White Wolf Lupus
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Basic Info
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Action Skill
Element
Front Enemy
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
2 front Enemies
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
3 front Enemies
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
4 front Enemies
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
Frostburn x 3 turns *Only affects Elf, and Jotun heroes
Front Ally Row
Quick x 3 turns
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Limit Burst
All Enemies
40% ATK damage 5 times
All Allied Parties
ATK 10% up x 5 turns
DEF 10% up x 5 turns
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Passive Skill
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
3 Allies with the highest Water Resistance
(Constant) Water Element damage 8% up
(Constant) 8% damage up against Aesir
3 Allies with the highest Water Resistance
(Constant) Water Element damage 11% up
(Constant) 11% damage up against Aesir
3 Allies with the highest Water Resistance
(Constant) Water Element damage 14% up
(Constant) 14% damage up against Aesir
3 Allies with the highest Water Resistance
(Constant) Water Element damage 17% up
(Constant) 17% damage up against Aesir
3 Allies with the highest Water Resistance
(Constant) Water Element damage 20% up
(Constant) 20% damage up against Aesir
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 8% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 11% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 14% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 17% up
3 front Allies
(Opener) Quick x 3 turns
(Constant) HP 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Sea Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lizard Orb
Colt Orb
Redfruit Orb
Knight Orb
Technique Orb
Bull Orb
Lizard Orb
Colt Orb
Redfruit Orb
Hunter Orb
Technique Orb
Bear Orb
Lizard Orb
Wyrm Orb
Redfruit Orb
Luxsky Orb
Sun Orb
Spring Orb
Star Orb
Dawnmist Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Anguis Orb
Noxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Moby Orb
Anguis Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Venus Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Lust Orb
Venus Orb
Neptune Orb
Fullmoon Orb
Whitewyrm Orb
Champion Orb
Lust Orb
Saturn Orb
Venus Orb
Fullmoon Orb
Whitewyrm Orb
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Front Enemy
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
2 front Enemies
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
3 front Enemies
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
4 front Enemies
120% Water ATK damage *20% damage up against Airborne Enemies *30% damage up against Aesir *Ignores Counterattacks
Frostburn x 3 turns *Only affects Elf, and Jotun heroes
Front Ally Row
Quick x 3 turns
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Limit Burst
All Enemies
20% Water ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Water) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) ATK 8% up
(Constant) MATK 8% up
Skill Crystal (Water) ×50
Harvest Rune (Water) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) EVA 3% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Water) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) ATK 11% up
(Constant) MATK 11% up
Skill Crystal (Water) ×100
Harvest Rune (Water) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) EVA 6% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Water) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) ATK 14% up
(Constant) MATK 14% up
Skill Crystal (Water) ×150
Harvest Rune (Water) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) EVA 9% up
Skill Crystal (Water) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) ATK 17% up
(Constant) MATK 17% up
Skill Crystal (Water) ×200
Harvest Rune (Water) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) EVA 12% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) EVA 15% up
Skill Crystal (Water) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) ATK 20% up
(Constant) MATK 20% up
Skill Crystal (Water) ×300
Harvest Rune (Water) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fenrir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fenrir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Fenrir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Fenrir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Fenrir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
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