King Hel
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Basic Info
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Action Skill
Element
All Allies Excluding Self
Boon *Extends beneficial effects by 1 turn(s)
Heaven's Gift x 3 turns*Increases all of own base stat values by 20%.<[Ascension Condition ] Defeat 4 enemies> *Can be set at Ascension Lv 2 or higher
All Allies
Damage up 30% against Earth element enemies x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Fire damage> *Can be set at Ascension Lv 1 or higher
Frenzy x 3 turns<[Ascension Condition ] Use Action Skills 1 or more times> *Can be set at Ascension Lv 3 or higher
Resolute x 3 turns<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 1 or higher
Grace x 3
All Enemies
Flamechain x 3 turns *Only affects ♀
Blind x 3 turns*Ignores Grace
300% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Status Ailment Resistance 50% down x 3 turns
Fire Element Resistance 40% down x 3 turns<[Ascension Condition ] Inflict a total of at least 100000 Fire damage> *Can be set at Ascension Lv 4 or higher
ACC 50% down x 3 turns
4 Enemies with the lowest Fire Resistance
Erode 30% x 3 turns
Flamebound x 3 turns *Only affects ♀
Pitchain x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Blast Shot x 3 turns *Only affects ♀
Underworld Shot x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Skill Gauge 40% down
300% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
[On Grace]Self
Skill Gauge 20% up
Master x 2 turns
Frenzy x 2 turns
[On Grace]All Enemies
Ill Omen *Shortens beneficial effects by 1 turn(s)*Ignores Grace
Skill Gauge 5% down
All Allies Excluding Self
Boon *Extends beneficial effects by 1 turn(s)
Heaven's Gift x 3 turns*Increases all of own base stat values by 20%.<[Ascension Condition ] Defeat 4 enemies> *Can be set at Ascension Lv 2 or higher
All Allies
Damage up 30% against Earth element enemies x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Fire damage> *Can be set at Ascension Lv 1 or higher
Frenzy x 3 turns<[Ascension Condition ] Use Action Skills 1 or more times> *Can be set at Ascension Lv 3 or higher
Resolute x 3 turns<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 1 or higher
Skill Gauge 2% up
Grace x 3
All Enemies
Flamechain x 3 turns *Only affects ♀
Blind x 3 turns*Ignores Grace
320% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Status Ailment Resistance 50% down x 3 turns
Fire Element Resistance 40% down x 3 turns<[Ascension Condition ] Inflict a total of at least 100000 Fire damage> *Can be set at Ascension Lv 4 or higher
ACC 50% down x 3 turns
4 Enemies with the lowest Fire Resistance
Erode 30% x 3 turns
Flamebound x 3 turns *Only affects ♀
Pitchain x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Blast Shot x 3 turns *Only affects ♀
Underworld Shot x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Skill Gauge 40% down
320% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
[On Grace]Self
Skill Gauge 20% up
Master x 2 turns
Frenzy x 2 turns
[On Grace]All Enemies
Ill Omen *Shortens beneficial effects by 1 turn(s)*Ignores Grace
Skill Gauge 5% down
All Allies Excluding Self
Boon *Extends beneficial effects by 1 turn(s)
Heaven's Gift x 3 turns*Increases all of own base stat values by 20%.<[Ascension Condition ] Defeat 4 enemies> *Can be set at Ascension Lv 2 or higher
All Allies
Damage up 30% against Earth element enemies x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Fire damage> *Can be set at Ascension Lv 1 or higher
Frenzy x 3 turns<[Ascension Condition ] Use Action Skills 1 or more times> *Can be set at Ascension Lv 3 or higher
Resolute x 3 turns<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 1 or higher
Skill Gauge 4% up
Grace x 3
All Enemies
Flamechain x 3 turns *Only affects ♀
Blind x 3 turns*Ignores Grace
340% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Status Ailment Resistance 50% down x 3 turns
Fire Element Resistance 40% down x 3 turns<[Ascension Condition ] Inflict a total of at least 100000 Fire damage> *Can be set at Ascension Lv 4 or higher
ACC 50% down x 3 turns
4 Enemies with the lowest Fire Resistance
Erode 30% x 3 turns
Flamebound x 3 turns *Only affects ♀
Pitchain x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Blast Shot x 3 turns *Only affects ♀
Underworld Shot x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Skill Gauge 40% down
340% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
[On Grace]Self
Skill Gauge 20% up
Master x 2 turns
