Magical Girl Eitri
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Basic Info
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Action Skill
Element
Self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Quick x 3 turns
Skill Gauge Down Nullified x 3 turns
MATK 50% up x 3 turns
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Sureshot x 3 turns
Resolute x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Skill Gauge 20% up
All Enemies
200% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Paralyze x 3 turns *Only affects Aesir, Human, and Beast heroes
Thunderchain x 3 turns *Only affects Aesir, Human, and Beast heroes
2 Enemies with the highest ATK
300% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
ATK 20% down x 3 turns
2 Enemies with the highest MATK
300% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
MATK 20% down x 3 turns
[On Solidarity]3 Enemies with the lowest MDEF
Light Element Resistance 10% down x 3 turns
Fire Element Resistance 5% down x 3 turns
Water Element Resistance 5% down x 3 turns
Self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Quick x 3 turns
Skill Gauge Down Nullified x 3 turns
MATK 50% up x 3 turns
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Sureshot x 3 turns
Resolute x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Skill Gauge 20% up
All Enemies
220% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Paralyze x 3 turns *Only affects Aesir, Human, and Beast heroes
Thunderchain x 3 turns *Only affects Aesir, Human, and Beast heroes
2 Enemies with the highest ATK
320% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
ATK 22% down x 3 turns
2 Enemies with the highest MATK
320% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
MATK 22% down x 3 turns
[On Solidarity]3 Enemies with the lowest MDEF
Light Element Resistance 10% down x 3 turns
Fire Element Resistance 5% down x 3 turns
Water Element Resistance 5% down x 3 turns
Self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Quick x 3 turns
Skill Gauge Down Nullified x 3 turns
MATK 50% up x 3 turns
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Sureshot x 3 turns
Resolute x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Skill Gauge 20% up
All Enemies
240% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Paralyze x 3 turns *Only affects Aesir, Human, and Beast heroes
Thunderchain x 3 turns *Only affects Aesir, Human, and Beast heroes
2 Enemies with the highest ATK
340% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
ATK 24% down x 3 turns
2 Enemies with the highest MATK
340% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
MATK 24% down x 3 turns
[On Solidarity]3 Enemies with the lowest MDEF
Light Element Resistance 10% down x 3 turns
Fire Element Resistance 5% down x 3 turns
Water Element Resistance 5% down x 3 turns
Self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Quick x 3 turns
Skill Gauge Down Nullified x 3 turns
MATK 50% up x 3 turns
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Sureshot x 3 turns
Resolute x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Skill Gauge 20% up
All Enemies
260% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Paralyze x 3 turns *Only affects Aesir, Human, and Beast heroes
Thunderchain x 3 turns *Only affects Aesir, Human, and Beast heroes
2 Enemies with the highest ATK
360% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
ATK 26% down x 3 turns
2 Enemies with the highest MATK
360% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
MATK 26% down x 3 turns
[On Solidarity]3 Enemies with the lowest MDEF
Light Element Resistance 10% down x 3 turns
Fire Element Resistance 5% down x 3 turns
Water Element Resistance 5% down x 3 turns
Self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Quick x 3 turns
Skill Gauge Down Nullified x 3 turns
MATK 50% up x 3 turns
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Sureshot x 3 turns
Resolute x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Skill Gauge 20% up
All Enemies
280% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Paralyze x 3 turns *Only affects Aesir, Human, and Beast heroes
Thunderchain x 3 turns *Only affects Aesir, Human, and Beast heroes
2 Enemies with the highest ATK
380% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
ATK 28% down x 3 turns
2 Enemies with the highest MATK
380% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
MATK 28% down x 3 turns
[On Solidarity]3 Enemies with the lowest MDEF
Light Element Resistance 10% down x 3 turns
Fire Element Resistance 5% down x 3 turns
Water Element Resistance 5% down x 3 turns
Self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Quick x 3 turns
Skill Gauge Down Nullified x 3 turns
MATK 50% up x 3 turns
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Sureshot x 3 turns
Resolute x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Skill Gauge 20% up
All Enemies
300% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Paralyze x 3 turns *Only affects Aesir, Human, and Beast heroes
Thunderchain x 3 turns *Only affects Aesir, Human, and Beast heroes
2 Enemies with the highest ATK
400% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
ATK 30% down x 3 turns
2 Enemies with the highest MATK
400% Light MATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
MATK 30% down x 3 turns
[On Solidarity]3 Enemies with the lowest MDEF
Light Element Resistance 10% down x 3 turns
Fire Element Resistance 5% down x 3 turns
Water Element Resistance 5% down x 3 turns
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
Ally 1 from the front
(Opener) Master x 3 turns
