Valkyrie Herja

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Valkyrie Herja
    Type
    Race
    Aesir
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    50% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 50% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    53% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 52% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    56% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 54% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    59% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 56% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    62% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 58% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    65% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 60% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Mind Immunity (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 3% up

    Skill Lv2

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 6% up

    Skill Lv3

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 9% up

    Skill Lv4

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 12% up

    Skill Lv5

    All Allies

    (Opener) Status Ailment Resistance 50% up x 5 turns
    (Constant) MDEF 15% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,514
    133
    202
    156
    133
    205
    154
    174
    Max※1
    58,638
    4,204
    7,504
    5,436
    4,795
    6,887
    5,064
    6,734
    Max※2
    62,502
    4,570
    7,892
    5,808
    5,164
    7,345
    5,411
    7,190

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Magic Orb

    Spirit Orb

    Wing Orb

    Shell Orb

    Fruit Orb

    Jester Orb

    Knowledge Orb

    Hawk Orb

    Goat Orb

    Colt Orb

    Verdfruit Orb

    Knight Orb

    Knowledge Orb

    Eagle Orb

    Goat Orb

    Steed Orb

    Verdfruit Orb

    Mage Orb

    Technique Orb

    Hawk Orb

    Raven Orb

    Wyrm Orb

    Verdfruit Orb

    Noxland Orb

    Sun Orb

    Moon Orb

    Meteor Orb

    Duskmist Orb

    Verdwyrm Orb

    Luxsea Orb

    Cervus Orb

    Pavo Orb

    Aquila Orb

    Luxwing Orb

    Verdwyrm Orb

    Noxsea Orb

    Cervus Orb

    Moby Orb

    Aquila Orb

    Luxshell Orb

    Verdwyrm Orb

    Otho Orb

    Blizzard Orb

    Jupiter Orb

    Uranus Orb

    Eclipse Orb

    Ghost Orb

    Prophet Orb

    Quicksand Orb

    Mars Orb

    Neptune Orb

    Fullmoon Orb

    Ghost Orb

    Valor Orb

    Ninja Orb

    Uranus Orb

    Saturn Orb

    Eclipse Orb

    Unicorn Orb

    Champion Orb

    Pride Orb

    Mercury Orb

    Neptune Orb

    Newmoon Orb

    Whitewyrm Orb

    King Orb

    Pride Orb

    Jupiter Orb

    Venus Orb

    Eclipse Orb

    Blackwyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    War God Orb

    Valkyrie Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Ancient God Orb

    Resurrection Orb

    Goddess Orb

    Holywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Underworld Orb

    Ancient God Orb

    Death Orb

    Goddess Orb

    Domination Orb

    Holywyrm Orb

    Holy Bear Orb (Aesir)

    Wicked Bear Orb (Aesir)

    Holy Fox Orb (Aesir)

    Wicked Fox Orb (Aesir)

    Holy Ox Orb (Aesir)

    Wicked Ox Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Meteor Stamp Shot
    Effect

    3 back Enemies

    50% Dark MATK damage 4 times *Ignores Shields
    Confuse x 3 turns *Only affects Aesir, and Therian heroes
    Corrupt x 3 turns *Only affects Aesir, and Therian heroes

    All Allies

    Status Ailment Resistance 50% up x 3 turns
    ATK 20% up x 3 turns
    MATK 20% up x 3 turns

    ●

    Limit Burst

    Name
    Meginssymbel
    Effect

    All Enemies

    20% Dark MATK damage 15 times

    All Allied Parties

    MATK 15% up x 5 turns
    MDEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Magic Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Ground Chaos <3> (Con.)
    Skill Lv
    1
    Effect

    3 Allies with the highest Dark Resistance

    (Constant) Damage up 3% against grounded enemies
    (Constant) Dark Element damage 8% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Harvest Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Magic Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Magic Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Ground Chaos <3> (Con.)
    Skill Lv
    2
    Effect

    3 Allies with the highest Dark Resistance

    (Constant) Damage up 6% against grounded enemies
    (Constant) Dark Element damage 11% up

    Materials Needed

    Skill Crystal (Dark) ×100

    Harvest Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Magic Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Ground Chaos <3> (Con.)
    Skill Lv
    3
    Effect

    3 Allies with the highest Dark Resistance

    (Constant) Damage up 9% against grounded enemies
    (Constant) Dark Element damage 14% up

    Materials Needed

    Skill Crystal (Dark) ×150

    Harvest Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Magic Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Magic Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) MATK 18% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Ground Chaos <3> (Con.)
    Skill Lv
    4
    Effect

    3 Allies with the highest Dark Resistance

    (Constant) Damage up 12% against grounded enemies
    (Constant) Dark Element damage 17% up

    Materials Needed

    Skill Crystal (Dark) ×200

    Harvest Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Magic Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) MATK 21% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Magic Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) MATK 24% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Magic Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) MATK 27% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Magic Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) MATK 30% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Ground Chaos <3> (Con.)
    Skill Lv
    5
    Effect

    3 Allies with the highest Dark Resistance

    (Constant) Damage up 15% against grounded enemies
    (Constant) Dark Element damage 20% up

    Materials Needed

    Skill Crystal (Dark) ×300

    Harvest Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Nidhogg Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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