Outcast Pendue
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Basic Info
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Action Skill
Element
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Damage up 30% against Earth element enemies x 3 turns
Grace x 3
Self
All Stats 50% up x 3 turns
Fire Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 80% or lower x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
300% Fire ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
300% Fire ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
All Enemies
300% Fire ATK damage *Ignores Shields *Ignores Counterattacks
Blast Shot x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
[On Grace]All Allies
Skill Gauge 5% up
[On Counterattack] Front Enemy Row
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Damage up 30% against Earth element enemies x 3 turns
Grace x 3
Skill Gauge 2% up
Self
All Stats 50% up x 3 turns
Fire Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 80% or lower x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
320% Fire ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
320% Fire ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
All Enemies
320% Fire ATK damage *Ignores Shields *Ignores Counterattacks
Blast Shot x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
[On Grace]All Allies
Skill Gauge 5% up
[On Counterattack] Front Enemy Row
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Damage up 30% against Earth element enemies x 3 turns
Grace x 3
Skill Gauge 4% up
Self
All Stats 50% up x 3 turns
Fire Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 80% or lower x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
340% Fire ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
340% Fire ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
All Enemies
340% Fire ATK damage *Ignores Shields *Ignores Counterattacks
Blast Shot x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
[On Grace]All Allies
Skill Gauge 5% up
[On Counterattack] Front Enemy Row
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Damage up 30% against Earth element enemies x 3 turns
Grace x 3
Skill Gauge 6% up
Self
All Stats 50% up x 3 turns
Fire Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 80% or lower x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
360% Fire ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
360% Fire ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
All Enemies
360% Fire ATK damage *Ignores Shields *Ignores Counterattacks
Blast Shot x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
[On Grace]All Allies
Skill Gauge 5% up
[On Counterattack] Front Enemy Row
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Damage up 30% against Earth element enemies x 3 turns
Grace x 3
Skill Gauge 8% up
Self
All Stats 50% up x 3 turns
Fire Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 80% or lower x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
380% Fire ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
380% Fire ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
All Enemies
380% Fire ATK damage *Ignores Shields *Ignores Counterattacks
Blast Shot x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
[On Grace]All Allies
Skill Gauge 5% up
[On Counterattack] Front Enemy Row
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
All Allies
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Skill Gauge Down Nullified x 3 turns
Frenzy x 3 turns
Agitation
Damage up 30% against Earth element enemies x 3 turns
Grace x 3
Skill Gauge 10% up
Self
All Stats 50% up x 3 turns
Fire Ring x 3 turns
Stoneskin x 3 turns
Status Ailment Resistance 70% up x 3 turns
Defend All Allies with HP 80% or lower x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
3 Enemies with the highest MATK
400% Fire ATK damage *Ignores Shields *Ignores Counterattacks
MATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
3 Enemies with the highest ATK
400% Fire ATK damage *Ignores Shields *Ignores Counterattacks
ATK 30% down x 3 turns
Flamechain x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Corrupt x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
Fire Element Resistance 20% down x 3 turns
All Enemies
400% Fire ATK damage *Ignores Shields *Ignores Counterattacks
Blast Shot x 3 turns *Only affects Aesir, Human, Jotun, and Celestial heroes
[On Grace]All Allies
Skill Gauge 5% up
[On Counterattack] Front Enemy Row
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
All Allies
(Opener) Status Ailment Resistance 70% up x 5 turns
(Opener) Stoneskin x 5 turns
(Constant) DEF 10% up
(Constant) MDEF 10% up
All Allies
(Opener) Status Ailment Resistance 70% up x 5 turns
(Opener) Stoneskin x 5 turns
(Constant) DEF 15% up
(Constant) MDEF 15% up
All Allies
(Opener) Status Ailment Resistance 70% up x 5 turns
(Opener) Stoneskin x 5 turns
(Constant) DEF 20% up
(Constant) MDEF 20% up
All Allies
(Opener) Status Ailment Resistance 70% up x 5 turns
(Opener) Stoneskin x 5 turns
(Constant) DEF 25% up
(Constant) MDEF 25% up
All Allies
(Opener) Status Ailment Resistance 70% up x 5 turns
(Opener) Stoneskin x 5 turns
(Constant) DEF 30% up
(Constant) MDEF 30% up
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
All Allies
(Constant) 20% damage up against Jotun
(Constant) 10% damage up against Celestials
All Allies
(Constant) 25% damage up against Jotun
(Constant) 15% damage up against Celestials
All Allies
(Constant) 30% damage up against Jotun
(Constant) 20% damage up against Celestials
All Allies
(Constant) 35% damage up against Jotun
(Constant) 25% damage up against Celestials
All Allies
(Constant) 40% damage up against Jotun
(Constant) 30% damage up against Celestials
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 3 turns
(Opener) Corrupt x 3 turns
(Opener) Flamebound x 3 turns
(Opener) Blast Shot x 3 turns
All Allies
(Constant) HP 10% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 3 turns
(Opener) Corrupt x 3 turns
(Opener) Flamebound x 3 turns
(Opener) Blast Shot x 3 turns
All Allies
(Constant) HP 15% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 3 turns
(Opener) Corrupt x 3 turns
(Opener) Flamebound x 3 turns
(Opener) Blast Shot x 3 turns
All Allies
(Constant) HP 20% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 3 turns
(Opener) Corrupt x 3 turns
(Opener) Flamebound x 3 turns
(Opener) Blast Shot x 3 turns
All Allies
(Constant) HP 25% up
3 front Enemies
(Opener) Status Ailment Resistance 50% down x 3 turns
(Opener) Corrupt x 3 turns
(Opener) Flamebound x 3 turns
(Opener) Blast Shot x 3 turns
All Allies
(Constant) HP 30% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Power Orb
Life Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lizard Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Butterfly Orb
Colt Orb
Redfruit Orb
Jester Orb
Knowledge Orb
Bear Orb
Lizard Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Anguis Orb
Luxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Newmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Neptune Orb
Newmoon Orb
Unicorn Orb
Champion Orb
Lust Orb
Mars Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Lust Orb
Mars Orb
Saturn Orb
Newmoon Orb
Blackwyrm Orb
Space Time Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Space Time Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Space Time Orb
Swordmaster Orb
Brave Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Space Time Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Wicked Hawk Orb (Therian)
Holy Wolf Orb (Therian)
Wicked Wolf Orb (Therian)
Holy Boar Orb (Therian)
Holy Butterfly Orb (Therian)
Shell Orb (Therian)
Holy Eagle Orb (Therian)
Wicked Eagle Orb (Therian)
Holy Hawk Orb (Therian)
Hunger Orb (Therian)
Recital Orb (Therian)
Iceberg Orb (Therian)
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