Dragon God Kohaku
●
Basic Info
●
Action Skill
Element
3 front Allies
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Skill Gauge 20% up
All Allies
Shadow Clone x 3 turns
Light Ripple x 3 turns
All Stats excluding HP 30% up x 3 turns
All Enemies
180% Light MATK damage *Ignores Shields *Ignores Barriers
Thunderchain x 3 turns *Only affects Grounded Heroes
Reckoning x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
4 front Enemies
170% Light MATK damage *Ignores Shields *Ignores Barriers
Holychain x 3 turns *Only affects Grounded Heroes
Celestial Shot x 3 turns *Only affects Grounded Heroes
3 front Enemies
160% Light MATK damage *Ignores Shields *Ignores Barriers
Corrupt x 3 turns *Only affects Grounded Heroes
Exhaust x 3 turns *Only affects Grounded Heroes
2 front Enemies
150% Light MATK damage *Ignores Shields *Ignores Barriers
3 front Allies
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Skill Gauge 22% up
All Allies
Shadow Clone x 3 turns
Light Ripple x 3 turns
All Stats excluding HP 30% up x 3 turns
All Enemies
200% Light MATK damage *Ignores Shields *Ignores Barriers
Thunderchain x 3 turns *Only affects Grounded Heroes
Reckoning x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
4 front Enemies
190% Light MATK damage *Ignores Shields *Ignores Barriers
Holychain x 3 turns *Only affects Grounded Heroes
Celestial Shot x 3 turns *Only affects Grounded Heroes
3 front Enemies
180% Light MATK damage *Ignores Shields *Ignores Barriers
Corrupt x 3 turns *Only affects Grounded Heroes
Exhaust x 3 turns *Only affects Grounded Heroes
2 front Enemies
170% Light MATK damage *Ignores Shields *Ignores Barriers
3 front Allies
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Skill Gauge 24% up
All Allies
Shadow Clone x 3 turns
Light Ripple x 3 turns
All Stats excluding HP 30% up x 3 turns
All Enemies
220% Light MATK damage *Ignores Shields *Ignores Barriers
Thunderchain x 3 turns *Only affects Grounded Heroes
Reckoning x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
4 front Enemies
210% Light MATK damage *Ignores Shields *Ignores Barriers
Holychain x 3 turns *Only affects Grounded Heroes
Celestial Shot x 3 turns *Only affects Grounded Heroes
3 front Enemies
200% Light MATK damage *Ignores Shields *Ignores Barriers
Corrupt x 3 turns *Only affects Grounded Heroes
Exhaust x 3 turns *Only affects Grounded Heroes
2 front Enemies
190% Light MATK damage *Ignores Shields *Ignores Barriers
3 front Allies
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Skill Gauge 26% up
All Allies
Shadow Clone x 3 turns
Light Ripple x 3 turns
All Stats excluding HP 30% up x 3 turns
All Enemies
240% Light MATK damage *Ignores Shields *Ignores Barriers
Thunderchain x 3 turns *Only affects Grounded Heroes
Reckoning x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
4 front Enemies
230% Light MATK damage *Ignores Shields *Ignores Barriers
Holychain x 3 turns *Only affects Grounded Heroes
Celestial Shot x 3 turns *Only affects Grounded Heroes
3 front Enemies
220% Light MATK damage *Ignores Shields *Ignores Barriers
Corrupt x 3 turns *Only affects Grounded Heroes
Exhaust x 3 turns *Only affects Grounded Heroes
2 front Enemies
210% Light MATK damage *Ignores Shields *Ignores Barriers
3 front Allies
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Skill Gauge 28% up
All Allies
Shadow Clone x 3 turns
Light Ripple x 3 turns
All Stats excluding HP 30% up x 3 turns
All Enemies
260% Light MATK damage *Ignores Shields *Ignores Barriers
Thunderchain x 3 turns *Only affects Grounded Heroes
Reckoning x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
4 front Enemies
250% Light MATK damage *Ignores Shields *Ignores Barriers
Holychain x 3 turns *Only affects Grounded Heroes
Celestial Shot x 3 turns *Only affects Grounded Heroes
3 front Enemies
240% Light MATK damage *Ignores Shields *Ignores Barriers
Corrupt x 3 turns *Only affects Grounded Heroes
Exhaust x 3 turns *Only affects Grounded Heroes
2 front Enemies
230% Light MATK damage *Ignores Shields *Ignores Barriers
3 front Allies
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Light Resonance x 3 turns *Light Element damage 10% up for each Light Element Hero in the party.
