Eren Jaeger

  • © Hajime Isayama, KODANSHA/“ATTACK ON TITAN” The Final Season Production Committee.

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Eren Jaeger
    Type
    Race
    Jotun
    Gender
    ♂
    Collab
    Attack on Titan Final Season

    ●

    Action Skill

    Element

    Name
    If You Don't Fight, You Can't Win!
    Effect

    Self

    Frenzy x 3 turns
    Fire Ring x 3 turns
    ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks

    All Allies

    Quick x 3 turns
    Berserk x 3 turns

    Enemy with the highest HP

    160% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MDEF

    160% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MATK

    160% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    All Enemies

    160% Fire ATK damage *Ignores Shields *Ignores Barriers
    Stonechain x 3 turns *Only affects Human, Therian, and Jotun heroes
    Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
    Remove Barrier *Only affects Human, Therian, and Jotun heroes
    Remove Shield *Only affects Human, Therian, and Jotun heroes
    DEF 20% down x 3 turns

    Name
    If You Don't Fight, You Can't Win!
    Effect

    Self

    Frenzy x 3 turns
    Fire Ring x 3 turns
    ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks

    All Allies

    Quick x 3 turns
    Berserk x 3 turns
    HP 6% up x 3 turns

    Enemy with the highest HP

    180% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MDEF

    180% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MATK

    180% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    All Enemies

    180% Fire ATK damage *Ignores Shields *Ignores Barriers
    Stonechain x 3 turns *Only affects Human, Therian, and Jotun heroes
    Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
    Remove Barrier *Only affects Human, Therian, and Jotun heroes
    Remove Shield *Only affects Human, Therian, and Jotun heroes
    DEF 20% down x 3 turns

    Name
    If You Don't Fight, You Can't Win!
    Effect

    Self

    Frenzy x 3 turns
    Fire Ring x 3 turns
    ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks

    All Allies

    Quick x 3 turns
    Berserk x 3 turns
    HP 12% up x 3 turns

    Enemy with the highest HP

    200% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MDEF

    200% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MATK

    200% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    All Enemies

    200% Fire ATK damage *Ignores Shields *Ignores Barriers
    Stonechain x 3 turns *Only affects Human, Therian, and Jotun heroes
    Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
    Remove Barrier *Only affects Human, Therian, and Jotun heroes
    Remove Shield *Only affects Human, Therian, and Jotun heroes
    DEF 20% down x 3 turns

    Name
    If You Don't Fight, You Can't Win!
    Effect

    Self

    Frenzy x 3 turns
    Fire Ring x 3 turns
    ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks

    All Allies

    Quick x 3 turns
    Berserk x 3 turns
    HP 18% up x 3 turns

    Enemy with the highest HP

    220% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MDEF

    220% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MATK

    220% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    All Enemies

    220% Fire ATK damage *Ignores Shields *Ignores Barriers
    Stonechain x 3 turns *Only affects Human, Therian, and Jotun heroes
    Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
    Remove Barrier *Only affects Human, Therian, and Jotun heroes
    Remove Shield *Only affects Human, Therian, and Jotun heroes
    DEF 20% down x 3 turns

    Name
    If You Don't Fight, You Can't Win!
    Effect

    Self

    Frenzy x 3 turns
    Fire Ring x 3 turns
    ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks

    All Allies

    Quick x 3 turns
    Berserk x 3 turns
    HP 24% up x 3 turns

    Enemy with the highest HP

    240% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MDEF

    240% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MATK

    240% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    All Enemies

    240% Fire ATK damage *Ignores Shields *Ignores Barriers
    Stonechain x 3 turns *Only affects Human, Therian, and Jotun heroes
    Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
    Remove Barrier *Only affects Human, Therian, and Jotun heroes
    Remove Shield *Only affects Human, Therian, and Jotun heroes
    DEF 20% down x 3 turns

    Name
    If You Don't Fight, You Can't Win!
    Effect

    Self

    Frenzy x 3 turns
    Fire Ring x 3 turns
    ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks

    All Allies

    Quick x 3 turns
    Berserk x 3 turns
    HP 30% up x 3 turns

    Enemy with the highest HP

    260% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MDEF

    260% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    Enemy with the highest MATK

    260% Fire ATK damage *Ignores Shields *Ignores Barriers
    DEF 20% down x 3 turns

