Genius Girl Genys
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Basic Info
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Action Skill
Element
3 Allies with the highest Earth Resistance
Master x 2 turns
Earth Ring x 3 turns
All Stats 20% up x 3 turns
All Enemies
200% Earth MATK damage *Ignores Barriers
All Stats excluding HP 30% down x 3 turns
Windchain x 3 turns *Only affects Airborne Heroes
4 front Enemies
170% Earth MATK damage *Ignores Barriers
3 front Enemies
160% Earth MATK damage *Ignores Barriers
Earth Element Resistance 30% down x 3 turns
2 front Enemies
150% Earth MATK damage *Ignores Barriers
All Allies
Agitation
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
40% damage up against Therians x 3 turns
Damage up 30% against Water element enemies x 3 turns
3 Allies with the highest Earth Resistance
Master x 2 turns
Earth Ring x 3 turns
All Stats 22% up x 3 turns
All Enemies
220% Earth MATK damage *Ignores Barriers
All Stats excluding HP 30% down x 3 turns
Windchain x 3 turns *Only affects Airborne Heroes
4 front Enemies
190% Earth MATK damage *Ignores Barriers
3 front Enemies
180% Earth MATK damage *Ignores Barriers
Earth Element Resistance 30% down x 3 turns
2 front Enemies
170% Earth MATK damage *Ignores Barriers
All Allies
Agitation
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
42% damage up against Therians x 3 turns
Damage up 30% against Water element enemies x 3 turns
3 Allies with the highest Earth Resistance
Master x 2 turns
Earth Ring x 3 turns
All Stats 24% up x 3 turns
All Enemies
240% Earth MATK damage *Ignores Barriers
All Stats excluding HP 30% down x 3 turns
Windchain x 3 turns *Only affects Airborne Heroes
4 front Enemies
210% Earth MATK damage *Ignores Barriers
3 front Enemies
200% Earth MATK damage *Ignores Barriers
Earth Element Resistance 30% down x 3 turns
2 front Enemies
190% Earth MATK damage *Ignores Barriers
All Allies
Agitation
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
44% damage up against Therians x 3 turns
Damage up 30% against Water element enemies x 3 turns
3 Allies with the highest Earth Resistance
Master x 2 turns
Earth Ring x 3 turns
All Stats 26% up x 3 turns
All Enemies
260% Earth MATK damage *Ignores Barriers
All Stats excluding HP 30% down x 3 turns
Windchain x 3 turns *Only affects Airborne Heroes
4 front Enemies
230% Earth MATK damage *Ignores Barriers
3 front Enemies
220% Earth MATK damage *Ignores Barriers
Earth Element Resistance 30% down x 3 turns
2 front Enemies
210% Earth MATK damage *Ignores Barriers
All Allies
Agitation
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
46% damage up against Therians x 3 turns
Damage up 30% against Water element enemies x 3 turns
3 Allies with the highest Earth Resistance
Master x 2 turns
Earth Ring x 3 turns
All Stats 28% up x 3 turns
All Enemies
280% Earth MATK damage *Ignores Barriers
All Stats excluding HP 30% down x 3 turns
Windchain x 3 turns *Only affects Airborne Heroes
4 front Enemies
250% Earth MATK damage *Ignores Barriers
3 front Enemies
240% Earth MATK damage *Ignores Barriers
Earth Element Resistance 30% down x 3 turns
2 front Enemies
230% Earth MATK damage *Ignores Barriers
All Allies
Agitation
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
48% damage up against Therians x 3 turns
Damage up 30% against Water element enemies x 3 turns
3 Allies with the highest Earth Resistance
Master x 2 turns
Earth Ring x 3 turns
All Stats 30% up x 3 turns
All Enemies
300% Earth MATK damage *Ignores Barriers
All Stats excluding HP 30% down x 3 turns
Windchain x 3 turns *Only affects Airborne Heroes
4 front Enemies
270% Earth MATK damage *Ignores Barriers
3 front Enemies
260% Earth MATK damage *Ignores Barriers
Earth Element Resistance 30% down x 3 turns
2 front Enemies
250% Earth MATK damage *Ignores Barriers
All Allies
Agitation
Earth Resonance x 3 turns *Earth Element damage 10% up for each Earth Element Hero in the party.
50% damage up against Therians x 3 turns
Damage up 30% against Water element enemies x 3 turns
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Limit Burst
All Enemies
20% Earth ATK/MATK Average damage 10 times
All Allied Parties
Recover 10% of max HP
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Passive Skill
Self
(Opener) Frenzy x 30 turns
(Constant) MATK 10% up
Self
(Opener) Frenzy x 30 turns
(Constant) MATK 15% up
Self
(Opener) Frenzy x 30 turns
(Constant) MATK 20% up
Self
(Opener) Frenzy x 30 turns
(Constant) MATK 25% up
Self
(Opener) Frenzy x 30 turns
(Constant) MATK 30% up
All Allies
(Constant) 8% damage up against Therians
(Constant) 8% damage up against Beasts
(Constant) Earth Element damage 8% up
All Allies
(Constant) 11% damage up against Therians
(Constant) 11% damage up against Beasts
(Constant) Earth Element damage 11% up
All Allies
(Constant) 14% damage up against Therians
(Constant) 14% damage up against Beasts
(Constant) Earth Element damage 14% up
All Allies
(Constant) 17% damage up against Therians
(Constant) 17% damage up against Beasts
(Constant) Earth Element damage 17% up
All Allies
(Constant) 20% damage up against Therians
(Constant) 20% damage up against Beasts
(Constant) Earth Element damage 20% up
All Allies
(Constant) Damage up 8% against airborne enemies
All Enemies
(Opener) DEF 8% down x 15 turns
(Opener) MDEF 8% down x 15 turns
All Allies
(Constant) Damage up 11% against airborne enemies
All Enemies
(Opener) DEF 11% down x 15 turns
(Opener) MDEF 11% down x 15 turns
All Allies
(Constant) Damage up 14% against airborne enemies
All Enemies
(Opener) DEF 14% down x 15 turns
(Opener) MDEF 14% down x 15 turns
All Allies
(Constant) Damage up 17% against airborne enemies
All Enemies
(Opener) DEF 17% down x 15 turns
(Opener) MDEF 17% down x 15 turns
All Allies
(Constant) Damage up 20% against airborne enemies
All Enemies
(Opener) DEF 20% down x 15 turns
(Opener) MDEF 20% down x 15 turns
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Snake Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Mage Orb
Technique Orb
Fox Orb
Peacock Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Moby Orb
Falco Orb
Noxeye Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Falco Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Fullmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Newmoon Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Saturn Orb
Fullmoon Orb
Unicorn Orb
King Orb
Greed Orb
Venus Orb
Neptune Orb
Newmoon Orb
Whitewyrm Orb
King Orb
Greed Orb
Mercury Orb
Venus Orb
Fullmoon Orb
Blackwyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Holywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Valkyrie Orb
Unholywyrm Orb
Yggdrasil Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Holy Bear Orb (Human)
Wicked Bear Orb (Human)
Holy Fox Orb (Human)
Wicked Fox Orb (Human)
Holy Ox Orb (Human)
Wicked Ox Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
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