Star Blade Guru Senna

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Star Blade Guru Senna
    Type
    Race
    Human
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    100% Water ATK damage 3 times *Ignores Counterattacks

    2 back Enemies

    100% Water ATK damage 3 times *Ignores Counterattacks

    Self

    Blade GuruEffective when HP is at 50% or higher

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    120% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    2 back Enemies

    120% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    Self

    Blade GuruEffective when HP is at 50% or higher
    ATK 30% up x 3 turns

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    140% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    2 back Enemies

    140% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    Self

    Blade GuruEffective when HP is at 50% or higher
    ATK 30% up x 3 turns

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    160% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    2 back Enemies

    160% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    Self

    Blade GuruEffective when HP is at 50% or higher
    ATK 30% up x 3 turns

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    180% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    2 back Enemies

    180% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    Self

    Blade GuruEffective when HP is at 50% or higher
    ATK 30% up x 3 turns

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    200% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    2 back Enemies

    200% Water ATK damage 3 times *Ignores Counterattacks *Leech 30% of damage dealt 3 times

    Self

    Blade GuruEffective when HP is at 50% or higher
    ATK 30% up x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Ice Gorge
    Effect

    All Enemies

    40% Water ATK/MATK Average damage 5 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Void (Con.)
    Skill Lv1

    Self

    (Constant) Void Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Void Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Void Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Void Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Void Field Resistance 100% up

    Name
    Valiant Force (Con.)
    Skill Lv1

    All Grounded Allies

    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    All Grounded Allies

    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    All Grounded Allies

    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    All Grounded Allies

    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    All Grounded Allies

    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Name
    Anti-Slow (Op/Con)
    Skill Lv1

    All Allies

    (Opener) Slow Resistance 20% up x 15 turns
    (Constant) DEF 8% up

    Skill Lv2

    All Allies

    (Opener) Slow Resistance 40% up x 15 turns
    (Constant) DEF 11% up

    Skill Lv3

    All Allies

    (Opener) Slow Resistance 60% up x 15 turns
    (Constant) DEF 14% up

    Skill Lv4

    All Allies

    (Opener) Slow Resistance 80% up x 15 turns
    (Constant) DEF 17% up

    Skill Lv5

    All Allies

    (Opener) Slow Resistance 100% up x 15 turns
    (Constant) DEF 20% up

    Name
    Blade Guru's Glimmer (Con.)
    Skill Lv1

    All Allies

    (Constant) Water Element damage 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Earth Element Resistance 10% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 8% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv2

    All Allies

    (Constant) Water Element damage 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Earth Element Resistance 20% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 11% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv3

    All Allies

    (Constant) Water Element damage 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Earth Element Resistance 30% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 14% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv4

    All Allies

    (Constant) Water Element damage 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Earth Element Resistance 40% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 17% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Skill Lv5

    All Allies

    (Constant) Water Element damage 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Earth Element Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Fire Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Light Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum
    (Constant) Dark Element Resistance 20% down *This effect is only active in the Arena, Grand Arena, and Colosseum

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,809
    271
    91
    215
    132
    156
    130
    135
    Max※1
    78,148
    13,670
    3,323
    9,225
    6,258
    5,684
    5,210
    5,542
    Max※2
    81,298
    14,024
    3,569
    9,589
    6,517
    5,917
    5,452
    5,772

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Life Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Knowledge Orb

    Bull Orb

    Peacock Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Noxland Orb

    Hircus Orb

    Moby Orb

    Falco Orb

    Luxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Lava Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Mars Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Greed Orb

    Mars Orb

    Venus Orb

    Fullmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Sword of Gloria
    Effect

    2 front Enemies

    100% Water ATK damage 3 times *Ignores Counterattacks

    2 back Enemies

    100% Water ATK damage 3 times *Ignores Counterattacks

    Self

    Blade GuruEffective when HP is at 50% or higher

    ●

    Limit Burst

    Name
    Frigid Jol
    Effect

    All Enemies

    20% Water ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Guru's Light of Dawn (Op/Con)
    Skill Lv
    1
    Effect

    Self

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 80% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 50% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Water) ×50

    Blade Guru High Rune ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Guru's Light of Dawn (Op/Con)
    Skill Lv
    2
    Effect

    Self

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 85% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 55% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Water) ×100

    Blade Guru High Rune ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Guru's Light of Dawn (Op/Con)
    Skill Lv
    3
    Effect

    Self

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 90% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 60% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Water) ×150

    Blade Guru High Rune ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Guru's Light of Dawn (Op/Con)
    Skill Lv
    4
    Effect

    Self

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 95% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 65% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Water) ×200

    Blade Guru High Rune ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Guru's Light of Dawn (Op/Con)
    Skill Lv
    5
    Effect

    Self

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 100% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    3 Allies with the highest MATK

    (Opener) Quick x 5 turns
    (Opener) Stoneskin x 10 turns
    (Constant) Flamechain Resistance 70% up *This effect is only active in the Arena, Grand Arena, and Colosseum

    Materials Needed

    Skill Crystal (Water) ×300

    Blade Guru High Rune ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune containing the power of the Blade Guru. Can be used to awaken a greater power in "Star Blade Guru Senna".

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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