Rimuru Tempest
●
Basic Info
●
Action Skill
Element
All Enemies
150% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
3 Enemies with the highest HP
150% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
150% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
3 Allies with the highest MATK
Overpower x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
All Enemies
170% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
MDEF 10% down x 3 turns
3 Enemies with the highest HP
170% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
170% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
3 Allies with the highest MATK
Overpower x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
All Enemies
190% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
MDEF 15% down x 3 turns
3 Enemies with the highest HP
190% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
190% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
3 Allies with the highest MATK
Overpower x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
All Enemies
210% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
MDEF 20% down x 3 turns
3 Enemies with the highest HP
210% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
210% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
3 Allies with the highest MATK
Overpower x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
All Enemies
230% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
MDEF 25% down x 3 turns
3 Enemies with the highest HP
230% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
230% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
3 Allies with the highest MATK
Overpower x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
All Enemies
250% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
MDEF 30% down x 3 turns
3 Enemies with the highest HP
250% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
250% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
3 Allies with the highest MATK
Overpower x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
●
Limit Burst
All Enemies
40% Water ATK/MATK Average damage 5 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
●
Passive Skill
Self
(Constant) High Eclipse Field Resistance 20% up
Self
(Constant) High Eclipse Field Resistance 40% up
Self
(Constant) High Eclipse Field Resistance 60% up
Self
(Constant) High Eclipse Field Resistance 80% up
Self
(Constant) High Eclipse Field Resistance 100% up
All Grounded Allies
(Opener) Skill Gauge 2% up
(Constant) ATK 2% up
(Constant) MATK 2% up
All Grounded Allies
(Opener) Skill Gauge 4% up
(Constant) ATK 4% up
(Constant) MATK 4% up
All Grounded Allies
(Opener) Skill Gauge 6% up
(Constant) ATK 6% up
(Constant) MATK 6% up
All Grounded Allies
(Opener) Skill Gauge 8% up
(Constant) ATK 8% up
(Constant) MATK 8% up
All Grounded Allies
(Opener) Skill Gauge 10% up
(Constant) ATK 10% up
(Constant) MATK 10% up
Self
(Constant) All Stats 8% up
2 Enemies with the lowest Water Resistance *Only affects Elf, Therian, and Beast heroes
(Opener) Thunderchain x 3 turns
(Opener) Flamebound x 3 turns
Self
(Constant) All Stats 11% up
2 Enemies with the lowest Water Resistance *Only affects Elf, Therian, and Beast heroes
(Opener) Thunderchain x 3 turns
(Opener) Flamebound x 3 turns
Self
(Constant) All Stats 14% up
2 Enemies with the lowest Water Resistance *Only affects Elf, Therian, and Beast heroes
(Opener) Thunderchain x 3 turns
(Opener) Flamebound x 3 turns
Self
(Constant) All Stats 17% up
2 Enemies with the lowest Water Resistance *Only affects Elf, Therian, and Beast heroes
(Opener) Thunderchain x 3 turns
(Opener) Flamebound x 3 turns
