Outcast Eliphia

  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Outcast Eliphia
    Type
    Race
    Therian
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Devils' Cruelty
    Effect

    All Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Embolden x 3 turns
    Resolute x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Quick x 3 turns
    Skill Gauge Down Nullified x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 70% up x 3 turns

    Self

    Frenzy x 3 turns
    Stoneskin x 3 turns
    Dark Ring x 3 turns

    2 front Allies

    Fortify

    2 front Enemies

    Status Ailment Resistance 60% down x 3 turns
    200% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shade x 3 turns *Only affects Grounded Heroes

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    Shadowbound x 3 turns *Only affects Airborne Heroes
    Dark Element Resistance 30% down x 3 turns
    666% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 60% down
    Erode 30% x 3 turns*Ignores Grace
    Corrupt x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace
    Ill Omen *Shortens beneficial effects by 1 turn(s)

    [On Fortify] Self

    Status Ailment Resistance 100% up x 10 turns
    Recover 50% of max HP
    Stat Debuffs Nullified x 5 turns
    Skill Gauge Down Nullified x 5 turns
    Skill Gauge 50% up

    Name
    Devils' Cruelty
    Effect

    All Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Embolden x 3 turns
    Resolute x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Quick x 3 turns
    Skill Gauge Down Nullified x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 70% up x 3 turns

    Self

    Frenzy x 3 turns
    Stoneskin x 3 turns
    Dark Ring x 3 turns

    2 front Allies

    Fortify

    2 front Enemies

    Status Ailment Resistance 60% down x 3 turns
    200% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shade x 3 turns *Only affects Grounded Heroes

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    Shadowbound x 3 turns *Only affects Airborne Heroes
    Dark Element Resistance 34% down x 3 turns
    666% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 60% down
    Erode 32% x 3 turns*Ignores Grace
    Corrupt x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    DEF 6% down x 3 turns

    [On Fortify] Self

    Status Ailment Resistance 100% up x 10 turns
    Recover 50% of max HP
    Stat Debuffs Nullified x 5 turns
    Skill Gauge Down Nullified x 5 turns
    Skill Gauge 50% up

    Name
    Devils' Cruelty
    Effect

    All Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Embolden x 3 turns
    Resolute x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Quick x 3 turns
    Skill Gauge Down Nullified x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 70% up x 3 turns

    Self

    Frenzy x 3 turns
    Stoneskin x 3 turns
    Dark Ring x 3 turns

    2 front Allies

    Fortify

    2 front Enemies

    Status Ailment Resistance 60% down x 3 turns
    200% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shade x 3 turns *Only affects Grounded Heroes

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    Shadowbound x 3 turns *Only affects Airborne Heroes
    Dark Element Resistance 38% down x 3 turns
    666% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 60% down
    Erode 34% x 3 turns*Ignores Grace
    Corrupt x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    DEF 12% down x 3 turns

    [On Fortify] Self

    Status Ailment Resistance 100% up x 10 turns
    Recover 50% of max HP
    Stat Debuffs Nullified x 5 turns
    Skill Gauge Down Nullified x 5 turns
    Skill Gauge 50% up

    Name
    Devils' Cruelty
    Effect

    All Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Embolden x 3 turns
    Resolute x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Quick x 3 turns
    Skill Gauge Down Nullified x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 70% up x 3 turns

    Self

    Frenzy x 3 turns
    Stoneskin x 3 turns
    Dark Ring x 3 turns

    2 front Allies

    Fortify

    2 front Enemies

    Status Ailment Resistance 60% down x 3 turns
    200% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shade x 3 turns *Only affects Grounded Heroes

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    Shadowbound x 3 turns *Only affects Airborne Heroes
    Dark Element Resistance 42% down x 3 turns
    666% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 60% down
    Erode 36% x 3 turns*Ignores Grace
    Corrupt x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    DEF 18% down x 3 turns