Skill Gauge 30% up
All Allies
Shadow Clone x 3 turns
Light Ripple x 3 turns
All Stats excluding HP 30% up x 3 turns
All Enemies
280% Light MATK damage *Ignores Shields *Ignores Barriers
Thunderchain x 3 turns *Only affects Grounded Heroes
Reckoning x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
4 front Enemies
270% Light MATK damage *Ignores Shields *Ignores Barriers
Holychain x 3 turns *Only affects Grounded Heroes
Celestial Shot x 3 turns *Only affects Grounded Heroes
3 front Enemies
260% Light MATK damage *Ignores Shields *Ignores Barriers
Corrupt x 3 turns *Only affects Grounded Heroes
Exhaust x 3 turns *Only affects Grounded Heroes
2 front Enemies
250% Light MATK damage *Ignores Shields *Ignores Barriers
●
Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
●
Soul Burst
Front Enemy
500% Light MATK damage 5 times
Light Element Resistance 20% down x 10 turns
All Allies in Raid Battle
Light Element damage 50% up x 30 seconds
MATK 20% up x 30 seconds
All Allies
Quick x 10 turns
Frenzy x 10 turns
Skill Gauge 30% up
●
Passive Skill
Self
(Opener) Quick x 5 turns
3 Allies with the highest MATK
(Constant) MATK 10% up
All Grounded Enemies
(Opener) Thunderchain x 3 turns
(Opener) Barrier Seal x 3 turns
Self
(Opener) Quick x 5 turns
3 Allies with the highest MATK
(Constant) MATK 15% up
All Grounded Enemies
(Opener) Thunderchain x 3 turns
(Opener) Barrier Seal x 3 turns
Self
(Opener) Quick x 5 turns
3 Allies with the highest MATK
(Constant) MATK 20% up
All Grounded Enemies
(Opener) Thunderchain x 3 turns
(Opener) Barrier Seal x 3 turns
Self
(Opener) Quick x 5 turns
3 Allies with the highest MATK
(Constant) MATK 25% up
All Grounded Enemies
(Opener) Thunderchain x 3 turns
(Opener) Barrier Seal x 3 turns
Self
(Opener) Quick x 5 turns
3 Allies with the highest MATK
(Constant) MATK 30% up
All Grounded Enemies
(Opener) Thunderchain x 3 turns
(Opener) Barrier Seal x 3 turns
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
2 Allies with the highest MATK
(Opener) Skill Gauge 2% up
(Constant) ATK 8% up
(Constant) MATK 8% up
2 Allies with the highest MATK
(Opener) Skill Gauge 4% up
(Constant) ATK 11% up
(Constant) MATK 11% up
2 Allies with the highest MATK
(Opener) Skill Gauge 6% up
(Constant) ATK 14% up
(Constant) MATK 14% up
2 Allies with the highest MATK
(Opener) Skill Gauge 8% up
(Constant) ATK 17% up
(Constant) MATK 17% up
2 Allies with the highest MATK
(Opener) Skill Gauge 10% up
(Constant) ATK 20% up
(Constant) MATK 20% up
All Allies
(Constant) 10% damage up against Aesir
(Constant) Light Element damage 8% up
All Allies
(Constant) 15% damage up against Aesir
(Constant) Light Element damage 11% up
All Allies
(Constant) 20% damage up against Aesir
(Constant) Light Element damage 14% up
All Allies
(Constant) 25% damage up against Aesir
(Constant) Light Element damage 17% up
All Allies
(Constant) 30% damage up against Aesir
(Constant) Light Element damage 20% up
●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
●
Elemental Resistance
▲PAGE TOP
●
Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Priest Orb
Technique Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Priest Orb
Knowledge Orb
Fox Orb
Raven Orb
Wyrm Orb
Bluefruit Orb
Luxsky Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Pavo Orb
Aquila Orb
Luxeye Orb
Bluewyrm Orb
Luxsea Orb
Corvus Orb
Moby Orb
Aquila Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Venus Orb
Newmoon Orb
Unicorn Orb
King Orb
Pride Orb
Venus Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Pride Orb
Mercury Orb
Mercury Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Destructive King Orb
Valorous King Orb
Domination Orb
Goddess Orb
Unholywyrm Orb
Underworld Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Destructive King Orb
Valorous King Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Holy Bear Orb (Aesir)
Wicked Bear Orb (Aesir)
Holy Fox Orb (Aesir)
Wicked Fox Orb (Aesir)
Holy Ox Orb (Aesir)
Wicked Ox Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
[+] See More
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.