Self
(Constant) All Stats 20% up
2 Enemies with the lowest Water Resistance *Only affects Elf, Therian, and Beast heroes
(Opener) Thunderchain x 3 turns
(Opener) Flamebound x 3 turns
All Allies
(Constant) 10% damage up against Therians
(Constant) Water Element damage 8% up
All Allies
(Constant) 15% damage up against Therians
(Constant) Water Element damage 11% up
All Allies
(Constant) 20% damage up against Therians
(Constant) Water Element damage 14% up
All Allies
(Constant) 25% damage up against Therians
(Constant) Water Element damage 17% up
All Allies
(Constant) 30% damage up against Therians
(Constant) Water Element damage 20% up
●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Sea Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Technique Orb
Fox Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Jester Orb
Technique Orb
Snake Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Mage Orb
Technique Orb
Fox Orb
Butterfly Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Glacier Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Mars Orb
Eclipse Orb
Unicorn Orb
King Orb
Lust Orb
Saturn Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
King Orb
Lust Orb
Saturn Orb
Venus Orb
Newmoon Orb
Blackwyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Unholywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Unholywyrm Orb
Space Time Orb
Valorous King Orb
Destructive King Orb
Hourglass Orb
Goddess Orb
Holywyrm Orb
Holy Bear Orb (Therian)
Wicked Bear Orb (Therian)
Holy Fox Orb (Therian)
Wicked Fox Orb (Therian)
Holy Ox Orb (Therian)
Wicked Ox Orb (Therian)
Holy Eagle Orb (Therian)
Wicked Eagle Orb (Therian)
Holy Hawk Orb (Therian)
Hunger Orb (Therian)
Recital Orb (Therian)
Iceberg Orb (Therian)
[+] See More
●
Normal Attack Element
Element
●
Action Skill
Element
All Enemies
150% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Pitchain x 3 turns *Only affects Elf, Therian, and Beast heroes
Vortex x 3 turns *Only affects Elf, Therian, and Beast heroes
3 Enemies with the highest HP
150% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Water Element Resistance 20% down x 3 turns
Front Enemy
150% Water MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Self
Water Ring x 3 turns
Frenzy x 3 turns
Quick x 3 turns
2 front Allies
Water Ring x 3 turns*Only affects Water Element Heroes
2 Allies with the highest MATK
Frenzy x 3 turns
●
Limit Burst
All Enemies
20% Water MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
●
Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 3
Self
(Constant) DEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 5
Self
(Opener) Status Ailment Resistance 14% up x 5 turns
(Opener) Skill Gauge 2% up
(Constant) HP 4% up
(Constant) ATK 4% up
(Constant) MATK 4% up
(Constant) DEF 4% up
(Constant) MDEF 4% up
(Constant) Damage up 4% against airborne enemies
(Constant) Damage up 4% against grounded enemies
Skill Crystal (Water) ×50
Soul Rune ×150
Arena Token ×500
Friend Token ×500
●
Awakening Lv 6
Self
(Constant) EVA 5% up
Skill Crystal (Water) ×20
Arena Token ×200
Friend Token ×100
●
Awakening Lv 7
Self
(Constant) SPD 5% up
Skill Crystal (Water) ×20
Arena Token ×200
Friend Token ×100
●
Awakening Lv 8
Self
(Constant) ACC 5% up
Skill Crystal (Water) ×20
Arena Token ×200
Friend Token ×100
●
Awakening Lv 9
Self
(Opener) Status Ailment Resistance 28% up x 5 turns
(Opener) Skill Gauge 4% up
(Constant) HP 8% up
(Constant) ATK 8% up
(Constant) MATK 8% up
(Constant) DEF 8% up
(Constant) MDEF 8% up
(Constant) Damage up 8% against airborne enemies
(Constant) Damage up 8% against grounded enemies
