Eris

  • Before Awakening
  • After Awakening
  • ©R/MF/MT2JRPC

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Eris
    Type
    Race
    Human
    Gender
    ♀
    Collab
    Mushoku Tensei: Jobless Reincarnation Season 2

    ●

    Action Skill

    Element

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    220% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    220% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    220% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    220% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Skill Gauge 4% up
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    236% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    236% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    236% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    236% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Skill Gauge 8% up
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    252% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    252% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    252% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    252% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Skill Gauge 12% up
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    268% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    268% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    268% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    268% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Skill Gauge 16% up
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    284% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    284% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    284% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    284% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Skill Gauge 20% up
    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    300% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    300% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    300% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    300% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Flame Bulb
    Effect

    All Enemies

    40% Fire ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Anti-Charm (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Charm Resistance 20% up x 10 turns
    (Constant) DEF 10% up
    (Constant) MDEF 10% up

    Skill Lv2

    All Allies

    (Opener) Charm Resistance 40% up x 10 turns
    (Constant) DEF 15% up
    (Constant) MDEF 15% up

    Skill Lv3

    All Allies

    (Opener) Charm Resistance 60% up x 10 turns
    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    Skill Lv4

    All Allies

    (Opener) Charm Resistance 80% up x 10 turns
    (Constant) DEF 25% up
    (Constant) MDEF 25% up

    Skill Lv5

    All Allies

    (Opener) Charm Resistance 100% up x 10 turns
    (Constant) DEF 30% up
    (Constant) MDEF 30% up

    Name
    Resist Lost (Constant)
    Skill Lv1

    Self

    (Constant) Lost Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Lost Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Lost Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Lost Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Lost Field Resistance 100% up

    Name
    Ground Flame (Con.)
    Skill Lv1

    Self

    (Constant) Damage up 10% against grounded enemies
    (Constant) Fire Element damage 10% up

    Skill Lv2

    Self

    (Constant) Damage up 20% against grounded enemies
    (Constant) Fire Element damage 20% up

    Skill Lv3

    Self

    (Constant) Damage up 30% against grounded enemies
    (Constant) Fire Element damage 30% up

    Skill Lv4

    Self

    (Constant) Damage up 40% against grounded enemies
    (Constant) Fire Element damage 40% up

    Skill Lv5

    Self

    (Constant) Damage up 50% against grounded enemies
    (Constant) Fire Element damage 50% up

    Name
    Shared Talent (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Quick x 5 turns
    (Opener) Feint x 5 turns
    (Constant) ATK 10% up

    Skill Lv2

    All Allies

    (Opener) Quick x 5 turns
    (Opener) Feint x 5 turns
    (Constant) ATK 15% up

    Skill Lv3

    All Allies

    (Opener) Quick x 5 turns
    (Opener) Feint x 5 turns
    (Constant) ATK 20% up

    Skill Lv4

    All Allies

    (Opener) Quick x 5 turns
    (Opener) Feint x 5 turns
    (Constant) ATK 25% up

    Skill Lv5

    All Allies

    (Opener) Quick x 5 turns
    (Opener) Feint x 5 turns
    (Constant) ATK 30% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,990
    215
    119
    210
    136
    157
    131
    143
    Max※1
    73,957
    10,320
    1,393
    7,540
    5,687
    5,141
    5,116
    4,694
    Max※2
    78,451
    10,811
    1,737
    8,040
    6,044
    5,460
    5,471
    5,018

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Power Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Technique Orb

    Bull Orb

    Peacock Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Knowledge Orb

    Bear Orb

    Lion Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Noxfang Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Lava Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    Champion Orb

    Greed Orb

    Neptune Orb

    Venus Orb

    Newmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Holywyrm Orb

    Storm Orb (Eris)

    Luxeye Orb (Eris)

    Luxsea Orb (Eris)

    Knowledge Orb (Eris)

    Technique Orb (Eris)

    Witch Orb (Eris)

    Storm Orb (Eris)

    Luxeye Orb (Eris)

    Luxsea Orb (Eris)

    Knowledge Orb (Eris)

    Technique Orb (Eris)

    Witch Orb (Eris)

    [+] See More

  • ©R/MF/MT2JRPC

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    I'll Show You What I Can Do
    Effect

    Self

    Fire Ring x 3 turns
    Overpower x 3 turns
    Agitation x 3 turns
    Quick x 3 turns
    Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self

    All Allies

    Flame Ripple x 3 turns
    Frenzy x 3 turns
    Master x 3 turns

    3 Enemies with the highest ATK

    220% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    3 Enemies with the highest MATK

    220% Fire ATK damage *Ignores Barriers
    Flamechain x 3 turns *Only affects Human, Therian, and Beast heroes
    Blast Shot x 3 turns *Only affects Human, Therian, and Beast heroes
    Time Bomb *200% Fire ATK damage after 3 turns *Only affects Human, Therian, and Beast heroes

    4 Enemies with the highest ATK

    DEF 20% down x 3 turns
    220% Fire ATK damage *Ignores Barriers

    4 Enemies with the highest MATK

    DEF 20% down x 3 turns
    220% Fire ATK damage *Ignores Barriers

    Enemy with the lowest HP

    Concentrated Fire x 2 turns

    [On Time Bomb Explosion] Explosion Target

    Slow x 3 turns
    Fire Element Resistance 30% down x 3 turns

    ●

    Limit Burst

    Name
    Eldra Steitun
    Effect

    All Enemies

    20% Fire ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Elf Killer (Con.)
    Skill Lv
    1
    Effect

    All Allied Fire Element Heroes

    (Constant) 10% damage up against Elves

    Materials Needed

    Skill Crystal (Fire) ×50

    Power Rune (Fire) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Elf Killer (Con.)
    Skill Lv
    2
    Effect

    All Allied Fire Element Heroes

    (Constant) 20% damage up against Elves

    Materials Needed

    Skill Crystal (Fire) ×100

    Power Rune (Fire) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Elf Killer (Con.)
    Skill Lv
    3
    Effect

    All Allied Fire Element Heroes

    (Constant) 30% damage up against Elves

    Materials Needed

    Skill Crystal (Fire) ×150

    Power Rune (Fire) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Elf Killer (Con.)
    Skill Lv
    4
    Effect

    All Allied Fire Element Heroes

    (Constant) 40% damage up against Elves

    Materials Needed

    Skill Crystal (Fire) ×200

    Power Rune (Fire) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Elf Killer (Con.)
    Skill Lv
    5
    Effect

    All Allied Fire Element Heroes

    (Constant) 50% damage up against Elves

    Materials Needed

    Skill Crystal (Fire) ×300

    Power Rune (Fire) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sinmara Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sinmara Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sinmara Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sinmara Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Sinmara Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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