Titan-Attacking Dielle
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Basic Info
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Action Skill
Element
3 Enemies with the highest ATK
80% MATK damage 2 times *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, Jotun, Beast
Reckoning x 3 turns *Only affects Human, Elf, Jotun, Beast
Silence x 3 turns *Only affects Human, Elf, Jotun, Beast
3 Enemies with the highest MATK
80% MATK damage 2 times *30% damage up against Jotun
Reckoning x 3 turns *Only affects Human, Elf, Jotun, Beast
Fear x 3 turns *Only affects Human, Elf, Jotun, Beast
Silence x 3 turns *Only affects Human, Elf, Jotun, Beast
3 Enemies with the highest SPD
80% MATK damage 2 times *30% damage up against Jotun
Silence x 3 turns *Only affects Human, Elf, Jotun, Beast
Reckoning x 3 turns *Only affects Human, Elf, Jotun, Beast
Fear x 3 turns *Only affects Human, Elf, Jotun, Beast
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Limit Burst
All Enemies
40% MATK damage 6 times
All Allied Parties
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
Self
(Constant) Fear Resistance 20% up
Self
(Constant) Fear Resistance 40% up
Self
(Constant) Fear Resistance 60% up
Self
(Constant) Fear Resistance 80% up
Self
(Constant) Fear Resistance 100% up
All Allied Humans
(Opener) Quick x 3 turns
(Constant) HP 8% up
All Allied Humans
(Opener) Quick x 3 turns
(Constant) HP 11% up
All Allied Humans
(Opener) Quick x 3 turns
(Constant) HP 14% up
All Allied Humans
(Opener) Quick x 3 turns
(Constant) HP 17% up
All Allied Humans
(Opener) Quick x 3 turns
(Constant) HP 20% up
All Allies
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) HP 8% up
All Allies
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) HP 11% up
All Allies
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) HP 14% up
All Allies
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) HP 17% up
All Allies
(Opener) Status Ailment Resistance 50% up x 10 turns
(Constant) HP 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sea Orb
Guard Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Knight Orb
Technique Orb
Fox Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Peacock Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Fox Orb
Peacock Orb
Wyrm Orb
Bluefruit Orb
Noxsea Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsky Orb
Corvus Orb
Pavo Orb
Falco Orb
Luxeye Orb
Bluewyrm Orb
Luxsea Orb
Corvus Orb
Moby Orb
Falco Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Saturn Orb
Newmoon Orb
Unicorn Orb
King Orb
Greed Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Greed Orb
Mercury Orb
Saturn Orb
Newmoon Orb
Blackwyrm Orb
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