Sage Beast Bai Ze

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Sage Beast Bai Ze
    Type
    Race
    Beast
    Gender
    ♂

    ●

    Action Skill

    Element

    Name
    Glacial Roar
    Effect

    Self

    HP 30% up x 2 turns
    30% Recovery Shield x 2 turns
    Hex x 1

    [On Hex]Enemy with the highest HP

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Hex]Self

    Recover 5% of max HP

    All Allies

    Water Ring x 2 turns*Only affects Water Element Heroes
    Skill Gauge 20% up

    Enemy with the highest ATK

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MATK

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest DEF

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MDEF

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest SPD

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest EVA

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest ACC

    24% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest HP

    28% Water ATK damage 5 times *Ignores Counterattacks

    Name
    Glacial Roar
    Effect

    Self

    HP 30% up x 2 turns
    30% Recovery Shield x 2 turns
    Hex x 1

    [On Hex]Enemy with the highest HP

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Hex]Self

    Recover 5% of max HP

    All Allies

    Water Ring x 2 turns*Only affects Water Element Heroes
    Skill Gauge 20% up

    Enemy with the highest ATK

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MATK

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest DEF

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MDEF

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest SPD

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest EVA

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest ACC

    28% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest HP

    32% Water ATK damage 5 times *Ignores Counterattacks

    Name
    Glacial Roar
    Effect

    Self

    HP 35% up x 2 turns
    30% Recovery Shield x 2 turns
    Hex x 1

    [On Hex]Enemy with the highest HP

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Hex]Self

    Recover 5% of max HP

    All Allies

    Water Ring x 2 turns*Only affects Water Element Heroes
    Skill Gauge 20% up

    Enemy with the highest ATK

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MATK

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest DEF

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MDEF

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest SPD

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest EVA

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest ACC

    32% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest HP

    36% Water ATK damage 5 times *Ignores Counterattacks

    Name
    Glacial Roar
    Effect

    Self

    HP 40% up x 2 turns
    30% Recovery Shield x 2 turns
    Hex x 1

    [On Hex]Enemy with the highest HP

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Hex]Self

    Recover 5% of max HP

    All Allies

    Water Ring x 2 turns*Only affects Water Element Heroes
    Skill Gauge 20% up

    Enemy with the highest ATK

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MATK

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest DEF

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MDEF

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest SPD

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest EVA

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest ACC

    36% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest HP

    40% Water ATK damage 5 times *Ignores Counterattacks

    Name
    Glacial Roar
    Effect

    Self

    HP 45% up x 2 turns
    35% Recovery Shield x 2 turns
    Hex x 1

    [On Hex]Enemy with the highest HP

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Hex]Self

    Recover 5% of max HP

    All Allies

    Water Ring x 2 turns*Only affects Water Element Heroes
    Skill Gauge 20% up

    Enemy with the highest ATK

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MATK

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest DEF

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MDEF

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest SPD

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest EVA

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest ACC

    40% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest HP

    44% Water ATK damage 5 times *Ignores Counterattacks

    Name
    Glacial Roar
    Effect

    Self

    HP 50% up x 3 turns
    40% Recovery Shield x 3 turns
    Hex x 1

    [On Hex]Enemy with the highest HP

    DEF 10% down x 2 turns
    MDEF 10% down x 2 turns

    [On Hex]Self

    Recover 5% of max HP

    All Allies

    Water Ring x 3 turns*Only affects Water Element Heroes
    Skill Gauge 20% up

    Enemy with the highest ATK

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MATK

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest DEF

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest MDEF

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest SPD

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest EVA

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest ACC

    44% Water ATK damage 5 times *Ignores Counterattacks
    Freeze x 3 turns *Only affects Human, Therian, Jotun, and Beast heroes

    Enemy with the highest HP

    48% Water ATK damage 5 times *Ignores Counterattacks

    Status Effects

    ●

    Limit Burst

    Name
    Ice Gorge
    Effect

    All Enemies

    40% Water ATK/MATK Average damage 5 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Bai Ze Burst
    Effect