    [On Fortify] Self

    Status Ailment Resistance 100% up x 10 turns
    Recover 50% of max HP
    Stat Debuffs Nullified x 5 turns
    Skill Gauge Down Nullified x 5 turns
    Skill Gauge 50% up

    Name
    Devils' Cruelty
    Effect

    All Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Embolden x 3 turns
    Resolute x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Quick x 3 turns
    Skill Gauge Down Nullified x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 70% up x 3 turns

    Self

    Frenzy x 3 turns
    Stoneskin x 3 turns
    Dark Ring x 3 turns

    2 front Allies

    Fortify

    2 front Enemies

    Status Ailment Resistance 60% down x 3 turns
    200% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shade x 3 turns *Only affects Grounded Heroes

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    Shadowbound x 3 turns *Only affects Airborne Heroes
    Dark Element Resistance 46% down x 3 turns
    666% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 60% down
    Erode 38% x 3 turns*Ignores Grace
    Corrupt x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    DEF 24% down x 3 turns

    [On Fortify] Self

    Status Ailment Resistance 100% up x 10 turns
    Recover 50% of max HP
    Stat Debuffs Nullified x 5 turns
    Skill Gauge Down Nullified x 5 turns
    Skill Gauge 50% up

    Name
    Devils' Cruelty
    Effect

    All Allies

    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
    Embolden x 3 turns
    Resolute x 3 turns
    Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
    Quick x 3 turns
    Skill Gauge Down Nullified x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 70% up x 3 turns

    Self

    Frenzy x 3 turns
    Stoneskin x 3 turns
    Dark Ring x 3 turns

    2 front Allies

    Fortify

    2 front Enemies

    Status Ailment Resistance 60% down x 3 turns
    200% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Shade x 3 turns *Only affects Grounded Heroes

    All Enemies

    Despair *Extends status ailments by 1 turn(s)
    Shadowbound x 3 turns *Only affects Airborne Heroes
    Dark Element Resistance 50% down x 3 turns
    666% Dark ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Skill Gauge 60% down
    Erode 40% x 3 turns*Ignores Grace
    Corrupt x 3 turns*Ignores Grace
    Exhaust x 3 turns*Ignores Grace
    Ill Omen *Shortens beneficial effects by 1 turn(s)
    DEF 30% down x 3 turns

    [On Fortify] Self

    Status Ailment Resistance 100% up x 10 turns
    Recover 50% of max HP
    Stat Debuffs Nullified x 5 turns
    Skill Gauge Down Nullified x 5 turns
    Skill Gauge 50% up

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Chaos Invasion (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Skill Gauge 8% up
    (Constant) ATK 10% up
    (Constant) MATK 10% up

    Self

    (Opener) Status Ailment Resistance 60% up x 10 turns

    Skill Lv2

    All Allies

    (Opener) Skill Gauge 11% up
    (Constant) ATK 15% up
    (Constant) MATK 15% up

    Self

    (Opener) Status Ailment Resistance 60% up x 10 turns

    Skill Lv3

    All Allies

    (Opener) Skill Gauge 14% up
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Self

