LFD Slayer Natsu

  • Before Awakening
  • After Awakening
  • ©Hiro Mashima, KODANSHA/FAIRY TAIL Committee, TV TOKYO

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    LFD Slayer Natsu
    Type
    Race
    Human
    Gender
    ♂
    Collab
    FAIRY TAIL

    ●

    Action Skill

    Element

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    260% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    180% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    280% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    200% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    300% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    220% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    320% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    240% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    340% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    260% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    360% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    280% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    Status Effects

    ●

    Limit Burst

    Name
    Grand Strike
    Effect

    All Enemies

    40% ATK damage 6 times

    All Allied Parties

    ATK 10% up x 5 turns

    ●

    Soul Burst

    Name
    Natsu Burst
    Effect

    Front Enemy

    500% Light ATK damage 5 times

    All Allies in Raid Battle

    ATK 30% up x 30 seconds

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Proof of Bravery (Con.)
    Skill Lv1

    Self

    (Constant) Skill Gauge Down Nullified

    Name
    Valiant Force (Con.)
    Skill Lv1

    All Allied Humans

    (Constant) ATK 8% up
    (Constant) MATK 8% up

    Skill Lv2

    All Allied Humans

    (Constant) ATK 11% up
    (Constant) MATK 11% up

    Skill Lv3

    All Allied Humans

    (Constant) ATK 14% up
    (Constant) MATK 14% up

    Skill Lv4

    All Allied Humans

    (Constant) ATK 17% up
    (Constant) MATK 17% up

    Skill Lv5

    All Allied Humans

    (Constant) ATK 20% up
    (Constant) MATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    2,171
    267
    80
    247
    117
    143
    117
    123
    Max※1
    77,061
    10,355
    2,711
    9,390
    4,152
    4,412
    4,984
    4,274
    Max※2
    81,324
    10,838
    3,045
    9,902
    4,518
    4,750
    5,332
    4,606

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Sky Orb

    Shooting Orb

    Agility Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Hunter Orb

    Knowledge Orb

    Bull Orb

    Peacock Orb

    Colt Orb

    Redfruit Orb

    Assassin Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Moby Orb

    Falco Orb

    Noxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Lava Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Uranus Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Greed Orb

    Mars Orb

    Venus Orb

    Fullmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Domination Orb

    Holywyrm Orb

    Wicked Hawk Orb (Human)

    Holy Wolf Orb (Human)

    Wicked Wolf Orb (Human)

    Holy Boar Orb (Human)

    Holy Butterfly Orb (Human)

    Shell Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©Hiro Mashima, KODANSHA/FAIRY TAIL Committee, TV TOKYO

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    I'll Protect our Future in our Way!
    Effect

    All Allies

    Frenzy x 3 turns
    ATK 50% up x 3 turns
    MATK 50% up x 3 turns

    Front Enemy

    260% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Slow x 3 turns *Only affects Aesir, and Beast heroes
    Reckoning x 3 turns *Only affects Aesir, and Beast heroes

    4 front Enemies

    180% Light ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
    Flamechain x 3 turns *Only affects Aesir, and Beast heroes

    ●

    Limit Burst

    Name
    Sacred Trinity
    Effect

    All Enemies

    20% Light ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Brave Heart <2> (Op/Con)
    Skill Lv
    1
    Effect

    2 Allies with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 10% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Fortune Rune (Fire) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Brave Heart <2> (Op/Con)
    Skill Lv
    2
    Effect

    2 Allies with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Fire) ×100

    Fortune Rune (Fire) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Brave Heart <2> (Op/Con)
    Skill Lv
    3
    Effect

    2 Allies with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 20% up

    Materials Needed

    Skill Crystal (Fire) ×150

    Fortune Rune (Fire) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Brave Heart <2> (Op/Con)
    Skill Lv
    4
    Effect

    2 Allies with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 25% up

    Materials Needed

    Skill Crystal (Fire) ×200

    Fortune Rune (Fire) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Brave Heart <2> (Op/Con)
    Skill Lv
    5
    Effect

    2 Allies with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Fire) ×300

    Fortune Rune (Fire) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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