Eren

  • Before Awakening
  • After Awakening
  • ©Hajime Isayama,KODANSHA/“ATTACK ON TITAN"Production Committee. All Rights Reserved.

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Eren
    Type
    Race
    Human
    Gender
    ♂
    Collab
    Attack on Titan Season 2

    ●

    Action Skill

    Element

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    140% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    160% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    160% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    180% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    180% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    200% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    200% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    220% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    220% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    240% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    240% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    260% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Grand Strike
    Effect

    All Enemies

    40% ATK damage 6 times

    All Allied Parties

    ATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Resist Void (Con.)
    Skill Lv1

    Self

    (Constant) Void Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Void Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Void Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Void Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Void Field Resistance 100% up

    Name
    Anti-Fear (Con.)
    Skill Lv1

    Self

    (Constant) Fear Resistance 20% up

    Skill Lv2

    Self

    (Constant) Fear Resistance 40% up

    Skill Lv3

    Self

    (Constant) Fear Resistance 60% up

    Skill Lv4

    Self

    (Constant) Fear Resistance 80% up

    Skill Lv5

    Self

    (Constant) Fear Resistance 100% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,740
    207
    100
    217
    112
    142
    112
    127
    Max※1
    57,152
    7,848
    2,952
    8,891
    4,522
    4,521
    5,360
    4,339
    Max※2
    61,688
    8,310
    3,272
    9,412
    4,895
    4,850
    5,721
    4,658

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Sea Orb

    Power Orb

    Guard Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Knowledge Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Technique Orb

    Bull Orb

    Peacock Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxfang Orb

    Redwyrm Orb

    Noxsea Orb

    Hircus Orb

    Lacerta Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Venus Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Greed Orb

    Neptune Orb

    Saturn Orb

    Fullmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Hourglass Orb

    Goddess Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Holywyrm Orb

    Wicked Hawk Orb (Human)

    Holy Wolf Orb (Human)

    Wicked Wolf Orb (Human)

    Holy Boar Orb (Human)

    Holy Butterfly Orb (Human)

    Shell Orb (Human)

    Holy Eagle Orb (Human)

    Wicked Eagle Orb (Human)

    Holy Hawk Orb (Human)

    Hunger Orb (Human)

    Recital Orb (Human)

    Iceberg Orb (Human)

    [+] See More

  • ©Hajime Isayama,KODANSHA/“ATTACK ON TITAN"Production Committee. All Rights Reserved.

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    I Have to Do This!
    Effect

    Front Enemy Row

    140% Fire ATK damage *30% damage up against Jotun
    Fear x 3 turns *Only affects Human, Elf, and Beast heroes

    2 front Enemies

    160% Fire ATK damage *30% damage up against Jotun

    Self

    Frenzy x 3 turns

    ●

    Limit Burst

    Name
    Eldra Steitun
    Effect

    All Enemies

    20% Fire ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    All Allied Humans

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Wealth Rune (Fire) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    All Allied Humans

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Fire) ×100

    Wealth Rune (Fire) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    All Allied Humans

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Fire) ×150

    Wealth Rune (Fire) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    All Allied Humans

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Fire) ×200

    Wealth Rune (Fire) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    All Allied Humans

