Vindicator Ymir
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Basic Info
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Action Skill
Element
All Allies
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Grace x 2
[On Grace]Ally with the highest ATK
Skill Gauge 5% up
Self
HP 50% up x 3 turns
Light Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 70% or lower x 3 turns
100% Light ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
200% Light ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
200% Light ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Stop x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
All Enemies
200% Light ATK damage *Ignores Shields *Ignores Counterattacks
DEF 30% down x 3 turns
All Allies
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Skill Gauge 2% up
Grace x 2
[On Grace]Ally with the highest ATK
Skill Gauge 5% up
Self
HP 50% up x 3 turns
Light Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 70% or lower x 3 turns
100% Light ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
220% Light ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
220% Light ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Stop x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
All Enemies
220% Light ATK damage *Ignores Shields *Ignores Counterattacks
DEF 30% down x 3 turns
All Allies
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Skill Gauge 4% up
Grace x 2
[On Grace]Ally with the highest ATK
Skill Gauge 5% up
Self
HP 50% up x 3 turns
Light Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 70% or lower x 3 turns
100% Light ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
240% Light ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
240% Light ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Stop x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
All Enemies
240% Light ATK damage *Ignores Shields *Ignores Counterattacks
DEF 30% down x 3 turns
All Allies
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Skill Gauge 6% up
Grace x 2
[On Grace]Ally with the highest ATK
Skill Gauge 5% up
Self
HP 50% up x 3 turns
Light Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 70% or lower x 3 turns
100% Light ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
260% Light ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
260% Light ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Stop x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
All Enemies
260% Light ATK damage *Ignores Shields *Ignores Counterattacks
DEF 30% down x 3 turns
All Allies
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Skill Gauge 8% up
Grace x 2
[On Grace]Ally with the highest ATK
Skill Gauge 5% up
Self
HP 50% up x 3 turns
Light Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 70% or lower x 3 turns
100% Light ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
280% Light ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
280% Light ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Stop x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
All Enemies
280% Light ATK damage *Ignores Shields *Ignores Counterattacks
DEF 30% down x 3 turns
All Allies
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Skill Gauge 10% up
Grace x 2
[On Grace]Ally with the highest ATK
Skill Gauge 5% up
Self
HP 50% up x 3 turns
Light Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 70% or lower x 3 turns
100% Light ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
300% Light ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Holychain x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
300% Light ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Stop x 3 turns *Only affects Grounded Heroes
Light Element Resistance 20% down x 3 turns
All Enemies
300% Light ATK damage *Ignores Shields *Ignores Counterattacks
DEF 30% down x 3 turns
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Limit Burst
Enemy with the lowest Light Resistance
100% Light ATK damage
2 Enemies with the lowest Light Resistance
100% Light ATK damage
3 Enemies with the lowest Light Resistance
100% Light ATK damage
4 Enemies with the lowest Light Resistance
100% Light ATK damage
All Enemies
100% Light ATK damage
All Allied Parties
Light Resonance x 5 turns *Light Element damage 10% up for each Light Element Hero in the party.
All Allies
Shadow Clone x 5 turns
10% Skill Drain x 5 turns
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Jester Orb
Knowledge Orb
Bull Orb
Boar Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bull Orb
Boar Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bull Orb
Boar Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Taurus Orb
Luxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Taurus Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Eclipse Orb
Phoenix Orb
Berserker Orb
Wave Orb
Venus Orb
Neptune Orb
Newmoon Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Eclipse Orb
Pegasus Orb
Champion Orb
Wrath Orb
Venus Orb
Neptune Orb
Newmoon Orb
Blackwyrm Orb
Champion Orb
Wrath Orb
Neptune Orb
Mars Orb
Newmoon Orb
Blackwyrm Orb
Frozen Land Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Frozen Land Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Frozen Land Orb
Swordmaster Orb
Brave Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Frozen Land Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
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