Asuka & Vidofnir
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Basic Info
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Action Skill
Element
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
100% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
100% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
100% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
120% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
114% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
114% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
114% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
134% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
128% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
128% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
128% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
148% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
142% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
142% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
142% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
162% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
156% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
156% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
156% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
176% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
170% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
170% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
170% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
190% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
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Limit Burst
All Enemies
60% ATK/MATK Average damage 5 times *30% damage up against Beasts
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Eclipse Field Resistance 20% up
Self
(Constant) Eclipse Field Resistance 40% up
Self
(Constant) Eclipse Field Resistance 60% up
Self
(Constant) Eclipse Field Resistance 80% up
Self
(Constant) Eclipse Field Resistance 100% up
Self
(Constant) 3% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 6% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 9% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 12% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 15% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 2% Regain
Self
(Constant) 4% Regain
Self
(Constant) 6% Regain
Self
(Constant) 8% Regain
Self
(Constant) 10% Regain
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Guard Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Technique Orb
Bear Orb
Lion Orb
Colt Orb
Redfruit Orb
Knight Orb
Knowledge Orb
Bear Orb
Lion Orb
Colt Orb
Redfruit Orb
Warrior Orb
Technique Orb
Bull Orb
Lion Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Noxland Orb
Hircus Orb
Pavo Orb
Falco Orb
Noxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Falco Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Fullmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Fullmoon Orb
Pegasus Orb
Champion Orb
Greed Orb
Venus Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Greed Orb
Uranus Orb
Neptune Orb
Fullmoon Orb
Whitewyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Yggdrasil Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Yggdrasil Orb
Brave Orb
Swordmaster Orb
Goddess Orb
Hourglass Orb
Holywyrm Orb
Wicked Hawk Orb (Human)
Holy Wolf Orb (Human)
Wicked Wolf Orb (Human)
Holy Boar Orb (Human)
Holy Butterfly Orb (Human)
Shell Orb (Human)
Holy Eagle Orb (Human)
Wicked Eagle Orb (Human)
Holy Hawk Orb (Human)
Hunger Orb (Human)
Recital Orb (Human)
Iceberg Orb (Human)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Self
Fire Element damage 50% up x 3 turns
2 Enemies with the highest HP
100% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest ATK
100% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
2 Enemies with the highest MATK
100% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
All Enemies
120% Fire ATK damage *50% damage up against Jotun *Ignores Barriers *Ignores Counterattacks
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Limit Burst
All Enemies
60% ATK/MATK Average damage 5 times *30% damage up against Beasts
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) ATK 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) DEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
All Allies
(Constant) 8% damage up against Jotun
(Constant) Fire Element damage 8% up
Skill Crystal (Fire) ×50
Wealth Rune (Fire) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) MDEF 3% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) ATK 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
All Allies
(Constant) 11% damage up against Jotun
(Constant) Fire Element damage 11% up
Skill Crystal (Fire) ×100
Wealth Rune (Fire) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) DEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) MDEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
All Allies
(Constant) 14% damage up against Jotun
(Constant) Fire Element damage 14% up
Skill Crystal (Fire) ×150
Wealth Rune (Fire) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) ATK 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) DEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) MDEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
All Allies
(Constant) 17% damage up against Jotun
(Constant) Fire Element damage 17% up
Skill Crystal (Fire) ×200
Wealth Rune (Fire) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) ATK 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) DEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) MDEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) ATK 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) DEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) MDEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
All Allies
(Constant) 20% damage up against Jotun
(Constant) Fire Element damage 20% up
Skill Crystal (Fire) ×300
Wealth Rune (Fire) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.