Catalyst Elm

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Catalyst Elm
    Type
    Race
    Human
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    100% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 3% up

    3 front Enemies

    180% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    180% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    106% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 4% up

    3 front Enemies

    198% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    198% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    112% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 5% up

    3 front Enemies

    216% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    216% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    118% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 6% up

    3 front Enemies

    234% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    234% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    124% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 7% up

    3 front Enemies

    252% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    252% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    130% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 8% up

    3 front Enemies

    270% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    270% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    Status Effects

    ●

    Limit Burst

    Name
    Earthen Breath
    Effect

    All Enemies

    20% Earth ATK/MATK Average damage 10 times

    All Allied Parties

    Recover 10% of max HP

    ●

    Soul Burst

    Name
    Elm Burst
    Effect

    All Allies in Raid Battle

    Earth Element damage 50% up x 30 seconds
    ATK 20% up x 30 seconds

    All Allies

    Master x 10 turns
    Quick x 10 turns

    ●

    Passive Skill

    Name
    Resist Eclipse (Constant)
    Skill Lv1

    Self

    (Constant) Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Eclipse Field Resistance 100% up

    Name
    Desiderium Clavis (Op/Con)
    Skill Lv1

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 10% damage up against Aesir

    Skill Lv2

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 15% damage up against Aesir

    Skill Lv3

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 20% damage up against Aesir

    Skill Lv4

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 25% damage up against Aesir

    Skill Lv5

    Self

    (Opener) Shadow Clone x 3 turns
    (Constant) Significant Odds
    (Constant) 30% damage up against Aesir

    Name
    Divine Soma (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 8% up

    Skill Lv2

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 11% up

    Skill Lv3

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 14% up

    Skill Lv4

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 17% up

    Skill Lv5

    All Allies

    (Opener) Skill Gauge Down Nullified x 10 turns
    (Constant) HP 20% up

    Name
    Alternative Synergy (Con.)
    Skill Lv1

    Self

    (Constant) Alternative Synergy *Copy the passive skill in slot 2 of ally 5 from the front

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    2,117
    257
    78
    205
    180
    171
    97
    110
    Max※1
    88,493
    14,327
    1,935
    8,190
    9,111
    7,523
    3,963
    3,371
    Max※2
    92,588
    14,789
    2,260
    8,696
    9,506
    7,878
    4,307
    3,714

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Spirit Orb

    Agility Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Priest Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Steed Orb

    Redfruit Orb

    Hunter Orb

    Knowledge Orb

    Bear Orb

    Lion Orb

    Wyrm Orb

    Redfruit Orb

    Noxsea Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Moby Orb

    Falco Orb

    Luxfang Orb

    Redwyrm Orb

    Luxsky Orb

    Hircus Orb

    Moby Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Otho Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Sage Orb

    Lava Orb

    Jupiter Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Jupiter Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    Champion Orb

    Greed Orb

    Mercury Orb

    Jupiter Orb

    Fullmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Resurrection Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Goddess Orb

    Valkyrie Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Resurrection Orb

    Holywyrm Orb

    Wicked Hawk Orb (Human)

    Holy Wolf Orb (Human)

    Wicked Wolf Orb (Human)

    Holy Boar Orb (Human)

    Holy Butterfly Orb (Human)

    Shell Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Supreme Adoration
    Effect

    All Allies

    HP 20% up x 3 turns
    Shadow Clone x 3 turns
    Stoneskin x 3 turns
    100% Earth ATK Damage Counterattack x 3 turns

    [On Counterattack] Enemy with the highest HP

    100% Earth ATK damage *Ignores Counterattacks

    [On Counterattack] Self

    Skill Gauge 3% up

    3 front Enemies

    180% Earth ATK damage
    Slow x 3 turns *Only affects Grounded Heroes
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    4 Enemies with the lowest Earth Resistance

    180% Earth ATK damage
    Stonechain x 3 turns *Only affects Airborne Heroes
    Windchain x 3 turns *Only affects Airborne Heroes
    Stat Buffs Nullified x 3 turns
    Skill Gauge 10% down

    ●

    Limit Burst

    Name
    Voxtratlaga
    Effect

    All Enemies

    20% Earth ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Aim Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ACC 3% up

    Materials Needed

    Skill Crystal (Earth) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Solid Master (Op/Con)
    Skill Lv
    1
    Effect

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) HP 10% up
    (Constant) DEF 10% up
    (Constant) MDEF 10% up

    Self

    (Opener) Master x 3 turns

    Materials Needed

    Skill Crystal (Earth) ×50

    Warning Rune (Earth) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Earth) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Solid Master (Op/Con)
    Skill Lv
    2
    Effect

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) HP 15% up
    (Constant) DEF 20% up
    (Constant) MDEF 20% up

    Self

    (Opener) Master x 3 turns

    Materials Needed

    Skill Crystal (Earth) ×100

    Warning Rune (Earth) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Aim Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ACC 6% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Skill Crystal (Earth) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Solid Master (Op/Con)
    Skill Lv
    3
    Effect

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) HP 20% up
    (Constant) DEF 30% up
    (Constant) MDEF 30% up

    Self

    (Opener) Master x 3 turns

    Materials Needed

    Skill Crystal (Earth) ×150

    Warning Rune (Earth) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Aim Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ACC 9% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Power Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) ATK 18% up

    Materials Needed

    Skill Crystal (Earth) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Solid Master (Op/Con)
    Skill Lv
    4
    Effect

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) HP 25% up
    (Constant) DEF 40% up
    (Constant) MDEF 40% up

    Self

    (Opener) Master x 3 turns

    Materials Needed

    Skill Crystal (Earth) ×200

    Warning Rune (Earth) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) ATK 21% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Aim Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ACC 12% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Power Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) ATK 24% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) ATK 27% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Aim Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ACC 15% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Power Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Earth) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Solid Master (Op/Con)
    Skill Lv
    5
    Effect

    All Allies

    (Opener) Status Ailment Resistance 70% up x 5 turns
    (Opener) Stoneskin x 5 turns
    (Constant) HP 30% up
    (Constant) DEF 50% up
    (Constant) MDEF 50% up

    Self

    (Opener) Master x 3 turns

    Materials Needed

    Skill Crystal (Earth) ×300

    Warning Rune (Earth) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Mimir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

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