Bell Cranel

  • Before Awakening
  • After Awakening
  • ©Fujino Omori-SB Creative Corp./Danmachi4 Project

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Bell Cranel
    Type
    Race
    Human
    Gender
    ♂
    Collab
    DanMachi Season 4

    ●

    Action Skill

    Element

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    200% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    250% Fire MATK damage *ATK converted to MATK damage
    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    216% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    266% Fire MATK damage *ATK converted to MATK damage
    DEF 22% down x 3 turns
    MDEF 22% down x 3 turns

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    232% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    282% Fire MATK damage *ATK converted to MATK damage
    DEF 24% down x 3 turns
    MDEF 24% down x 3 turns

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    248% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    298% Fire MATK damage *ATK converted to MATK damage
    DEF 26% down x 3 turns
    MDEF 26% down x 3 turns

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    264% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    314% Fire MATK damage *ATK converted to MATK damage
    DEF 28% down x 3 turns
    MDEF 28% down x 3 turns

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    280% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    330% Fire MATK damage *ATK converted to MATK damage
    DEF 30% down x 3 turns
    MDEF 30% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Flame Bulb
    Effect

    All Enemies

    40% Fire ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Special Field Support (Con.)
    Skill Lv1

    Self

    (Constant) Special Support

    Name
    Vessel of Sublimation (Con.)
    Skill Lv1

    Self

    (Constant) Skill Gauge Down Nullified

    Name
    Permanent Immunity (Op/Con)
    Skill Lv1

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) ATK 8% up

    Skill Lv2

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) ATK 11% up

    Skill Lv3

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) ATK 14% up

    Skill Lv4

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) ATK 17% up

    Skill Lv5

    Self

    (Opener) Status Ailment Resistance 50% up x 10 turns
    (Opener) Stat Debuffs Nullified x 10 turns
    (Constant) ATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    2,225
    247
    93
    205
    130
    153
    109
    139
    Max※1
    81,442
    10,449
    2,834
    8,252
    5,143
    4,662
    3,489
    4,684
    Max※2
    85,936
    10,940
    3,179
    8,752
    5,500
    4,982
    3,844
    5,007

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Power Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Technique Orb

    Bull Orb

    Peacock Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Knowledge Orb

    Bear Orb

    Lion Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Noxfang Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Lava Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Neptune Orb

    Newmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Blackwyrm Orb

    Champion Orb

    Greed Orb

    Neptune Orb

    Venus Orb

    Newmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Holywyrm Orb

    Wicked Hawk Orb (Human)

    Holy Wolf Orb (Human)

    Wicked Wolf Orb (Human)

    Holy Boar Orb (Human)

    Holy Butterfly Orb (Human)

    Shell Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©Fujino Omori-SB Creative Corp./Danmachi4 Project

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    I Want to Be a Hero
    Effect

    Front Enemy

    200% Fire ATK damage
    Flamechain x 3 turns *Only affects Dwarf, Therian, Jotun, and Beast heroes

    All Enemies

    250% Fire MATK damage *ATK converted to MATK damage
    DEF 20% down x 3 turns
    MDEF 20% down x 3 turns

    ●

    Limit Burst

    Name
    Eldra Steitun
    Effect

    All Enemies

    20% Fire ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 2% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 2% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 2% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Flame Rebellion (Con.)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) Fire Element damage 4% up
    (Constant) 4% damage up against Beasts

    Materials Needed

    Skill Crystal (Fire) ×50

    Red Labyrinth Rune ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 4% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 4% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 4% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Flame Rebellion (Con.)
    Skill Lv
    2
    Effect

    All Allies

    (Constant) Fire Element damage 8% up
    (Constant) 8% damage up against Beasts

    Materials Needed

    Skill Crystal (Fire) ×100

    Blue Labyrinth Rune ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Flame Rebellion (Con.)
    Skill Lv
    3
    Effect

    All Allies

    (Constant) Fire Element damage 12% up
    (Constant) 12% damage up against Beasts

    Materials Needed

    Skill Crystal (Fire) ×150

    Red Labyrinth Rune ×2

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 8% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 15

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 8% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 16

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 8% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 17

    Name
    Flame Rebellion (Con.)
    Skill Lv
    4
    Effect

    All Allies

    (Constant) Fire Element damage 16% up
    (Constant) 16% damage up against Beasts

