Dreadcreature Rimuru Tempest
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Basic Info
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Action Skill
Element
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
220% Dark ATK damage
DEF 10% down x 3 turns
Skill Gauge 5% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
220% Dark ATK damage
MDEF 10% down x 3 turns
Skill Gauge 5% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
220% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Skill Gauge 5% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
236% Dark ATK damage
DEF 12% down x 3 turns
Skill Gauge 6% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
236% Dark ATK damage
MDEF 12% down x 3 turns
Skill Gauge 6% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
236% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 22% down x 3 turns
MDEF 22% down x 3 turns
Skill Gauge 6% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
252% Dark ATK damage
DEF 14% down x 3 turns
Skill Gauge 7% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
252% Dark ATK damage
MDEF 14% down x 3 turns
Skill Gauge 7% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
252% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 24% down x 3 turns
MDEF 24% down x 3 turns
Skill Gauge 7% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
268% Dark ATK damage
DEF 16% down x 3 turns
Skill Gauge 8% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
268% Dark ATK damage
MDEF 16% down x 3 turns
Skill Gauge 8% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
268% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 26% down x 3 turns
MDEF 26% down x 3 turns
Skill Gauge 8% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
284% Dark ATK damage
DEF 18% down x 3 turns
Skill Gauge 9% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
284% Dark ATK damage
MDEF 18% down x 3 turns
Skill Gauge 9% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
284% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 28% down x 3 turns
MDEF 28% down x 3 turns
Skill Gauge 9% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
300% Dark ATK damage
DEF 20% down x 3 turns
Skill Gauge 10% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
300% Dark ATK damage
MDEF 20% down x 3 turns
Skill Gauge 10% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
300% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 30% down x 3 turns
MDEF 30% down x 3 turns
Skill Gauge 10% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
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Limit Burst
All Enemies
40% Dark ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Soul Burst
All Allies in Raid Battle
Dark Element damage 30% up x 30 seconds
ATK 20% up x 30 seconds
All Allies
Dark Ring x 10 turns
Skill Gauge 30% up
Front Enemy
Dark Element Resistance 20% down x 10 turns
500% Dark ATK damage 5 times
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Passive Skill
Self
(Constant) Lost Field Resistance 20% up
Self
(Constant) Lost Field Resistance 40% up
Self
(Constant) Lost Field Resistance 60% up
Self
(Constant) Lost Field Resistance 80% up
Self
(Constant) Lost Field Resistance 100% up
Self
(Constant) Dark Element damage 10% up
(Constant) 2% Regain
Self
(Constant) Dark Element damage 20% up
(Constant) 4% Regain
Self
(Constant) Dark Element damage 30% up
(Constant) 6% Regain
Self
(Constant) Dark Element damage 40% up
(Constant) 8% Regain
Self
(Constant) Dark Element damage 50% up
(Constant) 10% Regain
All Allies
(Opener) Frenzy x 5 turns
(Constant) Damage up 10% against airborne enemies
All Allies
(Opener) Frenzy x 5 turns
(Constant) Damage up 15% against airborne enemies
All Allies
(Opener) Frenzy x 5 turns
(Constant) Damage up 20% against airborne enemies
All Allies
(Opener) Frenzy x 5 turns
(Constant) Damage up 25% against airborne enemies
All Allies
(Opener) Frenzy x 5 turns
(Constant) Damage up 30% against airborne enemies
All Airborne Allies
(Constant) All Stats 8% up
All Airborne Allies
(Constant) All Stats 11% up
All Airborne Allies
(Constant) All Stats 14% up
All Airborne Allies
(Constant) All Stats 17% up
All Airborne Allies
(Constant) All Stats 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Power Orb
Life Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lizard Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bull Orb
Butterfly Orb
Colt Orb
Redfruit Orb
Jester Orb
Knowledge Orb
Bear Orb
Lizard Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Anguis Orb
Luxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Anguis Orb
Noxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Newmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Venus Orb
Neptune Orb
Newmoon Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Saturn Orb
Newmoon Orb
Unicorn Orb
Champion Orb
Lust Orb
Mars Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Lust Orb
Mars Orb
Venus Orb
Newmoon Orb
Blackwyrm Orb
Space Time Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Space Time Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Space Time Orb
Swordmaster Orb
Brave Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Space Time Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Wicked Hawk Orb (Therian)
Holy Wolf Orb (Therian)
Wicked Wolf Orb (Therian)
Holy Boar Orb (Therian)
Holy Butterfly Orb (Therian)
Shell Orb (Therian)
Holy Eagle Orb (Therian)
Wicked Eagle Orb (Therian)
Holy Hawk Orb (Therian)
Hunger Orb (Therian)
Recital Orb (Therian)
Iceberg Orb (Therian)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
3 front Allies
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.*Only affects Dark Element Heroes
Dark Ring x 3 turns*Only affects Dark Element Heroes
Buff Swipe x 3 turns*Only affects Dark Element Heroes
2 Enemies with the highest MATK
220% Dark ATK damage
DEF 10% down x 3 turns
Skill Gauge 5% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
2 Enemies with the highest ATK
220% Dark ATK damage
MDEF 10% down x 3 turns
Skill Gauge 5% down
Shadowbound x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
All Enemies
220% Dark ATK damage
Dark Element Resistance 10% down x 3 turns
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
Skill Gauge 5% down
Pitchain x 3 turns *Only affects Human, and Therian heroes
Dark Wound x 3 turns
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Limit Burst
All Enemies
20% Dark ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Dark) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) ATK 3% up
All Enemy Human, Therian
(Opener) Pitchain x 5 turns
Skill Crystal (Dark) ×50
Power Rune (Dark) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Dark) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) ATK 6% up
All Enemy Human, Therian
(Opener) Pitchain x 5 turns
Skill Crystal (Dark) ×100
Power Rune (Dark) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Dark) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) ATK 9% up
All Enemy Human, Therian
(Opener) Pitchain x 5 turns
Skill Crystal (Dark) ×150
Power Rune (Dark) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Dark) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) ATK 12% up
All Enemy Human, Therian
(Opener) Pitchain x 5 turns
Skill Crystal (Dark) ×200
Power Rune (Dark) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Dark) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) ATK 15% up
All Enemy Human, Therian
(Opener) Pitchain x 5 turns
Skill Crystal (Dark) ×300
Power Rune (Dark) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.