Catalyst Vili
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Basic Info
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Action Skill
Element
3 Enemies with the highest SPD
110% Light MATK damage *Ignores Counterattacks
Reckoning x 3 turns *Only affects Aesir, Therian, Jotun
3 Enemies with the highest EVA
110% Light MATK damage *Ignores Counterattacks
Reckoning x 3 turns *Only affects Aesir, Therian, Jotun
3 Enemies with the highest ACC
110% Light MATK damage *Ignores Counterattacks
Reckoning x 3 turns *Only affects Aesir, Therian, Jotun
3 Enemies with the lowest HP
110% Light MATK damage *Ignores Counterattacks
Holychain x 3 turns *Only affects Aesir, Therian, Jotun
2 Allies with the highest ATK
Decree x 3 turns
[On Decree] Back Enemy
150% Light ATK damage
DEF 30% down x 1 turn
MDEF 30% down x 1 turn
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Soul Burst
All Allies in Raid Battle
ATK 30% up x 30 seconds
Light Element damage 20% up x 30 seconds
Front Enemy
Remove Barrier *Only affects Aesir, Beast
All Allies
Master x 10 turns
Stat Debuffs Nullified x 10 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
2 Allies with the highest ATK
(Constant) Light Element damage 8% up
2 Allies with the highest ATK
(Constant) Light Element damage 11% up
2 Allies with the highest ATK
(Constant) Light Element damage 14% up
2 Allies with the highest ATK
(Constant) Light Element damage 17% up
2 Allies with the highest ATK
(Constant) Light Element damage 20% up
All Allies
(Opener) Charm Resistance 20% up x 10 turns
(Constant) DEF 2% up
All Allies
(Opener) Charm Resistance 40% up x 10 turns
(Constant) DEF 4% up
All Allies
(Opener) Charm Resistance 60% up x 10 turns
(Constant) DEF 6% up
All Allies
(Opener) Charm Resistance 80% up x 10 turns
(Constant) DEF 8% up
All Allies
(Opener) Charm Resistance 100% up x 10 turns
(Constant) DEF 10% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Magic Orb
Spirit Orb
Eye Orb
Hide Orb
Fruit Orb
Priest Orb
Technique Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Snake Orb
Raven Orb
Steed Orb
Bluefruit Orb
Mage Orb
Knowledge Orb
Fox Orb
Raven Orb
Wyrm Orb
Bluefruit Orb
Noxland Orb
Moon Orb
Wind Orb
Storm Orb
Duskmist Orb
Bluewyrm Orb
Noxsea Orb
Corvus Orb
Pavo Orb
Aquila Orb
Noxeye Orb
Bluewyrm Orb
Noxland Orb
Corvus Orb
Moby Orb
Aquila Orb
Luxshell Orb
Bluewyrm Orb
Witch Orb
Aurora Orb
Mercury Orb
Venus Orb
Newmoon Orb
Mermaid Orb
Sage Orb
Aurora Orb
Mars Orb
Neptune Orb
Eclipse Orb
Mermaid Orb
Valor Orb
Miko Orb
Venus Orb
Saturn Orb
Newmoon Orb
Unicorn Orb
King Orb
Pride Orb
Uranus Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
King Orb
Pride Orb
Mars Orb
Venus Orb
Newmoon Orb
Blackwyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 Enemies with the highest SPD
110% Light MATK damage *Ignores Counterattacks
Reckoning x 3 turns *Only affects Aesir, Therian, Jotun
3 Enemies with the highest EVA
110% Light MATK damage *Ignores Counterattacks
Reckoning x 3 turns *Only affects Aesir, Therian, Jotun
3 Enemies with the highest ACC
110% Light MATK damage *Ignores Counterattacks
Reckoning x 3 turns *Only affects Aesir, Therian, Jotun
3 Enemies with the lowest HP
110% Light MATK damage *Ignores Counterattacks
Holychain x 3 turns *Only affects Aesir, Therian, Jotun
2 Allies with the highest ATK
Decree x 3 turns
[On Decree] Back Enemy
150% Light ATK damage
DEF 30% down x 1 turn
MDEF 30% down x 1 turn
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Limit Burst
All Enemies
20% Light MATK damage 15 times
All Allied Parties
MATK 15% up x 5 turns
MDEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) MATK 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allied Aesir
(Constant) 10% damage up against Airborne Enemies
(Constant) 3% damage up against Grounded Enemies
All Enemies
(Opener) DEF 3% down x 15 turns
(Opener) MDEF 3% down x 15 turns
Skill Crystal (Light) ×50
Warning Rune (Light) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MATK 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) MATK 9% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allied Aesir
(Constant) 15% damage up against Airborne Enemies
(Constant) 6% damage up against Grounded Enemies
All Enemies
(Opener) DEF 6% down x 15 turns
(Opener) MDEF 6% down x 15 turns
Skill Crystal (Light) ×100
Warning Rune (Light) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MATK 12% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allied Aesir
(Constant) 20% damage up against Airborne Enemies
(Constant) 9% damage up against Grounded Enemies
All Enemies
(Opener) DEF 9% down x 15 turns
(Opener) MDEF 9% down x 15 turns
Skill Crystal (Light) ×150
Warning Rune (Light) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) MATK 15% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MATK 18% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allied Aesir
(Constant) 25% damage up against Airborne Enemies
(Constant) 12% damage up against Grounded Enemies
All Enemies
(Opener) DEF 12% down x 15 turns
(Opener) MDEF 12% down x 15 turns
Skill Crystal (Light) ×200
Warning Rune (Light) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) MATK 21% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MATK 24% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) MATK 27% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MATK 30% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allied Aesir
(Constant) 30% damage up against Airborne Enemies
(Constant) 15% damage up against Grounded Enemies
All Enemies
(Opener) DEF 15% down x 15 turns
(Opener) MDEF 15% down x 15 turns
Skill Crystal (Light) ×300
Warning Rune (Light) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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