(Constant) Damage up 10% against grounded enemies
Ally 5 from the front
(Opener) Master x 3 turns
(Constant) Damage up 10% against grounded enemies
Self
(Opener) Master x 3 turns
(Constant) HP 5% up
Ally 1 from the front
(Opener) Master x 3 turns
(Constant) Damage up 16% against grounded enemies
Ally 5 from the front
(Opener) Master x 3 turns
(Constant) Damage up 16% against grounded enemies
Self
(Opener) Master x 3 turns
(Constant) HP 10% up
Ally 1 from the front
(Opener) Master x 3 turns
(Constant) Damage up 22% against grounded enemies
Ally 5 from the front
(Opener) Master x 3 turns
(Constant) Damage up 22% against grounded enemies
Self
(Opener) Master x 3 turns
(Constant) HP 15% up
Ally 1 from the front
(Opener) Master x 3 turns
(Constant) Damage up 28% against grounded enemies
Ally 5 from the front
(Opener) Master x 3 turns
(Constant) Damage up 28% against grounded enemies
Self
(Opener) Master x 3 turns
(Constant) HP 20% up
Ally 1 from the front
(Opener) Master x 3 turns
(Constant) Damage up 34% against grounded enemies
Ally 5 from the front
(Opener) Master x 3 turns
(Constant) Damage up 34% against grounded enemies
Self
(Opener) Master x 3 turns
(Constant) HP 25% up
Ally 1 from the front
(Opener) Master x 3 turns
(Constant) Damage up 40% against grounded enemies
Ally 5 from the front
(Opener) Master x 3 turns
(Constant) Damage up 40% against grounded enemies
Self
(Opener) Master x 3 turns
(Constant) HP 30% up
Self
(Constant) High Gravity Field Resistance 100% up
All Enemies
(Opener) Fire Element Resistance 5% down x 5 turns
(Opener) Water Element Resistance 5% down x 5 turns
(Opener) Earth Element Resistance 5% down x 5 turns
(Opener) Light Element Resistance 5% down x 5 turns
(Opener) Dark Element Resistance 5% down x 5 turns
All Allies
(Constant) Solidarity rate 5% up
All Enemies
(Opener) Fire Element Resistance 6% down x 5 turns
(Opener) Water Element Resistance 6% down x 5 turns
(Opener) Earth Element Resistance 6% down x 5 turns
(Opener) Light Element Resistance 6% down x 5 turns
(Opener) Dark Element Resistance 6% down x 5 turns
All Allies
(Constant) Solidarity rate 6% up
All Enemies
(Opener) Fire Element Resistance 7% down x 5 turns
(Opener) Water Element Resistance 7% down x 5 turns
(Opener) Earth Element Resistance 7% down x 5 turns
(Opener) Light Element Resistance 7% down x 5 turns
(Opener) Dark Element Resistance 7% down x 5 turns
All Allies
(Constant) Solidarity rate 7% up
All Enemies
(Opener) Fire Element Resistance 8% down x 5 turns
(Opener) Water Element Resistance 8% down x 5 turns
(Opener) Earth Element Resistance 8% down x 5 turns
(Opener) Light Element Resistance 8% down x 5 turns
(Opener) Dark Element Resistance 8% down x 5 turns
All Allies
(Constant) Solidarity rate 8% up
All Enemies
(Opener) Fire Element Resistance 9% down x 5 turns
(Opener) Water Element Resistance 9% down x 5 turns
(Opener) Earth Element Resistance 9% down x 5 turns
(Opener) Light Element Resistance 9% down x 5 turns
(Opener) Dark Element Resistance 9% down x 5 turns
All Allies
(Constant) Solidarity rate 9% up
All Enemies
(Opener) Fire Element Resistance 10% down x 5 turns
(Opener) Water Element Resistance 10% down x 5 turns
(Opener) Earth Element Resistance 10% down x 5 turns
(Opener) Light Element Resistance 10% down x 5 turns
(Opener) Dark Element Resistance 10% down x 5 turns
All Allies
(Constant) Solidarity rate 10% up
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 5 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 9 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 13 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 17 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 21 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 25 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
All Allies
(Constant) Significant Odds
(Constant) 5% damage up against Beasts
All Allies
(Constant) Significant Odds
(Constant) 10% damage up against Beasts
All Allies
(Constant) Significant Odds
(Constant) 15% damage up against Beasts
All Allies
(Constant) Significant Odds
(Constant) 20% damage up against Beasts
All Allies
(Constant) Significant Odds
(Constant) 25% damage up against Beasts
All Allies
(Constant) Significant Odds
(Constant) 30% damage up against Beasts
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Magic Orb
Life Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Spider Orb
Steed Orb
Bluefruit Orb
Jester Orb
Technique Orb
Fox Orb
Spider Orb
Steed Orb
Bluefruit Orb
Jester Orb
Technique Orb
Snake Orb
Squirrel Orb
Wyrm Orb
Bluefruit Orb
Noxsea Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Moby Orb
Ursus Orb
Noxeye Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Pavo Orb
Ursus Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Eclipse Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mars Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Mars Orb
Eclipse Orb
Unicorn Orb
King Orb
Sloth Orb
Venus Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Sloth Orb
Saturn Orb
Venus Orb
Newmoon Orb
Whitewyrm Orb
Purgatory Orb
Valorous King Orb
Destructive King Orb
Domination Orb
Valkyrie Orb
Holywyrm Orb
Purgatory Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Purgatory Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Purgatory Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Holy Bear Orb (Dwarf)
Wicked Bear Orb (Dwarf)
Holy Fox Orb (Dwarf)
Wicked Fox Orb (Dwarf)
Holy Ox Orb (Dwarf)
Wicked Ox Orb (Dwarf)
Holy Eagle Orb (Dwarf)
Wicked Eagle Orb (Dwarf)
Holy Hawk Orb (Dwarf)
Hunger Orb (Dwarf)
Recital Orb (Dwarf)
Iceberg Orb (Dwarf)
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