
Guardian Bestla
          
  ●
Basic Info
  ●
Action Skill
Element
All Allies
DEF 30% up x 3 turns
MDEF 30% up x 3 turns
2 front Enemies
90% Light ATK damage 2 times
Reckoning x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes
  ●
Limit Burst
All Enemies
10% Light ATK/MATK Average damage 20 times
All Allied Parties
DEF 10% up x 5 turns
MDEF 10% up x 5 turns
  ●
Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
  ●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
  ●
Elemental Resistance
▲PAGE TOP
  ●
Orbs Needed
Sea Orb
                                Guard Orb
                                Guard Orb
                                Fang Orb
                                Hide Orb
                                Fruit Orb
                                Jester Orb
                                Knowledge Orb
                                Bull Orb
                                Boar Orb
                                Colt Orb
                                Redfruit Orb
                                Knight Orb
                                Knowledge Orb
                                Bull Orb
                                Boar Orb
                                Colt Orb
                                Redfruit Orb
                                Knight Orb
                                Knowledge Orb
                                Bull Orb
                                Boar Orb
                                Wyrm Orb
                                Redfruit Orb
                                Luxsea Orb
                                Sun Orb
                                Spring Orb
                                Thunder Orb
                                Dawnmist Orb
                                Redwyrm Orb
                                Luxsea Orb
                                Hircus Orb
                                Moby Orb
                                Taurus Orb
                                Luxfang Orb
                                Redwyrm Orb
                                Luxsea Orb
                                Hircus Orb
                                Moby Orb
                                Taurus Orb
                                Luxshell Orb
                                Redwyrm Orb
                                Paladin Orb
                                Wave Orb
                                Mars Orb
                                Saturn Orb
                                Fullmoon Orb
                                Phoenix Orb
                                Berserker Orb
                                Wave Orb
                                Jupiter Orb
                                Neptune Orb
                                Eclipse Orb
                                Phoenix Orb
                                Valor Orb
                                Samurai Orb
                                Saturn Orb
                                Mars Orb
                                Fullmoon Orb
                                Pegasus Orb
                                Champion Orb
                                Wrath Orb
                                Venus Orb
                                Neptune Orb
                                Eclipse Orb
                                Whitewyrm Orb
                                Champion Orb
                                Wrath Orb
                                Saturn Orb
                                Saturn Orb
                                Fullmoon Orb
                                Whitewyrm Orb
                                [+] See More
  ●
Normal Attack Element
Element
  ●
Action Skill
Element
All Allies
DEF 30% up x 3 turns
MDEF 30% up x 3 turns
2 front Enemies
90% Light ATK damage 2 times
Reckoning x 3 turns *Only affects Human, Elf, Jotun, and Beast heroes
  ●
Limit Burst
All Enemies
20% Light ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
  ●
Awakening Lv 2
                                      
                                      
Self
(Constant) HP 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 3
                                      
                                      
Self
(Constant) DEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 4
                                      
                                      
Self
(Constant) MDEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 5
                                      
                                      
3 front Allies
(Constant) 10% damage up against Jotun
                                      
                                      
All Enemies
(Opener) Light Wound x 5 turns
Skill Crystal (Light) ×50
Warning Rune (Light) ×1
Arena Token ×500
Friend Token ×500
  ●
Awakening Lv 6
                                      
                                      
Self
(Constant) MDEF 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 7
                                      
                                      
Self
(Constant) HP 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 8
                                      
                                      
Self
(Constant) DEF 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 9
                                      
                                      
3 front Allies
(Constant) 15% damage up against Jotun
                                      
                                      
All Enemies
(Opener) Light Wound x 5 turns
Skill Crystal (Light) ×100
Warning Rune (Light) ×2
Arena Token ×500
Friend Token ×500
  ●
Awakening Lv 10
                                      
                                      
Self
(Constant) MDEF 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
  ●
Awakening Lv 11
                                      
                                      
Self
(Constant) MDEF 12% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
  ●
Awakening Lv 12
                                      
                                      
Self
(Constant) HP 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
  ●
Awakening Lv 13
                                      
                                      
3 front Allies
(Constant) 20% damage up against Jotun
                                      
                                      
All Enemies
(Opener) Light Wound x 5 turns
Skill Crystal (Light) ×150
Warning Rune (Light) ×3
Arena Token ×1000
Friend Token ×1000
  ●
Awakening Lv 14
                                      
                                      
Self
(Constant) DEF 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
  ●
Awakening Lv 15
                                      
                                      
Self
(Constant) MDEF 15% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
  ●
Awakening Lv 16
                                      
                                      
Self
(Constant) MDEF 18% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
  ●
Awakening Lv 17
                                      
                                      
3 front Allies
(Constant) 25% damage up against Jotun
                                      
                                      
All Enemies
(Opener) Light Wound x 5 turns
Skill Crystal (Light) ×200
Warning Rune (Light) ×4
Arena Token ×1000
Guild Token ×500
  ●
Awakening Lv 18
                                      
                                      
Self
(Constant) HP 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 19
                                      
                                      
Self
(Constant) DEF 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 20
                                      
                                      
Self
(Constant) MDEF 21% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 21
                                      
                                      
Self
(Constant) MDEF 24% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 22
                                      
                                      
Self
(Constant) HP 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 23
                                      
                                      
Self
(Constant) DEF 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 24
                                      
                                      
Self
(Constant) MDEF 27% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 25
                                      
                                      
Self
(Constant) MDEF 30% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 26
                                      
                                      
3 front Allies
(Constant) 30% damage up against Jotun
                                      
                                      
All Enemies
(Opener) Light Wound x 5 turns
Skill Crystal (Light) ×300
Warning Rune (Light) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Bestla Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
  ●
Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.