Star Empress Hel
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Basic Info
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Action Skill
Element
All Allies
10% Skill Drain x 2 turns
All Enemies
200% Dark MATK damage
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
All Allies
10% Skill Drain x 2 turns
MATK 4% up x 3 turns
All Enemies
220% Dark MATK damage *Damage scales up with own MDEF
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
All Allies
10% Skill Drain x 2 turns
MATK 8% up x 3 turns
All Enemies
240% Dark MATK damage *Damage scales up with own MDEF
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
All Allies
10% Skill Drain x 2 turns
MATK 12% up x 3 turns
All Enemies
260% Dark MATK damage *Damage scales up with own MDEF
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
All Allies
10% Skill Drain x 2 turns
MATK 16% up x 3 turns
All Enemies
280% Dark MATK damage *Damage scales up with own MDEF
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
All Allies
10% Skill Drain x 2 turns
MATK 20% up x 3 turns
All Enemies
300% Dark MATK damage *Damage scales up with own MDEF
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
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Limit Burst
All Enemies
40% Dark ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Allies
(Constant) Dark Element damage 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Dark Element damage 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Dark Element damage 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Dark Element damage 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
All Allies
(Constant) Dark Element damage 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Light Element Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Fire Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Water Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
(Constant) Earth Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Frenzy x 5 turns
(Constant) MATK 10% up
3 Allies with the highest MATK
(Opener) Frenzy x 5 turns
(Constant) MATK 15% up
3 Allies with the highest MATK
(Opener) Frenzy x 5 turns
(Constant) MATK 20% up
3 Allies with the highest MATK
(Opener) Frenzy x 5 turns
(Constant) MATK 25% up
3 Allies with the highest MATK
(Opener) Frenzy x 5 turns
(Constant) MATK 30% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 8% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 11% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 14% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 17% up
Self
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
3 Allies with the lowest HP
(Constant) HP 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Mage Orb
Technique Orb
Fox Orb
Raven Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Raven Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxeye Orb
Bluewyrm Orb
Luxsky Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxshell Orb
Bluewyrm Orb
Witch Orb
Glacier Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Venus Orb
Newmoon Orb
Unicorn Orb
King Orb
Pride Orb
Jupiter Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Pride Orb
Mercury Orb
Venus Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Valorous King Orb
Destructive King Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Destructive King Orb
Valorous King Orb
Domination Orb
Hourglass Orb
Unholywyrm Orb
Underworld Orb
Valorous King Orb
Destructive King Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Destructive King Orb
Valorous King Orb
Valkyrie Orb
Resurrection Orb
Holywyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
All Allies
10% Skill Drain x 2 turns
All Enemies
200% Dark MATK damage
Dark Wound x 3 turns
Corrupt x 3 turns *Only affects Human, Elf, and Therian heroes
Brand x 3 turns *Only affects Human, Elf, and Therian heroes
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Limit Burst
All Enemies
20% Dark MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
Self
(Opener) Shadow Clone x 3 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Berserk x 5 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Dark) ×50
Empress High Rune ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 9% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
Self
(Opener) Shadow Clone x 3 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Berserk x 5 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 55% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Dark) ×100
Empress High Rune ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MATK 12% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
Self
(Opener) Shadow Clone x 3 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Berserk x 5 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 60% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Dark) ×150
Empress High Rune ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 15% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MATK 18% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
Self
(Opener) Shadow Clone x 3 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Berserk x 5 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 65% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Dark) ×200
Empress High Rune ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 21% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MATK 24% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 27% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MATK 30% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
Self
(Opener) Shadow Clone x 3 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum
3 Allies with the highest MATK
(Opener) Berserk x 5 turns
(Opener) Necromancy x 10 turns *Heroes with Necromancy effect change to Zombies for 4 turns when HP reaches 0
(Constant) Holychain Resistance 70% up *This effect is only active in the Arena, Grand Arena, and Colosseum
Skill Crystal (Dark) ×300
Empress High Rune ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Empress. Can be used to awaken a greater power in "Star Empress Hel".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Empress. Can be used to awaken a greater power in "Star Empress Hel".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune containing the power of the Empress. Can be used to awaken a greater power in "Star Empress Hel".
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing the power of the Empress. Can be used to awaken a greater power in "Star Empress Hel".
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune containing the power of the Empress. Can be used to awaken a greater power in "Star Empress Hel".
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.