Viridian Collector Melveryn
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Basic Info
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Action Skill
Element
Self
Buff Swipe x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge Down Nullified x 3 turns
Light Element Resistance 50% up x 3 turns
Dark Element Resistance 50% up x 3 turns
Status Ailment Resistance 70% up x 3 turns
Stoneskin x 3 turns
Resolute x 3 turns
Embolden x 3 turns
Feint x 3 turns
Grace x 3
All Enemies
Earth Element Resistance 30% down x 3 turns
Stonechain x 3 turns *Only affects Airborne Heroes
Windchain x 3 turns *Only affects Airborne Heroes
Wind Shot x 3 turns *Only affects Airborne Heroes
100% Earth ATK damage 4 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt 4 times
Front Enemy
520% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt
Skill Gauge 50% down
Despair *Extends status ailments by 1 turn(s)
Ill Omen *Shortens beneficial effects by 1 turn(s)
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
[On Grace]Front Ally Row
Skill Gauge 10% up
[On Grace]Back Ally Row
Skill Gauge 10% up
Self
Buff Swipe x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge Down Nullified x 3 turns
Light Element Resistance 50% up x 3 turns
Dark Element Resistance 50% up x 3 turns
Status Ailment Resistance 70% up x 3 turns
Stoneskin x 3 turns
Resolute x 3 turns
Embolden x 3 turns
Feint x 3 turns
Grace x 3
All Enemies
Earth Element Resistance 30% down x 3 turns
Stonechain x 3 turns *Only affects Airborne Heroes
Windchain x 3 turns *Only affects Airborne Heroes
Wind Shot x 3 turns *Only affects Airborne Heroes
104% Earth ATK damage 4 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt 4 times
DEF 6% down x 3 turns
Front Enemy
536% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt
Skill Gauge 52% down
Despair *Extends status ailments by 1 turn(s)
Ill Omen *Shortens beneficial effects by 1 turn(s)
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
[On Grace]Front Ally Row
Skill Gauge 10% up
[On Grace]Back Ally Row
Skill Gauge 10% up
Self
Buff Swipe x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge Down Nullified x 3 turns
Light Element Resistance 50% up x 3 turns
Dark Element Resistance 50% up x 3 turns
Status Ailment Resistance 70% up x 3 turns
Stoneskin x 3 turns
Resolute x 3 turns
Embolden x 3 turns
Feint x 3 turns
Grace x 3
All Enemies
Earth Element Resistance 30% down x 3 turns
Stonechain x 3 turns *Only affects Airborne Heroes
Windchain x 3 turns *Only affects Airborne Heroes
Wind Shot x 3 turns *Only affects Airborne Heroes
108% Earth ATK damage 4 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt 4 times
DEF 12% down x 3 turns
Front Enemy
552% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt
Skill Gauge 54% down
Despair *Extends status ailments by 1 turn(s)
Ill Omen *Shortens beneficial effects by 1 turn(s)
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
[On Grace]Front Ally Row
Skill Gauge 10% up
[On Grace]Back Ally Row
Skill Gauge 10% up
Self
Buff Swipe x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge Down Nullified x 3 turns
Light Element Resistance 50% up x 3 turns
Dark Element Resistance 50% up x 3 turns
Status Ailment Resistance 70% up x 3 turns
Stoneskin x 3 turns
Resolute x 3 turns
Embolden x 3 turns
Feint x 3 turns
Grace x 3
All Enemies
Earth Element Resistance 30% down x 3 turns
Stonechain x 3 turns *Only affects Airborne Heroes
Windchain x 3 turns *Only affects Airborne Heroes
Wind Shot x 3 turns *Only affects Airborne Heroes
112% Earth ATK damage 4 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt 4 times
DEF 18% down x 3 turns
Front Enemy
568% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt
Skill Gauge 56% down
Despair *Extends status ailments by 1 turn(s)
Ill Omen *Shortens beneficial effects by 1 turn(s)
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
[On Grace]Front Ally Row
Skill Gauge 10% up
[On Grace]Back Ally Row
Skill Gauge 10% up
Self
Buff Swipe x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge Down Nullified x 3 turns
Light Element Resistance 50% up x 3 turns
Dark Element Resistance 50% up x 3 turns
Status Ailment Resistance 70% up x 3 turns
Stoneskin x 3 turns
Resolute x 3 turns
Embolden x 3 turns
Feint x 3 turns
Grace x 3
All Enemies
Earth Element Resistance 30% down x 3 turns
Stonechain x 3 turns *Only affects Airborne Heroes
Windchain x 3 turns *Only affects Airborne Heroes
Wind Shot x 3 turns *Only affects Airborne Heroes
116% Earth ATK damage 4 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt 4 times
DEF 24% down x 3 turns
Front Enemy
584% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt
Skill Gauge 58% down
Despair *Extends status ailments by 1 turn(s)
Ill Omen *Shortens beneficial effects by 1 turn(s)
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
[On Grace]Front Ally Row
Skill Gauge 10% up
[On Grace]Back Ally Row
Skill Gauge 10% up
Self
Buff Swipe x 3 turns
All Allies
Boon *Extends beneficial effects by 1 turn(s)
Skill Gauge Down Nullified x 3 turns