Skill Crystal (Water) ×100
Soul Rune ×100
Arena Token ×500
Friend Token ×500
●
Awakening Lv 10
Self
(Constant) HP 6% up
Skill Crystal (Water) ×30
Arena Token ×300
Friend Token ×150
●
Awakening Lv 11
Self
(Constant) DEF 6% up
Skill Crystal (Water) ×30
Arena Token ×300
Friend Token ×150
●
Awakening Lv 12
Self
(Constant) MDEF 6% up
Skill Crystal (Water) ×30
Arena Token ×300
Friend Token ×150
●
Awakening Lv 13
Self
(Opener) Status Ailment Resistance 42% up x 5 turns
(Opener) Skill Gauge 6% up
(Constant) HP 12% up
(Constant) ATK 12% up
(Constant) MATK 12% up
(Constant) DEF 12% up
(Constant) MDEF 12% up
(Constant) Damage up 12% against airborne enemies
(Constant) Damage up 12% against grounded enemies
Skill Crystal (Water) ×100
Soul Rune ×100
Arena Token ×1000
Friend Token ×500
●
Awakening Lv 14
Self
(Constant) EVA 10% up
Skill Crystal (Water) ×40
Arena Token ×400
Guild Token ×200
●
Awakening Lv 15
Self
(Constant) SPD 10% up
Skill Crystal (Water) ×40
Arena Token ×400
Guild Token ×200
●
Awakening Lv 16
Self
(Constant) ACC 10% up
Skill Crystal (Water) ×40
Arena Token ×400
Guild Token ×200
●
Awakening Lv 17
Self
(Opener) Status Ailment Resistance 56% up x 5 turns
(Opener) Skill Gauge 8% up
(Constant) HP 16% up
(Constant) ATK 16% up
(Constant) MATK 16% up
(Constant) DEF 16% up
(Constant) MDEF 16% up
(Constant) Damage up 16% against airborne enemies
(Constant) Damage up 16% against grounded enemies
Skill Crystal (Water) ×150
Soul Rune ×100
Arena Token ×1000
Guild Token ×500
●
Awakening Lv 18
Self
(Constant) HP 9% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 19
Self
(Constant) DEF 9% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 20
Self
(Constant) MDEF 9% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 21
Self
(Constant) EVA 15% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 22
Self
(Constant) SPD 15% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 23
Self
(Constant) ACC 15% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 24
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 25
Self
(Constant) DEF 12% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 26
Self
(Opener) Status Ailment Resistance 70% up x 5 turns
(Opener) Skill Gauge 10% up
(Constant) HP 20% up
(Constant) ATK 20% up
(Constant) MATK 20% up
(Constant) DEF 20% up
(Constant) MDEF 20% up
(Constant) Damage up 20% against airborne enemies
(Constant) Damage up 20% against grounded enemies
Skill Crystal (Water) ×200
Soul Rune ×300
Arena Token ×1500
Guild Token ×1000
●
Awakening Lv 27
Self
(Constant) MDEF 12% up
Skill Crystal (Water) ×10
Arena Token ×100
Guild Token ×50
●
Awakening Lv 28
Self
(Constant) EVA 20% up
Skill Crystal (Water) ×10
Arena Token ×100
Guild Token ×50
●
Awakening Lv 29
Self
(Constant) Gravity Field Resistance 20% up
Skill Crystal (Water) ×50
Soul Rune ×200
Arena Token ×500
Guild Token ×300
●
Awakening Lv 30
Self
(Constant) SPD 20% up
Skill Crystal (Water) ×20
Guild Token ×200
Friend Token ×200
●
Awakening Lv 31
Self
(Constant) ACC 20% up
Skill Crystal (Water) ×20
Guild Token ×200
Friend Token ×200
●
Awakening Lv 32
Self
(Constant) Gravity Field Resistance 40% up
Skill Crystal (Water) ×100
Soul Rune ×200
Guild Token ×500
Friend Token ×500
●
Awakening Lv 33
Self
(Constant) HP 15% up
Skill Crystal (Water) ×30
Guild Token ×300
Friend Token ×300
●
Awakening Lv 34
Self
(Constant) DEF 15% up
Skill Crystal (Water) ×30
Guild Token ×300
Friend Token ×300
●
Awakening Lv 35
Self
(Constant) Gravity Field Resistance 60% up
Skill Crystal (Water) ×100
Soul Rune ×200
Guild Token ×1000
Friend Token ×1000
●
Awakening Lv 36
Self
(Constant) MDEF 15% up
Skill Crystal (Water) ×40