    (Opener) Status Ailment Resistance 60% up x 10 turns

    Skill Lv4

    All Allies

    (Opener) Skill Gauge 17% up
    (Constant) ATK 25% up
    (Constant) MATK 25% up

    Self

    (Opener) Status Ailment Resistance 60% up x 10 turns

    Skill Lv5

    All Allies

    (Opener) Skill Gauge 20% up
    (Constant) ATK 30% up
    (Constant) MATK 30% up

    Self

    (Opener) Status Ailment Resistance 60% up x 10 turns

    Name
    Baptism of Fear (Op/Con)
    Skill Lv1

    Self

    (Opener) Skill Gauge 2% up
    (Constant) ATK 8% up
    (Constant) MATK 8% up

    All Enemies

    (Opener) Fear x 5 turns
    (Opener) Pitchain x 5 turns

    Skill Lv2

    Self

    (Opener) Skill Gauge 4% up
    (Constant) ATK 11% up
    (Constant) MATK 11% up

    All Enemies

    (Opener) Fear x 5 turns
    (Opener) Pitchain x 5 turns

    Skill Lv3

    Self

    (Opener) Skill Gauge 6% up
    (Constant) ATK 14% up
    (Constant) MATK 14% up

    All Enemies

    (Opener) Fear x 5 turns
    (Opener) Pitchain x 5 turns

    Skill Lv4

    Self

    (Opener) Skill Gauge 8% up
    (Constant) ATK 17% up
    (Constant) MATK 17% up

    All Enemies

    (Opener) Fear x 5 turns
    (Opener) Pitchain x 5 turns

    Skill Lv5

    Self

    (Opener) Skill Gauge 10% up
    (Constant) ATK 20% up
    (Constant) MATK 20% up

    All Enemies

    (Opener) Fear x 5 turns
    (Opener) Pitchain x 5 turns

    Name
    Resist High Eclipse (Con.)
    Skill Lv1

    Self

    (Constant) High Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) High Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) High Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) High Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) High Eclipse Field Resistance 100% up

    Name
    The Devil (Op/Con)
    Skill Lv1

    All Allies

    (Constant) Damage up 10% against Magic enemies
    (Constant) Uplift
    (Opener) Corrupt Resistance 20% up x 15 turns

    Self

    (Constant) Immortal *Cannot stack
    (Opener) Shadow Clone x 3 turns

    Skill Lv2

    All Allies

    (Constant) Damage up 15% against Magic enemies
    (Constant) Uplift
    (Opener) Corrupt Resistance 40% up x 15 turns

    Self

    (Constant) Immortal *Cannot stack
    (Opener) Shadow Clone x 3 turns

    Skill Lv3

    All Allies

    (Constant) Damage up 20% against Magic enemies
    (Constant) Uplift
    (Opener) Corrupt Resistance 60% up x 15 turns

    Self

    (Constant) Immortal *Cannot stack
    (Opener) Shadow Clone x 3 turns

    Skill Lv4

    All Allies

    (Constant) Damage up 25% against Magic enemies
    (Constant) Uplift
    (Opener) Corrupt Resistance 80% up x 15 turns

    Self

    (Constant) Immortal *Cannot stack
    (Opener) Shadow Clone x 3 turns

    Skill Lv5

    All Allies

    (Constant) Damage up 30% against Magic enemies
    (Constant) Uplift
    (Opener) Corrupt Resistance 100% up x 15 turns

    Self

    (Constant) Immortal *Cannot stack
    (Opener) Shadow Clone x 3 turns

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    5,102
    370
    117
    288
    206
    165
    158
    132
    Max※1
    162,394
    21,667
    1,694
    11,578
    15,746
    5,715
    5,508
    5,354
    Max※2
    166,762
    22,194
    2,066
    12,057
    16,084
    6,041
    5,859
    5,664

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Life Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lizard Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bull Orb

    Butterfly Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Knowledge Orb

    Bear Orb

    Lizard Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Anguis Orb

    Luxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Anguis Orb

    Noxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Newmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Venus Orb

    Neptune Orb

    Newmoon Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Saturn Orb

    Newmoon Orb

    Unicorn Orb

    Champion Orb

    Lust Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Lust Orb

    Mars Orb

    Venus Orb

    Newmoon Orb

    Blackwyrm Orb

    Space Time Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Space Time Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Space Time Orb

    Swordmaster Orb

    Brave Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Space Time Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Wicked Hawk Orb (Therian)

    Holy Wolf Orb (Therian)

    Wicked Wolf Orb (Therian)

    Holy Boar Orb (Therian)

    Holy Butterfly Orb (Therian)

    Shell Orb (Therian)

    Holy Eagle Orb (Therian)

    Wicked Eagle Orb (Therian)

    Holy Hawk Orb (Therian)

    Hunger Orb (Therian)

    Recital Orb (Therian)

    Iceberg Orb (Therian)

    [+] See More

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