Vindicator Thor
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Basic Info
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Action Skill
Element
All Allies
Water Ring x 3 turns
Master x 3 turns
Self
HP 30% up x 3 turns
Stoneskin x 3 turns
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Defend All Allies with HP 30% or lower x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Enemies
150% Water ATK damage *Damage scales up with own max HP
Vortex x 3 turns *Only affects Aesir, Elf, Therian, Beast
DEF 30% down x 3 turns
3 front Enemies
150% Water ATK damage *Damage scales up with own max HP
Fear x 3 turns *Only affects Aesir, Elf, Therian, Beast
2 Enemies with the highest HP
200% Water ATK damage *Damage scales up with own max HP
All Allies
Water Ring x 3 turns
Master x 3 turns
Self
HP 32% up x 3 turns
Stoneskin x 3 turns
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Defend All Allies with HP 30% or lower x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Enemies
166% Water ATK damage *Damage scales up with own max HP
Vortex x 3 turns *Only affects Aesir, Elf, Therian, Beast
DEF 34% down x 3 turns
3 front Enemies
166% Water ATK damage *Damage scales up with own max HP
Fear x 3 turns *Only affects Aesir, Elf, Therian, Beast
2 Enemies with the highest HP
216% Water ATK damage *Damage scales up with own max HP
All Allies
Water Ring x 3 turns
Master x 3 turns
Self
HP 34% up x 3 turns
Stoneskin x 3 turns
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Defend All Allies with HP 30% or lower x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Enemies
182% Water ATK damage *Damage scales up with own max HP
Vortex x 3 turns *Only affects Aesir, Elf, Therian, Beast
DEF 38% down x 3 turns
3 front Enemies
182% Water ATK damage *Damage scales up with own max HP
Fear x 3 turns *Only affects Aesir, Elf, Therian, Beast
2 Enemies with the highest HP
232% Water ATK damage *Damage scales up with own max HP
All Allies
Water Ring x 3 turns
Master x 3 turns
Self
HP 36% up x 3 turns
Stoneskin x 3 turns
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Defend All Allies with HP 30% or lower x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Enemies
198% Water ATK damage *Damage scales up with own max HP
Vortex x 3 turns *Only affects Aesir, Elf, Therian, Beast
DEF 42% down x 3 turns
3 front Enemies
198% Water ATK damage *Damage scales up with own max HP
Fear x 3 turns *Only affects Aesir, Elf, Therian, Beast
2 Enemies with the highest HP
248% Water ATK damage *Damage scales up with own max HP
All Allies
Water Ring x 3 turns
Master x 3 turns
Self
HP 38% up x 3 turns
Stoneskin x 3 turns
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Defend All Allies with HP 30% or lower x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Enemies
214% Water ATK damage *Damage scales up with own max HP
Vortex x 3 turns *Only affects Aesir, Elf, Therian, Beast
DEF 46% down x 3 turns
3 front Enemies
214% Water ATK damage *Damage scales up with own max HP
Fear x 3 turns *Only affects Aesir, Elf, Therian, Beast
2 Enemies with the highest HP
264% Water ATK damage *Damage scales up with own max HP
All Allies
Water Ring x 3 turns
Master x 3 turns
Self
HP 40% up x 3 turns
Stoneskin x 3 turns
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 10 attacks
Defend All Allies with HP 30% or lower x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
All Enemies
230% Water ATK damage *Damage scales up with own max HP
Vortex x 3 turns *Only affects Aesir, Elf, Therian, Beast
DEF 50% down x 3 turns
3 front Enemies
230% Water ATK damage *Damage scales up with own max HP
Fear x 3 turns *Only affects Aesir, Elf, Therian, Beast
2 Enemies with the highest HP
280% Water ATK damage *Damage scales up with own max HP
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Limit Burst
Enemy with the lowest Water Resistance
100% Water ATK damage
2 Enemies with the lowest Water Resistance
100% Water ATK damage
3 Enemies with the lowest Water Resistance
100% Water ATK damage
4 Enemies with the lowest Water Resistance
100% Water ATK damage
All Enemies
100% Water ATK damage
All Allied Parties
Berserk x 5 turns
All Allies
Frenzy x 5 turns
10% Skill Drain x 5 turns
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Passive Skill
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Thunderchain Resistance 20% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Thunderchain Resistance 35% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Thunderchain Resistance 50% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Thunderchain Resistance 65% up
Self
(Opener) Skill Gauge Down Nullified x 10 turns
(Constant) Thunderchain Resistance 80% up
All Allies
(Constant) Damage up 10% against airborne enemies
All Enemies
(Opener) DEF 8% down x 15 turns
(Opener) MDEF 8% down x 15 turns
All Allies
(Constant) Damage up 15% against airborne enemies
All Enemies
(Opener) DEF 11% down x 15 turns
(Opener) MDEF 11% down x 15 turns
All Allies
(Constant) Damage up 20% against airborne enemies
All Enemies
(Opener) DEF 14% down x 15 turns
(Opener) MDEF 14% down x 15 turns
All Allies
(Constant) Damage up 25% against airborne enemies
All Enemies
(Opener) DEF 17% down x 15 turns
(Opener) MDEF 17% down x 15 turns
All Allies
(Constant) Damage up 30% against airborne enemies
All Enemies
(Opener) DEF 20% down x 15 turns
(Opener) MDEF 20% down x 15 turns
All Allies
(Constant) Apocalypse Armed
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lion Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Peacock Orb
Colt Orb
Redfruit Orb
Jester Orb
Knowledge Orb
Bear Orb
Lion Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Falco Orb
Noxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Falco Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Lava Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Neptune Orb
Newmoon Orb
Pegasus Orb
Champion Orb
Greed Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
Champion Orb
Greed Orb
Neptune Orb
Venus Orb
Newmoon Orb
Whitewyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Hourglass Orb
Goddess Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Wicked Hawk Orb (Human)
Holy Wolf Orb (Human)
Wicked Wolf Orb (Human)
Holy Boar Orb (Human)
Holy Butterfly Orb (Human)
Shell Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
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