Guild Token ×400
Friend Token ×400
●
Awakening Lv 37
Self
(Constant) EVA 25% up
Skill Crystal (Water) ×40
Guild Token ×400
Friend Token ×400
●
Awakening Lv 38
Self
(Constant) Gravity Field Resistance 80% up
Skill Crystal (Water) ×150
Soul Rune ×200
Guild Token ×1000
Friend Token ×1000
●
Awakening Lv 39
Self
(Constant) SPD 25% up
Skill Crystal (Water) ×50
Arena Token ×500
Friend Token ×250
●
Awakening Lv 40
Self
(Constant) ACC 25% up
Skill Crystal (Water) ×50
Arena Token ×500
Friend Token ×250
●
Awakening Lv 41
Self
(Constant) Gravity Field Resistance 100% up
Skill Crystal (Water) ×200
Soul Rune ×500
Arena Token ×1500
Friend Token ×1000
●
Awakening Lv 42
Self
(Constant) HP 18% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 43
Self
(Constant) DEF 18% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 44
Self
(Constant) Mist Field Resistance 20% up
Skill Crystal (Water) ×50
Soul Rune ×300
Arena Token ×500
Friend Token ×300
●
Awakening Lv 45
Self
(Constant) MDEF 18% up
Skill Crystal (Water) ×20
Arena Token ×200
Friend Token ×100
●
Awakening Lv 46
Self
(Constant) EVA 30% up
Skill Crystal (Water) ×20
Arena Token ×200
Friend Token ×100
●
Awakening Lv 47
Self
(Constant) Mist Field Resistance 40% up
Skill Crystal (Water) ×100
Soul Rune ×300
Arena Token ×500
Friend Token ×300
●
Awakening Lv 48
Self
(Constant) SPD 30% up
Skill Crystal (Water) ×30
Arena Token ×300
Guild Token ×150
●
Awakening Lv 49
Self
(Constant) ACC 30% up
Skill Crystal (Water) ×30
Arena Token ×300
Guild Token ×150
●
Awakening Lv 50
Self
(Constant) Mist Field Resistance 60% up
Skill Crystal (Water) ×100
Soul Rune ×300
Arena Token ×1000
Guild Token ×500
●
Awakening Lv 51
Self
(Constant) HP 21% up
Skill Crystal (Water) ×40
Arena Token ×400
Guild Token ×200
●
Awakening Lv 52
Self
(Constant) DEF 21% up
Skill Crystal (Water) ×40
Arena Token ×400
Guild Token ×200
●
Awakening Lv 53
Self
(Constant) Mist Field Resistance 80% up
Skill Crystal (Water) ×150
Soul Rune ×300
Arena Token ×1000
Guild Token ×500
●
Awakening Lv 54
Self
(Constant) MDEF 21% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 55
Self
(Constant) EVA 35% up
Skill Crystal (Water) ×50
Arena Token ×500
Guild Token ×250
●
Awakening Lv 56
Self
(Constant) Mist Field Resistance 100% up
Skill Crystal (Water) ×200
Soul Rune ×700
Arena Token ×1500
Guild Token ×1000
●
Awakening Lv 57
Self
(Constant) SPD 35% up
Skill Crystal (Water) ×10
Guild Token ×100
Friend Token ×100
●
Awakening Lv 58
Self
(Constant) ACC 35% up
Skill Crystal (Water) ×10
Guild Token ×100
Friend Token ×100
●
Awakening Lv 59
Self
(Constant) Void Field Resistance 20% up
Skill Crystal (Water) ×50
Soul Rune ×400
Guild Token ×500
Friend Token ×500
●
Awakening Lv 60
Self
(Constant) HP 24% up
Skill Crystal (Water) ×20
Guild Token ×200
Friend Token ×200
●
Awakening Lv 61
Self
(Constant) DEF 24% up
Skill Crystal (Water) ×20
Guild Token ×200
Friend Token ×200
●
Awakening Lv 62
Self
(Constant) Void Field Resistance 40% up
Skill Crystal (Water) ×100
Soul Rune ×500
Guild Token ×500
Friend Token ×500
●
Awakening Lv 63
Self
(Constant) MDEF 24% up
Skill Crystal (Water) ×30
Guild Token ×300
Friend Token ×300
●
Awakening Lv 64
Self
(Constant) EVA 40% up
Skill Crystal (Water) ×30
Guild Token ×300
Friend Token ×300
●
Awakening Lv 65
Self
(Constant) Void Field Resistance 60% up
Skill Crystal (Water) ×100
Soul Rune ×500
Guild Token ×500
Friend Token ×500
●
Awakening Lv 66
Self
(Constant) SPD 40% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 67
Self
(Constant) ACC 40% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 68
Self
(Constant) HP 27% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 69