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Fire) ×300

    Wealth Rune (Fire) ×5

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 27

    Name
    Speed Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) SPD 3% up

    Materials Needed

    Chained Red Rune ×10

    Soul Token ×10

    Blacksmith Token ×50

    Guild Token ×50

    ●

    Awakening Lv 28

    Name
    Aim Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ACC 3% up

    Materials Needed

    Chained Black Rune ×10

    Soul Token ×10

    Blacksmith Token ×50

    Guild Token ×50

    ●

    Awakening Lv 29

    Name
    Evade Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) EVA 3% up

    Materials Needed

    Chained Red Rune ×10

    Soul Token ×10

    Blacksmith Token ×50

    Guild Token ×50

    ●

    Awakening Lv 30

    Name
    Resist Eclipse (Constant)
    Skill Lv
    1
    Effect

    Self

    (Constant) Eclipse Field Resistance 20% up

    Materials Needed

    Skill Crystal (Fire) ×10

    Chained Black Rune ×50

    Soul Token ×50

    Blacksmith Token ×150

    Guild Token ×150

    ●

    Awakening Lv 31

    Name
    Speed Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) SPD 6% up

    Materials Needed

    Chained Red Rune ×20

    Soul Token ×20

    Blacksmith Token ×100

    Guild Token ×100

    ●

    Awakening Lv 32

    Name
    Aim Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ACC 6% up

    Materials Needed

    Chained Black Rune ×20

    Soul Token ×20

    Blacksmith Token ×100

    Guild Token ×100

    ●

    Awakening Lv 33

    Name
    Evade Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) EVA 6% up

    Materials Needed

    Chained Red Rune ×20

    Soul Token ×20

    Blacksmith Token ×100

    Guild Token ×100

    ●

    Awakening Lv 34

    Name
    Resist Eclipse (Constant)
    Skill Lv
    2
    Effect

    Self

    (Constant) Eclipse Field Resistance 40% up

    Materials Needed

    Skill Crystal (Fire) ×20

    Chained Red Rune ×50

    Soul Token ×50

    Blacksmith Token ×250

    Guild Token ×250

    ●

    Awakening Lv 35

    Name
    Speed Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) SPD 9% up

    Materials Needed

    Chained Black Rune ×30

    Soul Token ×30

    Blacksmith Token ×100

    Guild Token ×100

    ●

    Awakening Lv 36

    Name
    Aim Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ACC 9% up

    Materials Needed

    Chained Red Rune ×30

    Soul Token ×30

    Blacksmith Token ×100

    Guild Token ×100

    ●

    Awakening Lv 37

    Name
    Evade Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) EVA 9% up

    Materials Needed

    Chained Black Rune ×30

    Soul Token ×30

    Blacksmith Token ×100

    Guild Token ×100

    ●

    Awakening Lv 38

    Name
    Resist Eclipse (Constant)
    Skill Lv
    3
    Effect

    Self

    (Constant) Eclipse Field Resistance 60% up

    Materials Needed

    Skill Crystal (Fire) ×30

    Chained Black Rune ×50

    Soul Token ×50

    Blacksmith Token ×350

    Guild Token ×350

    ●

    Awakening Lv 39

    Name
    Speed Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) SPD 12% up

    Materials Needed

    Chained Red Rune ×40

    Soul Token ×40

    Blacksmith Token ×150

    Guild Token ×150

    ●

    Awakening Lv 40

    Name
    Aim Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ACC 12% up

    Materials Needed

    Chained Black Rune ×40

    Soul Token ×40

    Blacksmith Token ×150

    Guild Token ×150

    ●

    Awakening Lv 41

    Name
    Evade Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) EVA 12% up

    Materials Needed

    Chained Red Rune ×40

    Soul Token ×40

    Blacksmith Token ×150

    Guild Token ×150

    ●

    Awakening Lv 42

    Name
    Resist Eclipse (Constant)
    Skill Lv
    4
    Effect

    Self

    (Constant) Eclipse Field Resistance 80% up

    Materials Needed

    Skill Crystal (Fire) ×40

    Chained Red Rune ×50

    Soul Token ×50

    Blacksmith Token ×450

    Guild Token ×450

    ●

    Awakening Lv 43

    Name
    Speed Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) SPD 15% up

    Materials Needed

    Chained Black Rune ×50

    Soul Token ×50

    Blacksmith Token ×200

    Guild Token ×200

    ●

    Awakening Lv 44

    Name
    Aim Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ACC 15% up

    Materials Needed

    Chained Red Rune ×50

    Soul Token ×50

    Blacksmith Token ×200

    Guild Token ×200

    ●

    Awakening Lv 45

    Name
    Evade Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) EVA 15% up

    Materials Needed

    Chained Black Rune ×50

    Soul Token ×50

    Blacksmith Token ×200

    Guild Token ×200

    ●

    Awakening Lv 46

    Name
    Resist Eclipse (Constant)
    Skill Lv
    5
    Effect

    Self

    (Constant) Eclipse Field Resistance 100% up

    Materials Needed

    Skill Crystal (Fire) ×50

    Chained Black Rune ×60

    Soul Token ×60

    Blacksmith Token ×500

    Guild Token ×500

    ●

    Awakening Lv 47

    Name
    Resist Mist (Constant)
    Skill Lv
    1
    Effect

    Self

    (Constant) Mist Field Resistance 25% up

    Materials Needed

    Skill Crystal (Fire) ×60

    Chained Red Rune ×60

    Soul Token ×70

    Blacksmith Token ×500

    Guild Token ×500

    ●

    Awakening Lv 48

    Name
    Resist Mist (Constant)
    Skill Lv
    2
    Effect

    Self

    (Constant) Mist Field Resistance 50% up

    Materials Needed

    Skill Crystal (Fire) ×70

    Chained Black Rune ×60

    Soul Token ×80

    Blacksmith Token ×500

    Guild Token ×500

    ●

    Awakening Lv 49

    Name
    Resist Mist (Constant)
    Skill Lv
    3
    Effect

    Self

    (Constant) Mist Field Resistance 75% up

    Materials Needed

    Skill Crystal (Fire) ×80

    Chained Red Rune ×70

    Soul Token ×90

    Blacksmith Token ×500

    Guild Token ×500

    ●

    Awakening Lv 50

    Name
    Resist Mist (Constant)
    Skill Lv
    4
    Effect

    Self

    (Constant) Mist Field Resistance 100% up

    Materials Needed

    Skill Crystal (Fire) ×90

    Chained Black Rune ×70

    Soul Token ×100

    Blacksmith Token ×500

    Guild Token ×500

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Vidofnir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A red Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A black Rune sealed by a chain with the ability to awaken greater power in certain heroes.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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