Jubilant Herja

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Jubilant Herja
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Anniv Stamp Shot
    Effect

    All Allies

    Light Ring x 3 turns
    Agitation x 3 turns*Only affects Light Element Heroes
    All Stats excluding HP 30% up x 3 turns

    3 back Allies

    Shadow Clone x 3 turns
    Berserk x 3 turns

    All Enemies

    150% Light MATK damage *Ignores Shields *Ignores Barriers
    Charm x 3 turns *Only affects Grounded Heroes
    Barrier Seal x 3 turns *Only affects Grounded Heroes
    Shield Seal x 3 turns *Only affects Grounded Heroes

    4 front Enemies

    100% Light MATK damage *Ignores Shields *Ignores Barriers
    All Stats excluding HP 40% down x 3 turns

    3 front Enemies

    100% Light MATK damage *Ignores Shields *Ignores Barriers

    2 front Enemies

    100% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Anniv Stamp Shot
    Effect

    All Allies

    Light Ring x 3 turns
    Agitation x 3 turns*Only affects Light Element Heroes
    All Stats excluding HP 32% up x 3 turns

    3 back Allies

    Shadow Clone x 3 turns
    Berserk x 3 turns

    All Enemies

    170% Light MATK damage *Ignores Shields *Ignores Barriers
    Charm x 3 turns *Only affects Grounded Heroes
    Barrier Seal x 3 turns *Only affects Grounded Heroes
    Shield Seal x 3 turns *Only affects Grounded Heroes

    4 front Enemies

    120% Light MATK damage *Ignores Shields *Ignores Barriers
    All Stats excluding HP 42% down x 3 turns

    3 front Enemies

    120% Light MATK damage *Ignores Shields *Ignores Barriers

    2 front Enemies

    120% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Anniv Stamp Shot
    Effect

    All Allies

    Light Ring x 3 turns
    Agitation x 3 turns*Only affects Light Element Heroes
    All Stats excluding HP 34% up x 3 turns

    3 back Allies

    Shadow Clone x 3 turns
    Berserk x 3 turns

    All Enemies

    190% Light MATK damage *Ignores Shields *Ignores Barriers
    Charm x 3 turns *Only affects Grounded Heroes
    Barrier Seal x 3 turns *Only affects Grounded Heroes
    Shield Seal x 3 turns *Only affects Grounded Heroes

    4 front Enemies

    140% Light MATK damage *Ignores Shields *Ignores Barriers
    All Stats excluding HP 44% down x 3 turns

    3 front Enemies

    140% Light MATK damage *Ignores Shields *Ignores Barriers

    2 front Enemies

    140% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Anniv Stamp Shot
    Effect

    All Allies

    Light Ring x 3 turns
    Agitation x 3 turns*Only affects Light Element Heroes
    All Stats excluding HP 36% up x 3 turns

    3 back Allies

    Shadow Clone x 3 turns
    Berserk x 3 turns

    All Enemies

    210% Light MATK damage *Ignores Shields *Ignores Barriers
    Charm x 3 turns *Only affects Grounded Heroes
    Barrier Seal x 3 turns *Only affects Grounded Heroes
    Shield Seal x 3 turns *Only affects Grounded Heroes

    4 front Enemies

    160% Light MATK damage *Ignores Shields *Ignores Barriers
    All Stats excluding HP 46% down x 3 turns

    3 front Enemies

    160% Light MATK damage *Ignores Shields *Ignores Barriers

    2 front Enemies

    160% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Anniv Stamp Shot
    Effect

    All Allies

    Light Ring x 3 turns
    Agitation x 3 turns*Only affects Light Element Heroes
    All Stats excluding HP 38% up x 3 turns

    3 back Allies

    Shadow Clone x 3 turns
    Berserk x 3 turns

    All Enemies

    230% Light MATK damage *Ignores Shields *Ignores Barriers
    Charm x 3 turns *Only affects Grounded Heroes
    Barrier Seal x 3 turns *Only affects Grounded Heroes
    Shield Seal x 3 turns *Only affects Grounded Heroes

    4 front Enemies

    180% Light MATK damage *Ignores Shields *Ignores Barriers
    All Stats excluding HP 48% down x 3 turns

    3 front Enemies

    180% Light MATK damage *Ignores Shields *Ignores Barriers

    2 front Enemies

    180% Light MATK damage *Ignores Shields *Ignores Barriers

    Name
    Anniv Stamp Shot
    Effect

    All Allies

    Light Ring x 3 turns
    Agitation x 3 turns*Only affects Light Element Heroes
    All Stats excluding HP 40% up x 3 turns

