Savior Mari
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Basic Info
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Action Skill
Element
Self
Ignore Crystalline Barrier x 1 turn
Earth Ring x 3 turns
Feint x 3 turns
2 Allies with the highest MATK
Feint x 3 turns
[On Dodge] Front Enemy
160% Earth MATK damage *Ignores Counterattacks
All Allies
Berserk x 2 turns
Front Enemy
20% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Front Enemy Row
20% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns *Only affects Aesir, and Beast heroes
All Enemies
20% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
Self
Ignore Crystalline Barrier x 1 turn
Earth Ring x 3 turns
Feint x 3 turns
2 Allies with the highest MATK
Feint x 3 turns
[On Dodge] Front Enemy
160% Earth MATK damage *Ignores Counterattacks
All Allies
Berserk x 2 turns
Front Enemy
24% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Front Enemy Row
24% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns *Only affects Aesir, and Beast heroes
All Enemies
24% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
Self
Ignore Crystalline Barrier x 1 turn
Earth Ring x 3 turns
Feint x 3 turns
2 Allies with the highest MATK
Feint x 3 turns
[On Dodge] Front Enemy
160% Earth MATK damage *Ignores Counterattacks
All Allies
Berserk x 2 turns
Front Enemy
28% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Front Enemy Row
28% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns *Only affects Aesir, and Beast heroes
All Enemies
28% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
Self
Ignore Crystalline Barrier x 1 turn
Earth Ring x 3 turns
Feint x 3 turns
2 Allies with the highest MATK
Feint x 3 turns
[On Dodge] Front Enemy
160% Earth MATK damage *Ignores Counterattacks
All Allies
Berserk x 2 turns
Front Enemy
32% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Front Enemy Row
32% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns *Only affects Aesir, and Beast heroes
All Enemies
32% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
Self
Ignore Crystalline Barrier x 1 turn
Earth Ring x 3 turns
Feint x 3 turns
2 Allies with the highest MATK
Feint x 3 turns
[On Dodge] Front Enemy
160% Earth MATK damage *Ignores Counterattacks
All Allies
Berserk x 2 turns
Front Enemy
36% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Front Enemy Row
36% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns *Only affects Aesir, and Beast heroes
All Enemies
36% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
Self
Ignore Crystalline Barrier x 1 turn
Earth Ring x 3 turns
Feint x 3 turns
2 Allies with the highest MATK
Feint x 3 turns
[On Dodge] Front Enemy
160% Earth MATK damage *Ignores Counterattacks
All Allies
Berserk x 2 turns
Front Enemy
40% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Front Enemy Row
40% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
Stonechain x 3 turns *Only affects Aesir, and Beast heroes
All Enemies
40% Earth MATK damage 5 times *Ignores Barriers *Ignores Counterattacks
MDEF 20% down x 3 turns
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Limit Burst
All Enemies
60% ATK/MATK Average damage 5 times *30% damage up against Beasts
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
Self
(Constant) 3% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 6% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 9% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 12% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 15% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 10% up
(Constant) MDEF 10% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 15% up
(Constant) MDEF 15% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 20% up
(Constant) MDEF 20% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 25% up
(Constant) MDEF 25% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 30% up
(Constant) MDEF 30% up
3 Allies with the highest MATK
(Constant) 10% damage up against Beasts
(Constant) Earth Element damage 10% up
3 Allies with the highest MATK
(Constant) 15% damage up against Beasts
(Constant) Earth Element damage 15% up
3 Allies with the highest MATK
(Constant) 20% damage up against Beasts
(Constant) Earth Element damage 20% up
3 Allies with the highest MATK
(Constant) 25% damage up against Beasts
(Constant) Earth Element damage 25% up
3 Allies with the highest MATK
(Constant) 30% damage up against Beasts
(Constant) Earth Element damage 30% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Spirit Orb
Magic Orb
Eye Orb
Hide Orb
Fruit Orb
Priest Orb
Knowledge Orb
Fox Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Priest Orb
Technique Orb
Fox Orb
Peacock Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Falco Orb
Noxeye Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Moby Orb
Falco Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Venus Orb
Neptune Orb
Fullmoon Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Mercury Orb
Fullmoon Orb
Unicorn Orb
King Orb
Greed Orb
Saturn Orb
Neptune Orb
Newmoon Orb
Whitewyrm Orb
King Orb
Greed Orb
Mercury Orb
Venus Orb
Eclipse Orb
Blackwyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Holywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Hourglass Orb
Goddess Orb
Unholywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Holywyrm Orb
Holy Bear Orb (Human)
Wicked Bear Orb (Human)
Holy Fox Orb (Human)
Wicked Fox Orb (Human)
Holy Ox Orb (Human)
Wicked Ox Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
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