    Materials Needed

    Skill Crystal (Fire) ×200

    Blue Labyrinth Rune ×2

    Arena Token ×1000

    Friend Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 10% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Friend Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 10% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 10% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Life Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Power Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Guard Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Life Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) HP 14% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Power Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) ATK 14% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Flame Rebellion (Con.)
    Skill Lv
    5
    Effect

    All Allies

    (Constant) Fire Element damage 20% up
    (Constant) 20% damage up against Beasts

    Materials Needed

    Skill Crystal (Fire) ×300

    Red Labyrinth Rune ×3

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 27

    Name
    Guard Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) DEF 14% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Guild Token ×100

    ●

    Awakening Lv 28

    Name
    Life Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) HP 16% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 29

    Name
    Power Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) ATK 16% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 30

    Name
    Guard Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) DEF 16% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 31

    Name
    Resist Eclipse (Constant)
    Skill Lv
    1
    Effect

    Self

    (Constant) Eclipse Field Resistance 20% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Blue Labyrinth Rune ×3

    Guild Token ×500

    Friend Token ×500

    ●

    Awakening Lv 32

    Name
    Life Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) HP 18% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 33

    Name
    Power Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) ATK 18% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 34

    Name
    Guard Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) DEF 18% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 35

    Name
    Life Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) HP 20% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Guild Token ×100

    Friend Token ×100

    ●

    Awakening Lv 36

    Name
    Resist Eclipse (Constant)
    Skill Lv
    2
    Effect

    Self

    (Constant) Eclipse Field Resistance 40% up

    Materials Needed

    Skill Crystal (Fire) ×100

    Red Labyrinth Rune ×4

    Guild Token ×500

    Friend Token ×500

    ●

    Awakening Lv 37

    Name
    Power Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) ATK 20% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Guild Token ×100

    ●

    Awakening Lv 38

    Name
    Guard Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) DEF 20% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Guild Token ×100

    ●

    Awakening Lv 39

    Name
    Life Up (Con.)
    Skill Lv
    11
    Effect

    Self

    (Constant) HP 22% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Guild Token ×100

    ●

    Awakening Lv 40

    Name
    Power Up (Con.)
    Skill Lv
    11
    Effect

    Self

    (Constant) ATK 22% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Guild Token ×100

    ●

    Awakening Lv 41

    Name
    Resist Eclipse (Constant)
    Skill Lv
    3
    Effect

    Self

    (Constant) Eclipse Field Resistance 60% up

    Materials Needed

    Skill Crystal (Fire) ×200

    Blue Labyrinth Rune ×4

    Arena Token ×500

    Guild Token ×500

    ●

    Awakening Lv 42

    Name
    Guard Up (Con.)
    Skill Lv
    11
    Effect

    Self

    (Constant) DEF 22% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 43

    Name
    Life Up (Con.)
    Skill Lv
    12
    Effect

    Self

    (Constant) HP 24% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 44

    Name
    Power Up (Con.)
    Skill Lv
    12
    Effect

    Self

    (Constant) ATK 24% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 45

    Name
    Guard Up (Con.)
    Skill Lv
    12
    Effect

    Self

    (Constant) DEF 24% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 46

    Name
    Resist Eclipse (Constant)
    Skill Lv
    4
    Effect

    Self

    (Constant) Eclipse Field Resistance 80% up

    Materials Needed

    Skill Crystal (Fire) ×300

    Red Labyrinth Rune ×5

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 47

    Name
    Life Up (Con.)
    Skill Lv
    13
    Effect

    Self

    (Constant) HP 26% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 48

    Name
    Power Up (Con.)
    Skill Lv
    13
    Effect

    Self

    (Constant) ATK 26% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 49

    Name
    Guard Up (Con.)
    Skill Lv
    13
    Effect

    Self

    (Constant) DEF 26% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 50

    Name
    Life Up (Con.)
    Skill Lv
    14
    Effect

    Self

    (Constant) HP 28% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 51

    Name
    Resist Eclipse (Constant)
    Skill Lv
    5
    Effect

    Self

    (Constant) Eclipse Field Resistance 100% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Blue Labyrinth Rune ×5

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 52

    Name
    Power Up (Con.)
    Skill Lv
    14
    Effect

    Self

    (Constant) ATK 28% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 53

    Name
    Guard Up (Con.)
    Skill Lv
    14
    Effect

    Self

    (Constant) DEF 28% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 54

    Name
    Life Up (Con.)
    Skill Lv
    15
    Effect

    Self

    (Constant) HP 30% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 55

    Name
    Power Up (Con.)
    Skill Lv
    15
    Effect

    Self

    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 56

    Name
    Resist Void (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) Void Field Resistance 20% up

