Observer Migien
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Basic Info
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Action Skill
Element
Self
Master x 3 turns
Light Ring x 3 turns
3 front Allies
Grace x 3
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Feint x 3 turns
Shadow Clone x 3 turns
Sureshot x 3 turns
All Enemies
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 30% down x 3 turns
Stat Buffs Nullified x 3 turns
200% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Front Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 20% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Back Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 20% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Grace]All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Grace]Self
Skill Gauge 5% up
[On Dodge] All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Dodge] 3 front Enemies
120% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
Skill Gauge 5% up
Self
Master x 3 turns
Light Ring x 3 turns
3 front Allies
Grace x 3
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Feint x 3 turns
Shadow Clone x 3 turns
Sureshot x 3 turns
All Enemies
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 32% down x 3 turns
Stat Buffs Nullified x 3 turns
200% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Front Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 22% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Back Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 22% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Grace]All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Grace]Self
Skill Gauge 5% up
[On Dodge] All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Dodge] 3 front Enemies
126% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
Skill Gauge 5% up
Self
Master x 3 turns
Light Ring x 3 turns
3 front Allies
Grace x 3
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Feint x 3 turns
Shadow Clone x 3 turns
Sureshot x 3 turns
All Enemies
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 34% down x 3 turns
Stat Buffs Nullified x 3 turns
200% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Front Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 24% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Back Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 24% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Grace]All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Grace]Self
Skill Gauge 5% up
[On Dodge] All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Dodge] 3 front Enemies
132% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
Skill Gauge 5% up
Self
Master x 3 turns
Light Ring x 3 turns
3 front Allies
Grace x 3
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Feint x 3 turns
Shadow Clone x 3 turns
Sureshot x 3 turns
All Enemies
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 36% down x 3 turns
Stat Buffs Nullified x 3 turns
200% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Front Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 26% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Back Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 26% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Grace]All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Grace]Self
Skill Gauge 5% up
[On Dodge] All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Dodge] 3 front Enemies
138% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
Skill Gauge 5% up
Self
Master x 3 turns
Light Ring x 3 turns
3 front Allies
Grace x 3
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Feint x 3 turns
Shadow Clone x 3 turns
Sureshot x 3 turns
All Enemies
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 38% down x 3 turns
Stat Buffs Nullified x 3 turns
200% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Front Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 28% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Back Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 28% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Grace]All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Grace]Self
Skill Gauge 5% up
[On Dodge] All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Dodge] 3 front Enemies
144% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
Skill Gauge 5% up
Self
Master x 3 turns
Light Ring x 3 turns
3 front Allies
Grace x 3
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Feint x 3 turns
Shadow Clone x 3 turns
Sureshot x 3 turns
All Enemies
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 40% down x 3 turns
Stat Buffs Nullified x 3 turns
200% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Ill Omen *Shortens beneficial effects by 1 turn(s)
Front Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 30% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
Back Enemy Row
Despair *Extends status ailments by 1 turn(s)
Status Ailment Resistance 40% down x 3 turns
Skill Gauge 30% down
250% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Grace]All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Grace]Self
Skill Gauge 5% up
[On Dodge] All Enemies
Skill Gauge 5% down
ATK 5% down x 2 turns
MATK 5% down x 2 turns
DEF 5% down x 2 turns
MDEF 5% down x 2 turns
SPD 5% down x 2 turns
EVA 5% down x 2 turns
ACC 5% down x 2 turns
[On Dodge] 3 front Enemies
150% Light ATK damage *Ignores Barriers *Ignores Counterattacks
[On Dodge] Self
Skill Gauge 5% up
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Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
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Passive Skill
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 10% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 15% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 20% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 25% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 30% up
Self
(Opener) Shadow Clone x 3 turns
(Constant) Significant Odds
(Constant) 10% damage up against Humans
Self
(Opener) Shadow Clone x 3 turns
(Constant) Significant Odds
(Constant) 15% damage up against Humans
Self
(Opener) Shadow Clone x 3 turns
(Constant) Significant Odds
(Constant) 20% damage up against Humans
Self
(Opener) Shadow Clone x 3 turns
(Constant) Significant Odds
(Constant) 25% damage up against Humans
Self
(Opener) Shadow Clone x 3 turns
(Constant) Significant Odds
(Constant) 30% damage up against Humans
Self
(Constant) High Gravity Field Resistance 20% up
Self
(Constant) High Gravity Field Resistance 40% up
Self
(Constant) High Gravity Field Resistance 60% up
Self
(Constant) High Gravity Field Resistance 80% up
Self
(Constant) High Gravity Field Resistance 100% up
All Allies
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
(Constant) HP 8% up
All Allies
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
(Constant) HP 11% up
All Allies
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
(Constant) HP 14% up
All Allies
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
(Constant) HP 17% up
All Allies
(Opener) ATK/MATK Reflection Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 20% of max HP
(Constant) HP 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Fang Orb
Life Orb
Guard Orb
Fang Orb
Hide Orb
Fruit Orb
Knight Orb
Colt Orb
Bull Orb
Lion Orb
Colt Orb
Redfruit Orb
Warrior Orb
Colt Orb
Bear Orb
Wolf Orb
Colt Orb
Redfruit Orb
Knight Orb
Colt Orb
Bull Orb
Boar Orb
Warrior Orb
Redfruit Orb
Dawnmist Orb
Dawnmist Orb
Redwyrm Orb
Luxfang Orb
Dawnmist Orb
Redwyrm Orb
Dawnmist Orb
Hircus Orb
Pavo Orb
Aper Orb
Luxfang Orb
Redwyrm Orb
Dawnmist Orb
Hircus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Samurai Orb
Phoenix Orb
Fullmoon Orb
Phoenix Orb
Bishop Orb
Lava Orb
Sage Orb
Otho Orb
Fullmoon Orb
Phoenix Orb
Valor Orb
Samurai Orb
Phoenix Orb
Bishop Orb
Fullmoon Orb
Valor Orb
Sage Orb
Envy Orb
Sage Orb
Paladin Orb
Fullmoon Orb
Fullmoon Orb
Bishop Orb
Sloth Orb
Sage Orb
Bishop Orb
Fullmoon Orb
Fullmoon Orb
Space Time Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Purgatory Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Space Time Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Valkyrie Orb
Holywyrm Orb
Wicked Hawk Orb (Celestial)
Holy Wolf Orb (Celestial)
Wicked Wolf Orb (Celestial)
Holy Boar Orb (Celestial)
Holy Butterfly Orb (Celestial)
Shell Orb (Celestial)
Holy Eagle Orb (Celestial)
Wicked Eagle Orb (Celestial)
Holy Hawk Orb (Celestial)
Hunger Orb (Celestial)
Recital Orb (Celestial)
Iceberg Orb (Celestial)
[+] See More
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