Gentle Creator Takamimusubi
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Basic Info
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Action Skill
Element
Self
Fortify
3 front Enemies
140% Fire ATK damage
Skill Gauge 15% down
4 front Enemies
140% Fire ATK damage
Brand x 3 turns *Only affects Airborne Heroes
Skill Gauge 15% down
Ill Omen *Shortens beneficial effects by 1 turn(s)
All Allies
Master x 2 turns
[On Fortify] Self
Recover 50% of max HP
Status Ailment Resistance 100% up x 10 turns
Stoneskin x 10 turns
Frenzy x 10 turns
Master x 10 turns
Self
Fortify
3 front Enemies
160% Fire ATK damage
Skill Gauge 15% down
4 front Enemies
160% Fire ATK damage
Brand x 3 turns *Only affects Airborne Heroes
Skill Gauge 15% down
Ill Omen *Shortens beneficial effects by 1 turn(s)
All Allies
Master x 2 turns
ATK 8% up x 3 turns
[On Fortify] Self
Recover 50% of max HP
Status Ailment Resistance 100% up x 10 turns
Stoneskin x 10 turns
Frenzy x 10 turns
Master x 10 turns
Self
Fortify
3 front Enemies
180% Fire ATK damage
Skill Gauge 15% down
4 front Enemies
180% Fire ATK damage
Brand x 3 turns *Only affects Airborne Heroes
Skill Gauge 15% down
Ill Omen *Shortens beneficial effects by 1 turn(s)
All Allies
Master x 2 turns
ATK 11% up x 3 turns
[On Fortify] Self
Recover 50% of max HP
Status Ailment Resistance 100% up x 10 turns
Stoneskin x 10 turns
Frenzy x 10 turns
Master x 10 turns
Self
Fortify
3 front Enemies
200% Fire ATK damage
Skill Gauge 15% down
4 front Enemies
200% Fire ATK damage
Brand x 3 turns *Only affects Airborne Heroes
Skill Gauge 15% down
Ill Omen *Shortens beneficial effects by 1 turn(s)
All Allies
Master x 2 turns
ATK 14% up x 3 turns
[On Fortify] Self
Recover 50% of max HP
Status Ailment Resistance 100% up x 10 turns
Stoneskin x 10 turns
Frenzy x 10 turns
Master x 10 turns
Self
Fortify
3 front Enemies
220% Fire ATK damage
Skill Gauge 15% down
4 front Enemies
220% Fire ATK damage
Brand x 3 turns *Only affects Airborne Heroes
Skill Gauge 15% down
Ill Omen *Shortens beneficial effects by 1 turn(s)
All Allies
Master x 2 turns
ATK 17% up x 3 turns
[On Fortify] Self
Recover 50% of max HP
Status Ailment Resistance 100% up x 10 turns
Stoneskin x 10 turns
Frenzy x 10 turns
Master x 10 turns
Self
Fortify
3 front Enemies
240% Fire ATK damage
Skill Gauge 15% down
4 front Enemies
240% Fire ATK damage
Brand x 3 turns *Only affects Airborne Heroes
Skill Gauge 15% down
Ill Omen *Shortens beneficial effects by 1 turn(s)
All Allies
Master x 2 turns
ATK 20% up x 3 turns
[On Fortify] Self
Recover 50% of max HP
Status Ailment Resistance 100% up x 10 turns
Stoneskin x 10 turns
Frenzy x 10 turns
Master x 10 turns
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) Fire Element damage 10% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) Fire Element damage 15% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) Fire Element damage 20% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) Fire Element damage 25% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) Fire Element damage 30% up
All Allied Aesir
(Constant) Damage up 8% against airborne enemies
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
All Allied Aesir
(Constant) Damage up 11% against airborne enemies
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
All Allied Aesir
(Constant) Damage up 14% against airborne enemies
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
All Allied Aesir
(Constant) Damage up 17% against airborne enemies
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
All Allied Aesir
(Constant) Damage up 20% against airborne enemies
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
All Airborne Allies
(Opener) Feint x 5 turns
(Constant) HP 3% up
All Airborne Allies
(Opener) Feint x 5 turns
(Constant) HP 6% up
All Airborne Allies
(Opener) Feint x 5 turns
(Constant) HP 9% up
All Airborne Allies
(Opener) Feint x 5 turns
(Constant) HP 12% up
All Airborne Allies
(Opener) Feint x 5 turns
(Constant) HP 15% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Spirit Orb
Wing Orb
Shell Orb
Fruit Orb
Jester Orb
Knowledge Orb
Hawk Orb
Goat Orb
Colt Orb
Verdfruit Orb
Warrior Orb
Technique Orb
Eagle Orb
Goat Orb
Steed Orb
Verdfruit Orb
Jester Orb
Knowledge Orb
Hawk Orb
Raven Orb
Wyrm Orb
Verdfruit Orb
Luxland Orb
Sun Orb
Moon Orb
Star Orb
Dawnmist Orb
Verdwyrm Orb
Luxsea Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxwing Orb
Verdwyrm Orb
Luxland Orb
Cervus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Verdwyrm Orb
Otho Orb
Blizzard Orb
Jupiter Orb
Uranus Orb
Eclipse Orb
Ghost Orb
Prophet Orb
Blizzard Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Ghost Orb
Valor Orb
Ninja Orb
Uranus Orb
Mars Orb
Newmoon Orb
Unicorn Orb
Champion Orb
Pride Orb
Saturn Orb
Neptune Orb
Newmoon Orb
Whitewyrm Orb
King Orb
Pride Orb
Mars Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
War God Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Resurrection Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Ancient God Orb
Death Orb
Valkyrie Orb
Hourglass Orb
Unholywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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