
Eren
          
  ●
Basic Info
  ●
Action Skill
Element
Front Enemy Row
140% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
160% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
Front Enemy Row
160% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
180% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
Front Enemy Row
180% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
200% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
Front Enemy Row
200% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
220% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
Front Enemy Row
220% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
240% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
Front Enemy Row
240% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
260% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
  ●
Limit Burst
All Enemies
40% ATK damage 6 times
All Allied Parties
ATK 10% up x 5 turns
  ●
Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
Self
(Constant) Void Field Resistance 20% up
Self
(Constant) Void Field Resistance 40% up
Self
(Constant) Void Field Resistance 60% up
Self
(Constant) Void Field Resistance 80% up
Self
(Constant) Void Field Resistance 100% up
Self
(Constant) Fear Resistance 20% up
Self
(Constant) Fear Resistance 40% up
Self
(Constant) Fear Resistance 60% up
Self
(Constant) Fear Resistance 80% up
Self
(Constant) Fear Resistance 100% up
  ●
Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
  ●
Elemental Resistance
▲PAGE TOP
  ●
Orbs Needed
Sea Orb
                                Power Orb
                                Guard Orb
                                Fang Orb
                                Hide Orb
                                Fruit Orb
                                Warrior Orb
                                Technique Orb
                                Bear Orb
                                Lion Orb
                                Colt Orb
                                Redfruit Orb
                                Knight Orb
                                Knowledge Orb
                                Bear Orb
                                Lion Orb
                                Colt Orb
                                Redfruit Orb
                                Jester Orb
                                Technique Orb
                                Bull Orb
                                Peacock Orb
                                Wyrm Orb
                                Redfruit Orb
                                Luxland Orb
                                Sun Orb
                                Spring Orb
                                Thunder Orb
                                Dawnmist Orb
                                Redwyrm Orb
                                Luxsea Orb
                                Hircus Orb
                                Pavo Orb
                                Falco Orb
                                Luxfang Orb
                                Redwyrm Orb
                                Noxsea Orb
                                Hircus Orb
                                Lacerta Orb
                                Falco Orb
                                Luxshell Orb
                                Redwyrm Orb
                                Paladin Orb
                                Lava Orb
                                Mars Orb
                                Saturn Orb
                                Fullmoon Orb
                                Phoenix Orb
                                Berserker Orb
                                Wave Orb
                                Mars Orb
                                Neptune Orb
                                Eclipse Orb
                                Phoenix Orb
                                Valor Orb
                                Samurai Orb
                                Saturn Orb
                                Venus Orb
                                Fullmoon Orb
                                Pegasus Orb
                                Champion Orb
                                Greed Orb
                                Saturn Orb
                                Neptune Orb
                                Eclipse Orb
                                Whitewyrm Orb
                                Champion Orb
                                Greed Orb
                                Neptune Orb
                                Saturn Orb
                                Fullmoon Orb
                                Whitewyrm Orb
                                Yggdrasil Orb
                                Brave Orb
                                Swordmaster Orb
                                Hourglass Orb
                                Goddess Orb
                                Holywyrm Orb
                                Yggdrasil Orb
                                Swordmaster Orb
                                Brave Orb
                                Valkyrie Orb
                                Goddess Orb
                                Unholywyrm Orb
                                Yggdrasil Orb
                                Brave Orb
                                Swordmaster Orb
                                Valkyrie Orb
                                Hourglass Orb
                                Holywyrm Orb
                                Yggdrasil Orb
                                Swordmaster Orb
                                Brave Orb
                                Valkyrie Orb
                                Goddess Orb
                                Holywyrm Orb
                                Wicked Hawk Orb (Human)
                                Holy Wolf Orb (Human)
                                Wicked Wolf Orb (Human)
                                Holy Boar Orb (Human)
                                Holy Butterfly Orb (Human)
                                Shell Orb (Human)
                                Holy Eagle Orb (Human)
                                Wicked Eagle Orb (Human)
                                Holy Hawk Orb (Human)
                                Hunger Orb (Human)
                                Recital Orb (Human)
                                Iceberg Orb (Human)
                                [+] See More
  ●
Normal Attack Element
Element
  ●
Action Skill
Element
Front Enemy Row
140% Fire ATK damage *30% damage up against Jotun
Fear x 3 turns *Only affects Human, Elf, and Beast heroes
2 front Enemies
160% Fire ATK damage *30% damage up against Jotun
Self
Frenzy x 3 turns
  ●
Limit Burst
All Enemies
20% Fire ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
  ●
Awakening Lv 2
                                      
