Escanor
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Basic Info
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Action Skill
Element
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
180% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
160% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
200% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
180% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
DEF 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
220% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
200% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
DEF 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
240% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
220% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
DEF 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
260% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
240% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
DEF 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
280% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
260% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
DEF 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
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Limit Burst
All Enemies
350% Light ATK damage
All Allied Parties
Berserk x 3 turns
Damage up 20% against grounded enemies x 3 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Allied Humans
(Constant) Damage up 8% against grounded enemies
All Allied Humans
(Constant) Damage up 11% against grounded enemies
All Allied Humans
(Constant) Damage up 14% against grounded enemies
All Allied Humans
(Constant) Damage up 17% against grounded enemies
All Allied Humans
(Constant) Damage up 20% against grounded enemies
Self
(Constant) All Stats 10% up
Self
(Constant) All Stats 15% up
Self
(Constant) All Stats 20% up
Self
(Constant) All Stats 25% up
Self
(Constant) All Stats 30% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lion Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Peacock Orb
Colt Orb
Redfruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Lion Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Falco Orb
Noxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Falco Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Wave Orb
Mars Orb
Saturn Orb
Newmoon Orb
Phoenix Orb
Berserker Orb
Lava Orb
Venus Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Newmoon Orb
Pegasus Orb
Champion Orb
Greed Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Blackwyrm Orb
Champion Orb
Greed Orb
Saturn Orb
Venus Orb
Newmoon Orb
Whitewyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Hourglass Orb
Goddess Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Wicked Hawk Orb (Human)
Holy Wolf Orb (Human)
Wicked Wolf Orb (Human)
Holy Boar Orb (Human)
Holy Butterfly Orb (Human)
Shell Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Self
Frenzy x 3 turns
Light Ring x 3 turns
Front Enemy
180% Light ATK damage *Ignores Barriers
Flamechain x 3 turns *Only affects Aesir, Therian, and Jotun heroes
Front Enemy Row
160% Light ATK damage *Ignores Barriers
ATK 30% down x 3 turns
Burn x 3 turns *Only affects Aesir, Therian, and Jotun heroes
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Limit Burst
All Enemies
350% Light ATK damage
All Allied Parties
Berserk x 3 turns
Damage up 20% against grounded enemies x 3 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Light) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 Allies with the highest Light Resistance
(Constant) Light Element damage 8% up
(Constant) 8% damage up against Aesir
Skill Crystal (Light) ×50
Fortune Rune (Light) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MDEF 3% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Light) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 Allies with the highest Light Resistance
(Constant) Light Element damage 11% up
(Constant) 11% damage up against Aesir
Skill Crystal (Light) ×100
Fortune Rune (Light) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MDEF 6% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Light) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 Allies with the highest Light Resistance
(Constant) Light Element damage 14% up
(Constant) 14% damage up against Aesir
Skill Crystal (Light) ×150
Fortune Rune (Light) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MDEF 9% up
Skill Crystal (Light) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 Allies with the highest Light Resistance
(Constant) Light Element damage 17% up
(Constant) 17% damage up against Aesir
Skill Crystal (Light) ×200
Fortune Rune (Light) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MDEF 12% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MDEF 15% up
Skill Crystal (Light) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 Allies with the highest Light Resistance
(Constant) Light Element damage 20% up
(Constant) 20% damage up against Aesir
Skill Crystal (Light) ×300
Fortune Rune (Light) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Alvaldi Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.