Rudeus
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Basic Info
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Action Skill
Element
3 Allies with the highest MATK
Berserk x 3 turns
Frenzy x 3 turns
Front Enemy
200% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
4 random Enemies
200% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
3 Allies with the highest MATK
Berserk x 3 turns
Frenzy x 3 turns
Front Enemy
220% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
4 random Enemies
220% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
3 Allies with the highest MATK
Berserk x 3 turns
Frenzy x 3 turns
Front Enemy
240% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
4 random Enemies
240% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
3 Allies with the highest MATK
Berserk x 3 turns
Frenzy x 3 turns
Front Enemy
260% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
4 random Enemies
260% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
3 Allies with the highest MATK
Berserk x 3 turns
Frenzy x 3 turns
Front Enemy
280% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
4 random Enemies
280% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
3 Allies with the highest MATK
Berserk x 3 turns
Frenzy x 3 turns
Front Enemy
300% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
4 random Enemies
300% Earth MATK damage
Stonechain x 2 turns *Only affects Human, Elf, and Therian heroes
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Limit Burst
All Enemies
20% Earth ATK/MATK Average damage 10 times
All Allied Parties
Recover 10% of max HP
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Soul Burst
Front Enemy
500% Earth MATK damage 3 times
All Allies in Raid Battle
Earth Element damage 50% up x 30 seconds
MATK 50% up x 30 seconds
All Allies
Skill Gauge 30% up
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Allies
(Constant) Earth Element damage 10% up
All Allies
(Constant) Earth Element damage 15% up
All Allies
(Constant) Earth Element damage 20% up
All Allies
(Constant) Earth Element damage 25% up
All Allies
(Constant) Earth Element damage 30% up
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
All Allies
(Constant) 10% damage up against Beasts
All Allies
(Constant) 15% damage up against Beasts
All Allies
(Constant) 20% damage up against Beasts
All Allies
(Constant) 25% damage up against Beasts
All Allies
(Constant) 30% damage up against Beasts
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Snake Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Mage Orb
Technique Orb
Fox Orb
Peacock Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Moby Orb
Falco Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Falco Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Fullmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Newmoon Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Saturn Orb
Fullmoon Orb
Unicorn Orb
King Orb
Greed Orb
Venus Orb
Neptune Orb
Newmoon Orb
Whitewyrm Orb
King Orb
Greed Orb
Mercury Orb
Venus Orb
Fullmoon Orb
Blackwyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Holywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Unholywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Storm Orb (Rudeus)
Luxeye Orb (Rudeus)
Luxsea Orb (Rudeus)
Knowledge Orb (Rudeus)
Technique Orb (Rudeus)
Witch Orb (Rudeus)
Storm Orb (Rudeus)
Luxeye Orb (Rudeus)
Luxsea Orb (Rudeus)
Knowledge Orb (Rudeus)
Technique Orb (Rudeus)
Witch Orb (Rudeus)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
All Allies
Berserk x 3 turns
Frenzy x 3 turns
Enemy with the highest HP
200% Earth MATK damage
MDEF 20% down x 3 turns
Enemy with the highest ATK
200% Earth MATK damage
MDEF 20% down x 3 turns
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Limit Burst
All Enemies
20% Earth MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Earth) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Earth) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Earth) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) Damage up 8% against grounded enemies
Skill Crystal (Earth) ×50
Power Rune (Earth) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MDEF 3% up
Skill Crystal (Earth) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Earth) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 6% up
Skill Crystal (Earth) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) Damage up 11% against grounded enemies
Skill Crystal (Earth) ×100
Power Rune (Earth) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Earth) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MDEF 6% up
Skill Crystal (Earth) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Earth) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) Damage up 14% against grounded enemies
Skill Crystal (Earth) ×150
Power Rune (Earth) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 9% up
Skill Crystal (Earth) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Earth) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MDEF 9% up
Skill Crystal (Earth) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) Damage up 17% against grounded enemies
Skill Crystal (Earth) ×200
Power Rune (Earth) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MDEF 12% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MDEF 15% up
Skill Crystal (Earth) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) Damage up 20% against grounded enemies
Skill Crystal (Earth) ×300
Power Rune (Earth) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fafnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fafnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fafnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Fafnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Fafnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.