    Front Enemy

    500% Water ATK damage 5 times

    All Allies

    Quick x 10 turns
    Skill Gauge 30% up

    ●

    Passive Skill

    Name
    Resist Eclipse (Constant)
    Skill Lv1

    Self

    (Constant) Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Eclipse Field Resistance 100% up

    Name
    Brave Heart <3> (Op/Con)
    Skill Lv1

    3 front Allies*Only affects Water Element Heroes

    (Opener) Frenzy x 5 turns

    3 front Allies

    (Constant) ATK 10% up
    (Constant) MATK 10% up

    Skill Lv2

    3 front Allies*Only affects Water Element Heroes

    (Opener) Frenzy x 5 turns

    3 front Allies

    (Constant) ATK 15% up
    (Constant) MATK 15% up

    Skill Lv3

    3 front Allies*Only affects Water Element Heroes

    (Opener) Frenzy x 5 turns

    3 front Allies

    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Skill Lv4

    3 front Allies*Only affects Water Element Heroes

    (Opener) Frenzy x 5 turns

    3 front Allies

    (Constant) ATK 25% up
    (Constant) MATK 25% up

    Skill Lv5

    3 front Allies*Only affects Water Element Heroes

    (Opener) Frenzy x 5 turns

    3 front Allies

    (Constant) ATK 30% up
    (Constant) MATK 30% up

    Name
    Aura Charge (Con.)
    Skill Lv1

    Self

    (Constant) Uplift
    (Constant) ATK 8% up

    Skill Lv2

    Self

    (Constant) Uplift
    (Constant) ATK 11% up

    Skill Lv3

    Self

    (Constant) Uplift
    (Constant) ATK 14% up

    Skill Lv4

    Self

    (Constant) Uplift
    (Constant) ATK 17% up

    Skill Lv5

    Self

    (Constant) Uplift
    (Constant) ATK 20% up

    Name
    Aqua Rebellion (Con.)
    Skill Lv1

    All Allies

    (Constant) 8% damage up against Beasts
    (Constant) Water Element damage 10% up

    Skill Lv2

    All Allies

    (Constant) 11% damage up against Beasts
    (Constant) Water Element damage 15% up

    Skill Lv3

    All Allies

    (Constant) 14% damage up against Beasts
    (Constant) Water Element damage 20% up

    Skill Lv4

    All Allies

    (Constant) 17% damage up against Beasts
    (Constant) Water Element damage 25% up

    Skill Lv5

    All Allies

    (Constant) 20% damage up against Beasts
    (Constant) Water Element damage 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    2,210
    214
    104
    218
    144
    156
    113
    141
    Max※1
    84,544
    10,289
    1,967
    8,097
    8,183
    4,883
    1,199
    4,783
    Max※2
    88,996
    10,816
    2,332
    8,584
    8,534
    5,217
    1,499
    5,112

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Power Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Wolf Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bull Orb

    Wolf Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Wolf Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Noxsea Orb

    Hircus Orb

    Pavo Orb

    Aper Orb

    Luxfang Orb

    Redwyrm Orb

    Noxsea Orb

    Hircus Orb

    Pavo Orb

    Aper Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Newmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Mars Orb

    Newmoon Orb

    Pegasus Orb

    Champion Orb

    Gluttony Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    Champion Orb

    Gluttony Orb

    Venus Orb

    Mars Orb

    Newmoon Orb

    Blackwyrm Orb

    Rainbow Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Unholywyrm Orb

    Rainbow Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Holywyrm Orb

    Rainbow Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Rainbow Orb

    Brave Orb

    Swordmaster Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Wicked Hawk Orb (Beast)

    Holy Wolf Orb (Beast)

    Wicked Wolf Orb (Beast)

    Holy Boar Orb (Beast)

    Holy Butterfly Orb (Beast)

    Shell Orb (Beast)

    Holy Eagle Orb (Beast)

    Wicked Eagle Orb (Beast)

    Holy Hawk Orb (Beast)

    Hunger Orb (Beast)

    Recital Orb (Beast)

    Iceberg Orb (Beast)

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