Vindicator Gefion
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Basic Info
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Action Skill
Element
Enemy with the lowest HP
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 50% up x 3 turns
Enemy with the lowest HP
170% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
170% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
170% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
170% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 52% up x 3 turns
Enemy with the lowest HP
190% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
190% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
190% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
190% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 54% up x 3 turns
Enemy with the lowest HP
210% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
210% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
210% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
210% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 56% up x 3 turns
Enemy with the lowest HP
230% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
230% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
230% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
230% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 58% up x 3 turns
Enemy with the lowest HP
250% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
250% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
250% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
250% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 60% up x 3 turns
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Limit Burst
All Enemies
120% Dark MATK damage 5 times
All Allied Parties
Berserk x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Enemies
(Opener) MDEF 8% down x 10 turns
3 Allies with the highest MATK
(Constant) 8% damage up against Aesir
All Enemies
(Opener) MDEF 11% down x 10 turns
3 Allies with the highest MATK
(Constant) 11% damage up against Aesir
All Enemies
(Opener) MDEF 14% down x 10 turns
3 Allies with the highest MATK
(Constant) 14% damage up against Aesir
All Enemies
(Opener) MDEF 17% down x 10 turns
3 Allies with the highest MATK
(Constant) 17% damage up against Aesir
All Enemies
(Opener) MDEF 20% down x 10 turns
3 Allies with the highest MATK
(Constant) 20% damage up against Aesir
3 Allies with the highest Dark Resistance
(Constant) Dark Element damage 8% up
(Constant) 8% damage up against Humans
3 Allies with the highest Dark Resistance
(Constant) Dark Element damage 11% up
(Constant) 11% damage up against Humans
3 Allies with the highest Dark Resistance
(Constant) Dark Element damage 14% up
(Constant) 14% damage up against Humans
3 Allies with the highest Dark Resistance
(Constant) Dark Element damage 17% up
(Constant) 17% damage up against Humans
3 Allies with the highest Dark Resistance
(Constant) Dark Element damage 20% up
(Constant) 20% damage up against Humans
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Raven Orb
Steed Orb
Bluefruit Orb
Knight Orb
Technique Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Assassin Orb
Technique Orb
Fox Orb
Raven Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Luxsea Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxeye Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Jupiter Orb
Newmoon Orb
Unicorn Orb
King Orb
Pride Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Pride Orb
Venus Orb
Jupiter Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Domination Orb
Holywyrm Orb
Underworld Orb
Destructive King Orb
Valorous King Orb
Domination Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Domination Orb
Unholywyrm Orb
Underworld Orb
Destructive King Orb
Valorous King Orb
Valkyrie Orb
Resurrection Orb
Holywyrm Orb
Holy Bear Orb (Aesir)
Wicked Bear Orb (Aesir)
Holy Fox Orb (Aesir)
Wicked Fox Orb (Aesir)
Holy Ox Orb (Aesir)
Wicked Ox Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Enemy with the lowest HP
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest DEF
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest MDEF
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Enemy with the lowest EVA
150% Dark MATK damage *30% damage up against Aesir
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Shadowbound x 3 turns *Only affects Aesir, and Human heroes
Self
Dark Ring x 3 turns
Shadow Clone x 3 turns
Status Ailment Resistance 50% up x 3 turns
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Limit Burst
All Enemies
120% Dark MATK damage 5 times
Front Enemy Row
120% Dark MATK damage
Back Enemy Row
120% Dark MATK damage
All Allied Parties
Berserk x 5 turns
Dark Ring x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
●
Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
Self
(Opener) Status Ailment Resistance 70% up x 5 turns
(Constant) HP 10% up
Skill Crystal (Dark) ×50
Warning Rune (Dark) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 9% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
Self
(Opener) Status Ailment Resistance 70% up x 5 turns
(Constant) HP 15% up
Skill Crystal (Dark) ×100
Warning Rune (Dark) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MATK 12% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
Self
(Opener) Status Ailment Resistance 70% up x 5 turns
(Constant) HP 20% up
Skill Crystal (Dark) ×150
Warning Rune (Dark) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 15% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MATK 18% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
Self
(Opener) Status Ailment Resistance 70% up x 5 turns
(Constant) HP 25% up
Skill Crystal (Dark) ×200
Warning Rune (Dark) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 21% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MATK 24% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 27% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MATK 30% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
Self
(Opener) Status Ailment Resistance 70% up x 5 turns
(Constant) HP 30% up
Skill Crystal (Dark) ×300
Warning Rune (Dark) ×5
Arena Token ×1500
Guild Token ×1000
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Awakening Lv 27
Self
(Constant) Dark Element damage 10% up
Skill Crystal (Dark) ×200
Scion High Rune (Dark) ×2
Soul Token ×100
Blacksmith Token ×100000
Guild Token ×2000
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Awakening Lv 28
Self
(Constant) SPD 3% up
Skill Crystal (Dark) ×50
Scion High Rune (Dark) ×2
Soul Token ×50
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 29
Self
(Constant) SPD 6% up
Skill Crystal (Dark) ×50
Scion High Rune (Dark) ×2
Soul Token ×50
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 30
Self
(Constant) SPD 9% up
Skill Crystal (Dark) ×50
Scion High Rune (Dark) ×2
Soul Token ×50
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 31
Self
(Constant) Dark Element damage 20% up
Skill Crystal (Dark) ×200
Scion High Rune (Dark) ×3
Soul Token ×200
Blacksmith Token ×100000
Guild Token ×3000
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Awakening Lv 32
Self
(Constant) SPD 12% up
Skill Crystal (Dark) ×50
Scion High Rune (Dark) ×3
Soul Token ×100
Blacksmith Token ×50000
Guild Token ×200
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Awakening Lv 33
3 Allies with the highest MATK
(Constant) Support Lock Field Resistance 100% up
Skill Crystal (Dark) ×250
Scion High Rune (Dark) ×3
Soul Token ×100
Blacksmith Token ×50000
Guild Token ×300
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Awakening Lv 34
Self
(Constant) SPD 15% up
Skill Crystal (Dark) ×50
Scion High Rune (Dark) ×3
Soul Token ×100
Blacksmith Token ×50000
Guild Token ×300
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Awakening Lv 35
Self
(Constant) Dark Element damage 30% up
Skill Crystal (Dark) ×300
Scion High Rune (Dark) ×5
Soul Token ×300
Blacksmith Token ×300000
Guild Token ×4000
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Awakening Lv 36
Self
(Constant) Dark Element damage 40% up
Skill Crystal (Dark) ×300
Scion High Rune (Dark) ×5
Soul Token ×300
Blacksmith Token ×300000
Guild Token ×4000
●
Awakening Lv 37
Self
(Constant) Dark Element damage 50% up
Skill Crystal (Dark) ×300
Scion High Rune (Dark) ×5
Soul Token ×300
Blacksmith Token ×300000
Guild Token ×4000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
●
Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.