Light Element Resistance 50% up x 3 turns
Dark Element Resistance 50% up x 3 turns
Status Ailment Resistance 70% up x 3 turns
Stoneskin x 3 turns
Resolute x 3 turns
Embolden x 3 turns
Feint x 3 turns
Grace x 3
All Enemies
Earth Element Resistance 30% down x 3 turns
Stonechain x 3 turns *Only affects Airborne Heroes
Windchain x 3 turns *Only affects Airborne Heroes
Wind Shot x 3 turns *Only affects Airborne Heroes
120% Earth ATK damage 4 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt 4 times
DEF 30% down x 3 turns
Front Enemy
600% Earth ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks *Leech 50% of damage dealt
Skill Gauge 60% down
Despair *Extends status ailments by 1 turn(s)
Ill Omen *Shortens beneficial effects by 1 turn(s)
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
[On Grace]Front Ally Row
Skill Gauge 10% up
[On Grace]Back Ally Row
Skill Gauge 10% up
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Limit Burst
All Enemies
20% Earth ATK/MATK Average damage 10 times
All Allied Parties
Recover 10% of max HP
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Soul Burst
Front Enemy
500% Earth ATK damage 3 times
All Allies in Raid Battle
Earth Element damage 30% up x 30 seconds
ATK 50% up x 30 seconds
All Allies
Shadow Clone x 10 turns
Master x 10 turns
Skill Gauge 30% up
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Passive Skill
Self
(Constant) High Gravity Field Resistance 20% up
Self
(Constant) High Gravity Field Resistance 40% up
Self
(Constant) High Gravity Field Resistance 60% up
Self
(Constant) High Gravity Field Resistance 80% up
Self
(Constant) High Gravity Field Resistance 100% up
Self
(Opener) Skill Gauge Down Nullified x 15 turns
(Constant) Pitchain Resistance 20% up
(Constant) ATK 10% up
(Constant) Earth Element damage 10% up
Self
(Opener) Skill Gauge Down Nullified x 15 turns
(Constant) Pitchain Resistance 40% up
(Constant) ATK 20% up
(Constant) Earth Element damage 20% up
Self
(Opener) Skill Gauge Down Nullified x 15 turns
(Constant) Pitchain Resistance 60% up
(Constant) ATK 30% up
(Constant) Earth Element damage 30% up
Self
(Opener) Skill Gauge Down Nullified x 15 turns
(Constant) Pitchain Resistance 80% up
(Constant) ATK 40% up
(Constant) Earth Element damage 40% up
Self
(Opener) Skill Gauge Down Nullified x 15 turns
(Constant) Pitchain Resistance 100% up
(Constant) ATK 50% up
(Constant) Earth Element damage 50% up
All Allies
(Constant) Damage up 20% against airborne enemies
(Constant) Damage up 10% against Magic enemies
All Allies
(Constant) Damage up 25% against airborne enemies
(Constant) Damage up 15% against Magic enemies
All Allies
(Constant) Damage up 30% against airborne enemies
(Constant) Damage up 20% against Magic enemies
All Allies
(Constant) Damage up 35% against airborne enemies
(Constant) Damage up 25% against Magic enemies
All Allies
(Constant) Damage up 40% against airborne enemies
(Constant) Damage up 30% against Magic enemies
Self
(Constant) Curse Resistance 20% up
All Allies
(Constant) HP 10% up
(Opener) Brand Resistance 20% up x 10 turns
All Allied Earth Element Heroes
(Opener) Flame Rejection x 5 turns*Effect does not affect the number of turns
Self
(Constant) Curse Resistance 40% up
All Allies
(Constant) HP 15% up
(Opener) Brand Resistance 40% up x 10 turns
All Allied Earth Element Heroes
(Opener) Flame Rejection x 5 turns*Effect does not affect the number of turns
Self
(Constant) Curse Resistance 60% up
All Allies
(Constant) HP 20% up
(Opener) Brand Resistance 60% up x 10 turns
All Allied Earth Element Heroes
(Opener) Flame Rejection x 5 turns*Effect does not affect the number of turns
Self
(Constant) Curse Resistance 80% up
All Allies
(Constant) HP 25% up
(Opener) Brand Resistance 80% up x 10 turns
All Allied Earth Element Heroes
(Opener) Flame Rejection x 5 turns*Effect does not affect the number of turns
Self
(Constant) Curse Resistance 100% up
All Allies
(Constant) HP 30% up
(Opener) Brand Resistance 100% up x 10 turns
All Allied Earth Element Heroes
(Opener) Flame Rejection x 5 turns*Effect does not affect the number of turns
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lion Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Peacock Orb
Colt Orb
Redfruit Orb
Jester Orb
Knowledge Orb
Bear Orb
Lion Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Falco Orb
Noxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Falco Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Lava Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Neptune Orb
Newmoon Orb
Pegasus Orb
Champion Orb
Greed Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
Champion Orb
Greed Orb
Neptune Orb
Venus Orb
Newmoon Orb
Whitewyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Hourglass Orb
Goddess Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Wicked Hawk Orb (Human)
Holy Wolf Orb (Human)
Wicked Wolf Orb (Human)
Holy Boar Orb (Human)
Holy Butterfly Orb (Human)
Shell Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
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