    Materials Needed

    Skill Crystal (Fire) ×100

    Red Labyrinth Rune ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 57

    Name
    Guard Up (Con.)
    Skill Lv
    15
    Effect

    Self

    (Constant) DEF 30% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 58

    Name
    Life Up (Con.)
    Skill Lv
    16
    Effect

    Self

    (Constant) HP 32% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 59

    Name
    Power Up (Con.)
    Skill Lv
    16
    Effect

    Self

    (Constant) ATK 32% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 60

    Name
    Guard Up (Con.)
    Skill Lv
    16
    Effect

    Self

    (Constant) DEF 32% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 61

    Name
    Resist Void (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) Void Field Resistance 40% up

    Materials Needed

    Skill Crystal (Fire) ×200

    Blue Labyrinth Rune ×1

    Arena Token ×1000

    Friend Token ×500

    ●

    Awakening Lv 62

    Name
    Life Up (Con.)
    Skill Lv
    17
    Effect

    Self

    (Constant) HP 34% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 63

    Name
    Power Up (Con.)
    Skill Lv
    17
    Effect

    Self

    (Constant) ATK 34% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 64

    Name
    Guard Up (Con.)
    Skill Lv
    17
    Effect

    Self

    (Constant) DEF 34% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 65

    Name
    Life Up (Con.)
    Skill Lv
    18
    Effect

    Self

    (Constant) HP 36% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 66

    Name
    Power Up (Con.)
    Skill Lv
    18
    Effect

    Self

    (Constant) ATK 36% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 67

    Name
    Guard Up (Con.)
    Skill Lv
    18
    Effect

    Self

    (Constant) DEF 36% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 68

    Name
    Life Up (Con.)
    Skill Lv
    19
    Effect

    Self

    (Constant) HP 38% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 69

    Name
    Power Up (Con.)
    Skill Lv
    19
    Effect

    Self

    (Constant) ATK 38% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 70

    Name
    Guard Up (Con.)
    Skill Lv
    19
    Effect

    Self

    (Constant) DEF 38% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×300

    Guild Token ×100

    ●

    Awakening Lv 71

    Name
    Resist Void (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) Void Field Resistance 80% up

    Materials Needed

    Skill Crystal (Fire) ×300

    Red Labyrinth Rune ×2

    Arena Token ×1500

    Guild Token ×500

    ●

    Awakening Lv 72

    Name
    Life Up (Con.)
    Skill Lv
    20
    Effect

    Self

    (Constant) HP 40% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 73

    Name
    Power Up (Con.)
    Skill Lv
    20
    Effect

    Self

    (Constant) ATK 40% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 74

    Name
    Guard Up (Con.)
    Skill Lv
    20
    Effect

    Self

    (Constant) DEF 40% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 75

    Name
    Life Up (Con.)
    Skill Lv
    21
    Effect

    Self

    (Constant) HP 42% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 76

    Name
    Resist Void (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) Void Field Resistance 100% up

    Materials Needed

    Skill Crystal (Fire) ×300

    Blue Labyrinth Rune ×2

    Arena Token ×1500

    Guild Token ×500

    ●

    Awakening Lv 77

    Name
    Power Up (Con.)
    Skill Lv
    21
    Effect

    Self

    (Constant) ATK 42% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 78

    Name
    Guard Up (Con.)
    Skill Lv
    21
    Effect

    Self

    (Constant) DEF 42% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 79

    Name
    Life Up (Con.)
    Skill Lv
    22
    Effect

    Self

    (Constant) HP 44% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 80

    Name
    Power Up (Con.)
    Skill Lv
    22
    Effect

    Self

    (Constant) ATK 44% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 81

    Name
    Ground Killer <3> (Con.)
    Skill Lv
    1
    Effect

    3 Allies with the highest ATK

    (Constant) Damage up 3% against grounded enemies

    Materials Needed

    Skill Crystal (Fire) ×50

    Red Labyrinth Rune ×3

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 82

    Name
    Guard Up (Con.)
    Skill Lv
    22
    Effect

    Self

    (Constant) DEF 44% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 83

    Name
    Life Up (Con.)
    Skill Lv
    23
    Effect

    Self

    (Constant) HP 46% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 84

    Name
    Power Up (Con.)
    Skill Lv
    23
    Effect

    Self

    (Constant) ATK 46% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Friend Token ×100

