Ainz Ooal Gown
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Basic Info
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Action Skill
Element
All Enemies
120% MATK damage
Fear x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest MDEF
200% MATK damage
Despair *Extends status ailments by 1 turn(s)
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Limit Burst
All Enemies
20% MATK damage 10 times
All Allied Parties
MATK 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Grounded Allies
(Constant) DEF 3% up
(Constant) MDEF 3% up
All Grounded Allies
(Constant) DEF 6% up
(Constant) MDEF 6% up
All Grounded Allies
(Constant) DEF 9% up
(Constant) MDEF 9% up
All Grounded Allies
(Constant) DEF 12% up
(Constant) MDEF 12% up
All Grounded Allies
(Constant) DEF 15% up
(Constant) MDEF 15% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) All Stats 4% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) All Stats 8% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) All Stats 12% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) All Stats 16% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) All Stats 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Technique Orb
Fox Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Jester Orb
Knowledge Orb
Snake Orb
Butterfly Orb
Steed Orb
Bluefruit Orb
Jester Orb
Technique Orb
Fox Orb
Butterfly Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxeye Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Eclipse Orb
Mermaid Orb
Sage Orb
Glacier Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Mars Orb
Newmoon Orb
Unicorn Orb
King Orb
Lust Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Lust Orb
Saturn Orb
Mars Orb
Eclipse Orb
Blackwyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
All Enemies
120% MATK damage
Fear x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Enemy with the lowest MDEF
200% MATK damage
Despair *Extends status ailments by 1 turn(s)
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Limit Burst
All Enemies
20% Dark MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allied Therians
(Constant) Damage up 3% against grounded enemies
(Constant) ATK 4% up
(Constant) MATK 4% up
Skill Crystal (Dark) ×50
Power Rune (Dark) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allied Therians
(Constant) Damage up 6% against grounded enemies
(Constant) ATK 8% up
(Constant) MATK 8% up
Skill Crystal (Dark) ×100
Power Rune (Dark) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allied Therians
(Constant) Damage up 9% against grounded enemies
(Constant) ATK 12% up
(Constant) MATK 12% up
Skill Crystal (Dark) ×150
Power Rune (Dark) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allied Therians
(Constant) Damage up 12% against grounded enemies
(Constant) ATK 16% up
(Constant) MATK 16% up
Skill Crystal (Dark) ×200
Power Rune (Dark) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allied Therians
(Constant) Damage up 15% against grounded enemies
(Constant) ATK 20% up
(Constant) MATK 20% up
Skill Crystal (Dark) ×300
Power Rune (Dark) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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