Frenzy x 2 turns
[On Grace]All Enemies
Ill Omen *Shortens beneficial effects by 1 turn(s)*Ignores Grace
Skill Gauge 5% down
All Allies Excluding Self
Boon *Extends beneficial effects by 1 turn(s)
Heaven's Gift x 3 turns*Increases all of own base stat values by 20%.<[Ascension Condition ] Defeat 4 enemies> *Can be set at Ascension Lv 2 or higher
All Allies
Damage up 30% against Earth element enemies x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Fire damage> *Can be set at Ascension Lv 1 or higher
Frenzy x 3 turns<[Ascension Condition ] Use Action Skills 1 or more times> *Can be set at Ascension Lv 3 or higher
Resolute x 3 turns<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 1 or higher
Skill Gauge 6% up
Grace x 3
All Enemies
Flamechain x 3 turns *Only affects ♀
Blind x 3 turns*Ignores Grace
360% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Status Ailment Resistance 50% down x 3 turns
Fire Element Resistance 40% down x 3 turns<[Ascension Condition ] Inflict a total of at least 100000 Fire damage> *Can be set at Ascension Lv 4 or higher
ACC 50% down x 3 turns
4 Enemies with the lowest Fire Resistance
Erode 30% x 3 turns
Flamebound x 3 turns *Only affects ♀
Pitchain x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Blast Shot x 3 turns *Only affects ♀
Underworld Shot x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Skill Gauge 40% down
360% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
[On Grace]Self
Skill Gauge 20% up
Master x 2 turns
Frenzy x 2 turns
[On Grace]All Enemies
Ill Omen *Shortens beneficial effects by 1 turn(s)*Ignores Grace
Skill Gauge 5% down
All Allies Excluding Self
Boon *Extends beneficial effects by 1 turn(s)
Heaven's Gift x 3 turns*Increases all of own base stat values by 20%.<[Ascension Condition ] Defeat 4 enemies> *Can be set at Ascension Lv 2 or higher
All Allies
Damage up 30% against Earth element enemies x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Fire damage> *Can be set at Ascension Lv 1 or higher
Frenzy x 3 turns<[Ascension Condition ] Use Action Skills 1 or more times> *Can be set at Ascension Lv 3 or higher
Resolute x 3 turns<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 1 or higher
Skill Gauge 8% up
Grace x 3
All Enemies
Flamechain x 3 turns *Only affects ♀
Blind x 3 turns*Ignores Grace
380% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Status Ailment Resistance 50% down x 3 turns
Fire Element Resistance 40% down x 3 turns<[Ascension Condition ] Inflict a total of at least 100000 Fire damage> *Can be set at Ascension Lv 4 or higher
ACC 50% down x 3 turns
4 Enemies with the lowest Fire Resistance
Erode 30% x 3 turns
Flamebound x 3 turns *Only affects ♀
Pitchain x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Blast Shot x 3 turns *Only affects ♀
Underworld Shot x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Skill Gauge 40% down
380% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
[On Grace]Self
Skill Gauge 20% up
Master x 2 turns
Frenzy x 2 turns
[On Grace]All Enemies
Ill Omen *Shortens beneficial effects by 1 turn(s)*Ignores Grace
Skill Gauge 5% down
All Allies Excluding Self
Boon *Extends beneficial effects by 1 turn(s)
Heaven's Gift x 3 turns*Increases all of own base stat values by 20%.<[Ascension Condition ] Defeat 4 enemies> *Can be set at Ascension Lv 2 or higher
All Allies
Damage up 30% against Earth element enemies x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.<[Ascension Condition ] Inflict a total of at least 50000 Fire damage> *Can be set at Ascension Lv 1 or higher
Frenzy x 3 turns<[Ascension Condition ] Use Action Skills 1 or more times> *Can be set at Ascension Lv 3 or higher
Resolute x 3 turns<[Ascension Condition ] Use Action Skills 2 or more times> *Can be set at Ascension Lv 1 or higher
Skill Gauge 10% up
Grace x 3
All Enemies
Flamechain x 3 turns *Only affects ♀
Blind x 3 turns*Ignores Grace
400% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Status Ailment Resistance 50% down x 3 turns
Fire Element Resistance 40% down x 3 turns<[Ascension Condition ] Inflict a total of at least 100000 Fire damage> *Can be set at Ascension Lv 4 or higher
ACC 50% down x 3 turns
4 Enemies with the lowest Fire Resistance
Erode 30% x 3 turns
Flamebound x 3 turns *Only affects ♀
Pitchain x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Blast Shot x 3 turns *Only affects ♀
Underworld Shot x 3 turns *Only affects ♀<[Ascension Condition ] Grant 20 or more buffs to allies> *Can be set at Ascension Lv 5 or higher
