Star Saint Noa
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Basic Info
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Action Skill
Element
All Allies
Blessing x 3 turns
All Stats 30% up x 3 turns
Status Ailment Resistance 50% up x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
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Limit Burst
All Enemies
20% Earth ATK/MATK Average damage 10 times
All Allied Parties
Recover 10% of max HP
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 8% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 11% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 14% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 17% up
All Allies
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) HP 20% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 8% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 11% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 14% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 17% up
All Allies
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) MDEF 20% up
All Allies
(Constant) Earth Element damage 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Earth Element damage 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Earth Element damage 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Earth Element damage 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Earth Element damage 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Dark Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sea Orb
Life Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Knight Orb
Knowledge Orb
Fox Orb
Scorpion Orb
Steed Orb
Bluefruit Orb
Priest Orb
Technique Orb
Fox Orb
Scorpion Orb
Steed Orb
Bluefruit Orb
Knight Orb
Knowledge Orb
Snake Orb
Scorpion Orb
Wyrm Orb
Bluefruit Orb
Noxsea Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Moby Orb
Kitsune Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Moby Orb
Kitsune Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Saturn Orb
Eclipse Orb
Unicorn Orb
King Orb
Envy Orb
Mars Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Envy Orb
Saturn Orb
Mercury Orb
Eclipse Orb
Blackwyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
All Allies
Blessing x 3 turns
All Stats 30% up x 3 turns
Status Ailment Resistance 50% up x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
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Limit Burst
All Enemies
20% Earth MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Earth) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Earth) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Earth) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
Self
(Opener) 2% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 8% of max HP
(Constant) Vortex Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest ATK
(Opener) 2% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 8% of max HP
(Constant) Vortex Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Earth) ×50
Star Saint High Rune ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) SPD 3% up
Skill Crystal (Earth) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Earth) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 6% up
Skill Crystal (Earth) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
Self
(Opener) 4% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 11% of max HP
(Constant) Vortex Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest ATK
(Opener) 4% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 11% of max HP
(Constant) Vortex Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Earth) ×100
Star Saint High Rune ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Earth) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) SPD 6% up
Skill Crystal (Earth) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Earth) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
Self
(Opener) 6% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 14% of max HP
(Constant) Vortex Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest ATK
(Opener) 6% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 14% of max HP
(Constant) Vortex Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Earth) ×150
Star Saint High Rune ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 9% up
Skill Crystal (Earth) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Earth) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) SPD 9% up
Skill Crystal (Earth) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
Self
(Opener) 8% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 17% of max HP
(Constant) Vortex Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest ATK
(Opener) 8% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 17% of max HP
(Constant) Vortex Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Earth) ×200
Star Saint High Rune ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) SPD 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) SPD 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
Self
(Opener) 10% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 20% of max HP
(Constant) Vortex Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest ATK
(Opener) 10% Regain x 10 turns
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 10 turn(s) or receiving damage equal to 20% of max HP
(Constant) Vortex Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Earth) ×300
Star Saint High Rune ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing the power of the Star Saint. Can be used to awaken a greater power in "Star Saint Noa".
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.