    All Enemies

    260% Fire ATK damage *Ignores Shields *Ignores Barriers
    Stonechain x 3 turns *Only affects Human, Therian, and Jotun heroes
    Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
    Remove Barrier *Only affects Human, Therian, and Jotun heroes
    Remove Shield *Only affects Human, Therian, and Jotun heroes
    DEF 20% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Flame Bulb
    Effect

    All Enemies

    40% Fire ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Soul Burst

    Name
    Eren Burst
    Effect

    Front Enemy

    500% Fire ATK damage 3 times
    Fire Element Resistance 20% down x 10 turns

    All Allies in Raid Battle

    Fire Element damage 50% up x 30 seconds
    ATK 20% up x 30 seconds
    50% damage up against Jotun x 30 seconds

    ●

    Passive Skill

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up
    (Constant) Divine Punishment Resistance 20% up
    (Constant) Decay Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up
    (Constant) Divine Punishment Resistance 40% up
    (Constant) Decay Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up
    (Constant) Divine Punishment Resistance 60% up
    (Constant) Decay Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up
    (Constant) Divine Punishment Resistance 80% up
    (Constant) Decay Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up
    (Constant) Divine Punishment Resistance 100% up
    (Constant) Decay Resistance 100% up

    Name
    Titanization (Op/Con)
    Skill Lv1

    Self

    (Opener) Frenzy x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) All Stats 10% up

    Skill Lv2

    Self

    (Opener) Frenzy x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) All Stats 15% up

    Skill Lv3

    Self

    (Opener) Frenzy x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) All Stats 20% up

    Skill Lv4

    Self

    (Opener) Frenzy x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) All Stats 25% up

    Skill Lv5

    Self

    (Opener) Frenzy x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) All Stats 30% up

    Name
    Flame Breaker (Con.)
    Skill Lv1

    All Allies

    (Constant) 10% damage up against Jotun
    (Constant) Fire Element damage 8% up

    Skill Lv2

    All Allies

    (Constant) 15% damage up against Jotun
    (Constant) Fire Element damage 11% up

    Skill Lv3

    All Allies

    (Constant) 20% damage up against Jotun
    (Constant) Fire Element damage 14% up

    Skill Lv4

    All Allies

    (Constant) 25% damage up against Jotun
    (Constant) Fire Element damage 17% up

    Skill Lv5

    All Allies

    (Constant) 30% damage up against Jotun
    (Constant) Fire Element damage 20% up

    Name
    Flower of Life (Con.)
    Skill Lv1

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 8% up

    Skill Lv2

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 11% up

    Skill Lv3

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 14% up

    Skill Lv4

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 17% up

    Skill Lv5

    Self

    (Constant) Immortal *Cannot stack
    (Constant) HP 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,976
    214
    117
    226
    144
    145
    126
    141
    Max※1
    76,588
    11,460
    935
    9,111
    6,051
    3,703
    4,309
    4,752
    Max※2
    80,935
    11,971
    1,300
    9,613
    6,398
    4,022
    4,643
    5,080

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Power Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Jester Orb

    Knowledge Orb

    Bull Orb

    Boar Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bull Orb

    Boar Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bull Orb

    Boar Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Taurus Orb

    Luxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Taurus Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Eclipse Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Mars Orb

    Eclipse Orb

    Pegasus Orb

    Champion Orb

    Wrath Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Blackwyrm Orb

    Champion Orb

    Wrath Orb

    Neptune Orb

    Mars Orb

    Newmoon Orb

    Blackwyrm Orb

    Frozen Land Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Frozen Land Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Frozen Land Orb

    Swordmaster Orb

    Brave Orb

    Goddess Orb

    Hourglass Orb

    Holywyrm Orb

    Frozen Land Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Wicked Hawk Orb (Jotun)

    Holy Wolf Orb (Jotun)

    Wicked Wolf Orb (Jotun)

    Holy Boar Orb (Jotun)

    Holy Butterfly Orb (Jotun)

    Shell Orb (Jotun)

    Holy Eagle Orb (Jotun)

    Wicked Eagle Orb (Jotun)

    Holy Hawk Orb (Jotun)

    Hunger Orb (Jotun)

    Recital Orb (Jotun)

    Iceberg Orb (Jotun)

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