Skill Gauge 40% down
400% Fire MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
[On Grace]Self
Skill Gauge 20% up
Master x 2 turns
Frenzy x 2 turns
[On Grace]All Enemies
Ill Omen *Shortens beneficial effects by 1 turn(s)*Ignores Grace
Skill Gauge 5% down
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) High Gravity Field Resistance 20% up
Self
(Constant) High Gravity Field Resistance 40% up
Self
(Constant) High Gravity Field Resistance 60% up
Self
(Constant) High Gravity Field Resistance 80% up
Self
(Constant) High Gravity Field Resistance 100% up
3 Enemies with the lowest MDEF
(Opener) Status Ailment Resistance 50% down x 5 turns
All Enemies
(Opener) Blind x 5 turns
3 Allies with the highest MATK
(Constant) All Stats 8% up
3 Enemies with the lowest MDEF
(Opener) Status Ailment Resistance 50% down x 5 turns
All Enemies
(Opener) Blind x 5 turns
3 Allies with the highest MATK
(Constant) All Stats 11% up
3 Enemies with the lowest MDEF
(Opener) Status Ailment Resistance 50% down x 5 turns
All Enemies
(Opener) Blind x 5 turns
3 Allies with the highest MATK
(Constant) All Stats 14% up
3 Enemies with the lowest MDEF
(Opener) Status Ailment Resistance 50% down x 5 turns
All Enemies
(Opener) Blind x 5 turns
3 Allies with the highest MATK
(Constant) All Stats 17% up
3 Enemies with the lowest MDEF
(Opener) Status Ailment Resistance 50% down x 5 turns
All Enemies
(Opener) Blind x 5 turns
3 Allies with the highest MATK
(Constant) All Stats 20% up
All ♀ Allies
(Constant) 20% damage up against ♀ Enemies
(Constant) Damage up 10% against Ranged enemies
All ♂ Allies
(Constant) 10% damage up against ♀ Enemies
(Constant) Damage up 10% against Ranged enemies
All ♀ Allies
(Constant) 25% damage up against ♀ Enemies
(Constant) Damage up 15% against Ranged enemies
All ♂ Allies
(Constant) 15% damage up against ♀ Enemies
(Constant) Damage up 15% against Ranged enemies
All ♀ Allies
(Constant) 30% damage up against ♀ Enemies
(Constant) Damage up 20% against Ranged enemies
All ♂ Allies
(Constant) 20% damage up against ♀ Enemies
(Constant) Damage up 20% against Ranged enemies
All ♀ Allies
(Constant) 35% damage up against ♀ Enemies
(Constant) Damage up 25% against Ranged enemies
All ♂ Allies
(Constant) 25% damage up against ♀ Enemies
(Constant) Damage up 25% against Ranged enemies
All ♀ Allies
(Constant) 40% damage up against ♀ Enemies
(Constant) Damage up 30% against Ranged enemies
All ♂ Allies
(Constant) 30% damage up against ♀ Enemies
(Constant) Damage up 30% against Ranged enemies
Self
(Constant) Charm Resistance 20% up
(Constant) Fear Resistance 20% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Charm Resistance 40% up
(Constant) Fear Resistance 40% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Charm Resistance 60% up
(Constant) Fear Resistance 60% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Charm Resistance 80% up
(Constant) Fear Resistance 80% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
Self
(Constant) Charm Resistance 100% up
(Constant) Fear Resistance 100% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Opener) Stat Debuffs Nullified x 10 turns
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Life Orb
Magic Orb
Wing Orb
Hide Orb
Fruit Orb
Mage Orb
Technique Orb
Hawk Orb
Raven Orb
Steed Orb
Verdfruit Orb
Jester Orb
Knowledge Orb
Eagle Orb
Raven Orb
Steed Orb
Verdfruit Orb
Jester Orb
Knowledge Orb
Hawk Orb
Raven Orb
Wyrm Orb
Verdfruit Orb
Noxland Orb
Sun Orb
Moon Orb
Meteor Orb
Duskmist Orb
Verdwyrm Orb
Luxsea Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxwing Orb
Verdwyrm Orb
Noxland Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Verdwyrm Orb
Dragoon Orb
Quicksand Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Bishop Orb
Blizzard Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Mars Orb
Newmoon Orb
Unicorn Orb
King Orb
Pride Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
King Orb
Pride Orb
Neptune Orb
Mars Orb
Newmoon Orb
Whitewyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
War God Orb
Goddess Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Resurrection Orb
Valkyrie Orb
Unholywyrm Orb
Underworld Orb
Death Orb
Ancient God Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Holy Bear Orb (Aesir)
Wicked Bear Orb (Aesir)
Holy Fox Orb (Aesir)
Wicked Fox Orb (Aesir)
Holy Ox Orb (Aesir)
Wicked Ox Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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