    ●

    Awakening Lv 85

    Name
    Ground Killer <3> (Con.)
    Skill Lv
    2
    Effect

    3 Allies with the highest ATK

    (Constant) Damage up 6% against grounded enemies

    Materials Needed

    Skill Crystal (Fire) ×100

    Blue Labyrinth Rune ×3

    Arena Token ×1000

    Friend Token ×500

    ●

    Awakening Lv 86

    Name
    Guard Up (Con.)
    Skill Lv
    23
    Effect

    Self

    (Constant) DEF 46% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Friend Token ×100

    ●

    Awakening Lv 87

    Name
    Life Up (Con.)
    Skill Lv
    24
    Effect

    Self

    (Constant) HP 48% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Friend Token ×100

    ●

    Awakening Lv 88

    Name
    Power Up (Con.)
    Skill Lv
    24
    Effect

    Self

    (Constant) ATK 48% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Friend Token ×100

    ●

    Awakening Lv 89

    Name
    Ground Killer <3> (Con.)
    Skill Lv
    3
    Effect

    3 Allies with the highest ATK

    (Constant) Damage up 9% against grounded enemies

    Materials Needed

    Skill Crystal (Fire) ×200

    Red Labyrinth Rune ×4

    Arena Token ×1000

    Friend Token ×500

    ●

    Awakening Lv 90

    Name
    Guard Up (Con.)
    Skill Lv
    24
    Effect

    Self

    (Constant) DEF 48% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Friend Token ×100

    ●

    Awakening Lv 91

    Name
    Life Up (Con.)
    Skill Lv
    25
    Effect

    Self

    (Constant) HP 50% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 92

    Name
    Power Up (Con.)
    Skill Lv
    25
    Effect

    Self

    (Constant) ATK 50% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 93

    Name
    Ground Killer <3> (Con.)
    Skill Lv
    4
    Effect

    3 Allies with the highest ATK

    (Constant) Damage up 12% against grounded enemies

    Materials Needed

    Skill Crystal (Fire) ×300

    Blue Labyrinth Rune ×4

    Arena Token ×1500

    Guild Token ×500

    ●

    Awakening Lv 94

    Name
    Guard Up (Con.)
    Skill Lv
    25
    Effect

    Self

    (Constant) DEF 50% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×400

    Guild Token ×100

    ●

    Awakening Lv 95

    Name
    Ground Killer <3> (Con.)
    Skill Lv
    5
    Effect

    3 Allies with the highest ATK

    (Constant) Damage up 15% against grounded enemies

    Materials Needed

    Skill Crystal (Fire) ×100

    Red Labyrinth Rune ×5

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 96

    Name
    Attribute Domination (Con.)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) Attribute Domination *Fire damage to enemies 5% up when Leaf Field or High Leaf Field is activated

    Materials Needed

    Skill Crystal (Fire) ×200

    Blue Labyrinth Rune ×5

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 97

    Name
    Inferno Cage <3> (Op/Con)
    Skill Lv
    1
    Effect

    3 Allies with the highest ATK

    (Opener) Quick x 5 turns
    (Constant) MDEF 10% up

    3 front Enemies

    (Opener) Flamebound x 5 turns
    (Opener) Fire Wound x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×300

    Red Labyrinth Rune ×5

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 98

    Name
    Inferno Cage <3> (Op/Con)
    Skill Lv
    2
    Effect

    3 Allies with the highest ATK

    (Opener) Quick x 5 turns
    (Constant) MDEF 20% up

    3 front Enemies

    (Opener) Flamebound x 5 turns
    (Opener) Fire Wound x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×400

    Blue Labyrinth Rune ×10

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 99

    Name
    Inferno Cage <3> (Op/Con)
    Skill Lv
    3
    Effect

    3 Allies with the highest ATK

    (Opener) Quick x 5 turns
    (Constant) MDEF 30% up

    3 front Enemies

    (Opener) Flamebound x 5 turns
    (Opener) Fire Wound x 5 turns

    Materials Needed

    Skill Crystal (Fire) ×500

    Red Labyrinth Rune ×10

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Guild.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing wishes with the ability to awaken greater power in DanMachi collab heroes.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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