                                      
Self
(Constant) HP 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 3
                                      
                                      
Self
(Constant) ATK 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 4
                                      
                                      
Self
(Constant) DEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 5
                                      
                                      
All Allied Humans
(Constant) ATK 3% up
Skill Crystal (Fire) ×50
Wealth Rune (Fire) ×1
Arena Token ×500
Friend Token ×500
  ●
Awakening Lv 6
                                      
                                      
Self
(Constant) MDEF 3% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 7
                                      
                                      
Self
(Constant) HP 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 8
                                      
                                      
Self
(Constant) ATK 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
  ●
Awakening Lv 9
                                      
                                      
All Allied Humans
(Constant) ATK 6% up
Skill Crystal (Fire) ×100
Wealth Rune (Fire) ×2
Arena Token ×500
Friend Token ×500
  ●
Awakening Lv 10
                                      
                                      
Self
(Constant) DEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
  ●
Awakening Lv 11
                                      
                                      
Self
(Constant) MDEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
  ●
Awakening Lv 12
                                      
                                      
Self
(Constant) HP 9% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
  ●
Awakening Lv 13
                                      
                                      
All Allied Humans
(Constant) ATK 9% up
Skill Crystal (Fire) ×150
Wealth Rune (Fire) ×3
Arena Token ×1000
Friend Token ×1000
  ●
Awakening Lv 14
                                      
                                      
Self
(Constant) ATK 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
  ●
Awakening Lv 15
                                      
                                      
Self
(Constant) DEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
  ●
Awakening Lv 16
                                      
                                      
Self
(Constant) MDEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
  ●
Awakening Lv 17
                                      
                                      
All Allied Humans
(Constant) ATK 12% up
Skill Crystal (Fire) ×200
Wealth Rune (Fire) ×4
Arena Token ×1000
Guild Token ×500
  ●
Awakening Lv 18
                                      
                                      
Self
(Constant) HP 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 19
                                      
                                      
Self
(Constant) ATK 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 20
                                      
                                      
Self
(Constant) DEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 21
                                      
                                      
Self
(Constant) MDEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 22
                                      
                                      
Self
(Constant) HP 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 23
                                      
                                      
Self
(Constant) ATK 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 24
                                      
                                      
Self
(Constant) DEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 25
                                      
                                      
Self
(Constant) MDEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
  ●
Awakening Lv 26
                                      
                                      
All Allied Humans
(Constant) ATK 15% up
Skill Crystal (Fire) ×300
Wealth Rune (Fire) ×5
Arena Token ×1500
Guild Token ×1000
  ●
Awakening Lv 27
                                      
                                      
Self
(Constant) SPD 3% up
Chained Red Rune ×10
Soul Token ×10
Blacksmith Token ×50
Guild Token ×50
  ●
Awakening Lv 28
                                      
                                      
Self
(Constant) ACC 3% up
Chained Black Rune ×10
Soul Token ×10
Blacksmith Token ×50
Guild Token ×50
  ●
Awakening Lv 29
                                      
                                      
Self
(Constant) EVA 3% up
Chained Red Rune ×10
Soul Token ×10
Blacksmith Token ×50
Guild Token ×50
  ●
Awakening Lv 30
                                      
                                      
Self
(Constant) Eclipse Field Resistance 20% up
Skill Crystal (Fire) ×10
Chained Black Rune ×50
Soul Token ×50
Blacksmith Token ×150
Guild Token ×150
  ●
Awakening Lv 31
                                      
                                      
Self
(Constant) SPD 6% up
Chained Red Rune ×20
Soul Token ×20
Blacksmith Token ×100
Guild Token ×100
  ●
Awakening Lv 32
                                      
                                      
Self
(Constant) ACC 6% up
Chained Black Rune ×20
Soul Token ×20
Blacksmith Token ×100
Guild Token ×100
  ●
Awakening Lv 33
                                      