Self
(Constant) Void Field Resistance 80% up
Skill Crystal (Water) ×150
Soul Rune ×500
Arena Token ×1000
Friend Token ×500
●
Awakening Lv 70
Self
(Constant) DEF 27% up
Skill Crystal (Water) ×50
Arena Token ×500
Friend Token ×250
●
Awakening Lv 71
Self
(Constant) MDEF 27% up
Skill Crystal (Water) ×50
Arena Token ×500
Friend Token ×250
●
Awakening Lv 72
Self
(Constant) EVA 45% up
Skill Crystal (Water) ×50
Arena Token ×500
Friend Token ×250
●
Awakening Lv 73
Self
(Constant) Void Field Resistance 100% up
Skill Crystal (Water) ×200
Soul Rune ×800
Arena Token ×1500
Friend Token ×1000
●
Awakening Lv 74
Self
(Constant) SPD 45% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 75
Self
(Constant) ACC 45% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 76
Self
(Constant) HP 30% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 77
Self
(Constant) DEF 30% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×50
●
Awakening Lv 78
Self
(Constant) Lost Field Resistance 20% up
Skill Crystal (Water) ×50
Soul Rune ×600
Arena Token ×500
Friend Token ×300
●
Awakening Lv 79
Self
(Constant) MDEF 30% up
Skill Crystal (Water) ×20
Arena Token ×200
Guild Token ×100
●
Awakening Lv 80
Self
(Constant) EVA 50% up
Skill Crystal (Water) ×20
Arena Token ×200
Guild Token ×100
●
Awakening Lv 81
Self
(Constant) SPD 50% up
Skill Crystal (Water) ×20
Arena Token ×200
Guild Token ×100
●
Awakening Lv 82
Self
(Constant) ACC 50% up
Skill Crystal (Water) ×20
Arena Token ×200
Guild Token ×100
●
Awakening Lv 83
Self
(Constant) Lost Field Resistance 40% up
Skill Crystal (Water) ×100
Soul Rune ×600
Arena Token ×500
Guild Token ×300
●
Awakening Lv 84
Self
(Constant) ATK 5% up
Skill Crystal (Water) ×30
Arena Token ×300
Guild Token ×150
●
Awakening Lv 85
Self
(Constant) MATK 4% up
Skill Crystal (Water) ×30
Arena Token ×300
Guild Token ×150
●
Awakening Lv 86
Self
(Constant) ATK 10% up
Skill Crystal (Water) ×30
Arena Token ×300
Guild Token ×150
●
Awakening Lv 87
Self
(Constant) MATK 6% up
Skill Crystal (Water) ×30
Arena Token ×300
Guild Token ×150
●
Awakening Lv 88
Self
(Constant) Lost Field Resistance 60% up
Skill Crystal (Water) ×100
Soul Rune ×600
Arena Token ×1000
Guild Token ×500
●
Awakening Lv 89
Self
(Constant) ATK 15% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 90
Self
(Constant) MATK 8% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 91
Self
(Constant) ATK 20% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 92
Self
(Constant) MATK 10% up
Skill Crystal (Water) ×40
Arena Token ×400
Friend Token ×200
●
Awakening Lv 93
Self
(Constant) Lost Field Resistance 80% up
Skill Crystal (Water) ×150
Soul Rune ×600
Arena Token ×1000
Friend Token ×500
●
Awakening Lv 94
Self
(Constant) MATK 12% up
Skill Crystal (Water) ×50
Guild Token ×500
Friend Token ×500
●
Awakening Lv 95
Self
(Constant) MATK 14% up
Skill Crystal (Water) ×50
Guild Token ×500
Friend Token ×500
●
Awakening Lv 96
Self
(Constant) MATK 16% up
Skill Crystal (Water) ×50
Guild Token ×500
Friend Token ×500
●
Awakening Lv 97
Self
(Constant) MATK 18% up
Skill Crystal (Water) ×50
Guild Token ×500
Friend Token ×500
●
Awakening Lv 98
Self
(Constant) MATK 20% up
Skill Crystal (Water) ×50
Guild Token ×500
Friend Token ×500
●
Awakening Lv 99
Self
(Constant) Lost Field Resistance 100% up
Skill Crystal (Water) ×200
Soul Rune ×900
Guild Token ×1500
Friend Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing wishes with the ability to awaken greater power in certain heroes.
Earned in the Guild.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
●
Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.