    3 back Allies

    Shadow Clone x 3 turns
    Berserk x 3 turns

    All Enemies

    250% Light MATK damage *Ignores Shields *Ignores Barriers
    Charm x 3 turns *Only affects Grounded Heroes
    Barrier Seal x 3 turns *Only affects Grounded Heroes
    Shield Seal x 3 turns *Only affects Grounded Heroes

    4 front Enemies

    200% Light MATK damage *Ignores Shields *Ignores Barriers
    All Stats excluding HP 50% down x 3 turns

    3 front Enemies

    200% Light MATK damage *Ignores Shields *Ignores Barriers

    2 front Enemies

    200% Light MATK damage *Ignores Shields *Ignores Barriers

    Status Effects

    ●

    Limit Burst

    Name
    Divine Wrath
    Effect

    All Enemies

    10% Light ATK/MATK Average damage 20 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Herja Burst
    Effect

    Front Enemy

    500% Light MATK damage 5 times
    Light Element Resistance 20% down x 10 turns

    All Allies in Raid Battle

    Light Element damage 50% up x 30 seconds
    MATK 20% up x 30 seconds

    All Allies

    Quick x 10 turns
    Berserk x 10 turns
    Skill Gauge 30% up

    ●

    Passive Skill

    Name
    Anti-Confuse (Con.)
    Skill Lv1

    Self

    (Constant) Confuse Resistance 20% up

    Skill Lv2

    Self

    (Constant) Confuse Resistance 40% up

    Skill Lv3

    Self

    (Constant) Confuse Resistance 60% up

    Skill Lv4

    Self

    (Constant) Confuse Resistance 80% up

    Skill Lv5

    Self

    (Constant) Confuse Resistance 100% up

    Name
    Heretical Holy (Con.)
    Skill Lv1

    All Allies

    (Constant) 8% damage up against Therians
    (Constant) Light Element damage 8% up

    Skill Lv2

    All Allies

    (Constant) 11% damage up against Therians
    (Constant) Light Element damage 11% up

    Skill Lv3

    All Allies

    (Constant) 14% damage up against Therians
    (Constant) Light Element damage 14% up

    Skill Lv4

    All Allies

    (Constant) 17% damage up against Therians
    (Constant) Light Element damage 17% up

    Skill Lv5

    All Allies

    (Constant) 20% damage up against Therians
    (Constant) Light Element damage 20% up

    Name
    Sacred Wings (Op/Con)
    Skill Lv1

    Self

    (Opener) Master x 3 turns
    (Opener) Skill Gauge 8% up
    (Constant) All Stats 10% up

    Skill Lv2

    Self

    (Opener) Master x 3 turns
    (Opener) Skill Gauge 11% up
    (Constant) All Stats 15% up

    Skill Lv3

    Self

    (Opener) Master x 3 turns
    (Opener) Skill Gauge 14% up
    (Constant) All Stats 20% up

    Skill Lv4

    Self

    (Opener) Master x 3 turns
    (Opener) Skill Gauge 17% up
    (Constant) All Stats 25% up

    Skill Lv5

    Self

    (Opener) Master x 3 turns
    (Opener) Skill Gauge 20% up
    (Constant) All Stats 30% up

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Rite (Op/Con)
    Skill Lv1

    Self

    (Opener) Frenzy x 10 turns
    (Constant) Barrage

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,501
    154
    198
    139
    148
    191
    156
    171
    Max※1
    74,578
    2,487
    12,982
    5,340
    7,262
    6,433
    6,418
    7,052
    Max※2
    78,694
    2,857
    13,385
    5,685
    7,609
    6,885
    6,785
    7,497

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Magic Orb

    Wing Orb

    Hide Orb

    Fruit Orb

    Mage Orb

    Technique Orb

    Hawk Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Eagle Orb

    Raven Orb

    Steed Orb

    Verdfruit Orb

    Jester Orb

    Knowledge Orb

    Hawk Orb

    Raven Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxland Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Noxshell Orb

    Verdwyrm Orb

    Witch Orb

    Quicksand Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Sage Orb

    Blizzard Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Mars Orb

    Newmoon Orb

    Unicorn Orb

    King Orb

    Pride Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    King Orb

    Pride Orb

    Neptune Orb

    Mars Orb

    Newmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Goddess Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Resurrection Orb

    Valkyrie Orb

    Unholywyrm Orb

    Underworld Orb

    Death Orb

    Ancient God Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Holy Bear Orb (Aesir)

    Wicked Bear Orb (Aesir)

    Holy Fox Orb (Aesir)

    Wicked Fox Orb (Aesir)

    Holy Ox Orb (Aesir)

    Wicked Ox Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

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