                                      
Self
(Constant) EVA 6% up
Chained Red Rune ×20
Soul Token ×20
Blacksmith Token ×100
Guild Token ×100
  ●
Awakening Lv 34
                                      
                                      
Self
(Constant) Eclipse Field Resistance 40% up
Skill Crystal (Fire) ×20
Chained Red Rune ×50
Soul Token ×50
Blacksmith Token ×250
Guild Token ×250
  ●
Awakening Lv 35
                                      
                                      
Self
(Constant) SPD 9% up
Chained Black Rune ×30
Soul Token ×30
Blacksmith Token ×100
Guild Token ×100
  ●
Awakening Lv 36
                                      
                                      
Self
(Constant) ACC 9% up
Chained Red Rune ×30
Soul Token ×30
Blacksmith Token ×100
Guild Token ×100
  ●
Awakening Lv 37
                                      
                                      
Self
(Constant) EVA 9% up
Chained Black Rune ×30
Soul Token ×30
Blacksmith Token ×100
Guild Token ×100
  ●
Awakening Lv 38
                                      
                                      
Self
(Constant) Eclipse Field Resistance 60% up
Skill Crystal (Fire) ×30
Chained Black Rune ×50
Soul Token ×50
Blacksmith Token ×350
Guild Token ×350
  ●
Awakening Lv 39
                                      
                                      
Self
(Constant) SPD 12% up
Chained Red Rune ×40
Soul Token ×40
Blacksmith Token ×150
Guild Token ×150
  ●
Awakening Lv 40
                                      
                                      
Self
(Constant) ACC 12% up
Chained Black Rune ×40
Soul Token ×40
Blacksmith Token ×150
Guild Token ×150
  ●
Awakening Lv 41
                                      
                                      
Self
(Constant) EVA 12% up
Chained Red Rune ×40
Soul Token ×40
Blacksmith Token ×150
Guild Token ×150
  ●
Awakening Lv 42
                                      
                                      
Self
(Constant) Eclipse Field Resistance 80% up
Skill Crystal (Fire) ×40
Chained Red Rune ×50
Soul Token ×50
Blacksmith Token ×450
Guild Token ×450
  ●
Awakening Lv 43
                                      
                                      
Self
(Constant) SPD 15% up
Chained Black Rune ×50
Soul Token ×50
Blacksmith Token ×200
Guild Token ×200
  ●
Awakening Lv 44
                                      
                                      
Self
(Constant) ACC 15% up
Chained Red Rune ×50
Soul Token ×50
Blacksmith Token ×200
Guild Token ×200
  ●
Awakening Lv 45
                                      
                                      
Self
(Constant) EVA 15% up
Chained Black Rune ×50
Soul Token ×50
Blacksmith Token ×200
Guild Token ×200
  ●
Awakening Lv 46
                                      
                                      
Self
(Constant) Eclipse Field Resistance 100% up
Skill Crystal (Fire) ×50
Chained Black Rune ×60
Soul Token ×60
Blacksmith Token ×500
Guild Token ×500
  ●
Awakening Lv 47
                                      
                                      
Self
(Constant) Mist Field Resistance 25% up
Skill Crystal (Fire) ×60
Chained Red Rune ×60
Soul Token ×70
Blacksmith Token ×500
Guild Token ×500
  ●
Awakening Lv 48
                                      
                                      
Self
(Constant) Mist Field Resistance 50% up
Skill Crystal (Fire) ×70
Chained Black Rune ×60
Soul Token ×80
Blacksmith Token ×500
Guild Token ×500
  ●
Awakening Lv 49
                                      
                                      
Self
(Constant) Mist Field Resistance 75% up
Skill Crystal (Fire) ×80
Chained Red Rune ×70
Soul Token ×90
Blacksmith Token ×500
Guild Token ×500
  ●
Awakening Lv 50
                                      
                                      
Self
(Constant) Mist Field Resistance 100% up
Skill Crystal (Fire) ×90
Chained Black Rune ×70
Soul Token ×100
Blacksmith Token ×500
Guild Token ×500
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
Can unlock the power of heroes of this element.
A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.
Received for selling soul crystals of heroes promoted to 5☆.
Received for selling gear.
Earned in the Guild.
  ●
Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.