies with the highest ATK

    Skill Gauge 30% up
    Damage up 22% against Light element enemies x 3 turns

    All Enemies

    516% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Pitchain x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Skill Gauge 16% down
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Fatal Noir
    Effect

    All Allies

    Frenzy x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    MATK 50% up x 3 turns
    ATK 50% up x 3 turns

    Self

    Dark Ring x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 30% up
    Damage up 24% against Light element enemies x 3 turns

    2 Allies with the highest ATK

    Skill Gauge 30% up
    Damage up 24% against Light element enemies x 3 turns

    All Enemies

    532% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Pitchain x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Skill Gauge 17% down
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Fatal Noir
    Effect

    All Allies

    Frenzy x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    MATK 50% up x 3 turns
    ATK 50% up x 3 turns

    Self

    Dark Ring x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 30% up
    Damage up 26% against Light element enemies x 3 turns

    2 Allies with the highest ATK

    Skill Gauge 30% up
    Damage up 26% against Light element enemies x 3 turns

    All Enemies

    548% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Pitchain x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Skill Gauge 18% down
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Fatal Noir
    Effect

    All Allies

    Frenzy x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    MATK 50% up x 3 turns
    ATK 50% up x 3 turns

    Self

    Dark Ring x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 30% up
    Damage up 28% against Light element enemies x 3 turns

    2 Allies with the highest ATK

    Skill Gauge 30% up
    Damage up 28% against Light element enemies x 3 turns

    All Enemies

    564% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Pitchain x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Skill Gauge 19% down
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Name
    Fatal Noir
    Effect

    All Allies

    Frenzy x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    MATK 50% up x 3 turns
    ATK 50% up x 3 turns

    Self

    Dark Ring x 3 turns

    2 Allies with the highest MATK

    Skill Gauge 30% up
    Damage up 30% against Light element enemies x 3 turns

    2 Allies with the highest ATK

    Skill Gauge 30% up
    Damage up 30% against Light element enemies x 3 turns

    All Enemies

    580% Dark MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shadowbound x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Pitchain x 3 turns*Ignores Grace *Only affects Human, Elf, Therian, and Jotun heroes
    Skill Gauge 20% down
    MDEF 50% down x 3 turns
    DEF 50% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Ground Chaos (Con.)
    Skill Lv1

    All Allies

    (Constant) Damage up 10% against grounded enemies
    (Constant) Dark Element damage 10% up

    Skill Lv2

    All Allies

    (Constant) Damage up 15% against grounded enemies
    (Constant) Dark Element damage 15% up

    Skill Lv3

    All Allies

    (Constant) Damage up 20% against grounded enemies
    (Constant) Dark Element damage 20% up

    Skill Lv4

    All Allies

    (Constant) Damage up 25% against grounded enemies
    (Constant) Dark Element damage 25% up

    Skill Lv5

    All Allies

    (Constant) Damage up 30% against grounded enemies
    (Constant) Dark Element damage 30% up

    Name
    Absolute Energy <3> (Op/Con)
    Skill Lv1

    3 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 10% up

    Skill Lv2

    3 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 15% up

    Skill Lv3

    3 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 20% up

    Skill Lv4

    3 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 25% up

    Skill Lv5

    3 Enemies with the highest MATK

    (Opener) Status Ailment Resistance 50% down x 5 turns

    3 Allies with the highest MATK

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MATK 30% up

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Rite (Op/Con)
    Skill Lv1

    Self

    (Opener) Frenzy x 10 turns
    (Constant) Barrage

    Name
    Pit Cage (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) MATK 8% up

    All Enemies

    (Opener) Pitchain x 5 turns
    (Opener) Dark Wound x 5 turns

    Skill Lv2

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) MATK 11% up

    All Enemies

    (Opener) Pitchain x 5 turns
    (Opener) Dark Wound x 5 turns

    Skill Lv3

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) MATK 14% up

    All Enemies

    (Opener) Pitchain x 5 turns
    (Opener) Dark Wound x 5 turns

    Skill Lv4

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) MATK 17% up

    All Enemies

    (Opener) Pitchain x 5 turns
    (Opener) Dark Wound x 5 turns

    Skill Lv5

    All Allies

    (Opener) Stoneskin x 5 turns
    (Constant) MATK 20% up

    All Enemies

    (Opener) Pitchain x 5 turns
    (Opener) Dark Wound x 5 turns

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,487
    156
    182
    141
    143
    205
    156
    180
    Max※1
    67,166
    1,179
    15,712
    5,446
    7,910
    6,379
    5,761
    6,297
    Max※2
    71,282
    1,551
    16,113
    5,797
    8,259
    6,822
    6,129
    6,742

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Hawk Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Hawk Orb

    Raven Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxland Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxshell Orb

    Verdwyrm Orb

    Dragoon Orb

    Quicksand Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Bishop Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mars Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Pride Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    King Orb

    Pride Orb

    Neptune Orb

    Mars Orb

    Newmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Goddess Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Underworld Orb

    Death Orb

    Ancient God Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Aesir)

    Wicked Bear Orb (Aesir)

    Holy Fox Orb (Aesir)

    Wicked Fox Orb (Aesir)

    Holy Ox Orb (Aesir)

    Wicked Ox Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

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