Rei & Mark.09

  • Before Awakening
  • After Awakening
  • ©khara

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Rei & Mark.09
    Type
    Race
    Human
    Gender
    ♀
    Collab
    EVANGELION

    ●

    Action Skill

    Element

    Name
    I've Been Ordered
    Effect

    Front Enemy

    90% Light ATK damage 2 times
    Corrupt x 3 turns *Only affects Human

    Front Enemy Row

    160% Light ATK damage

    2 Allies with the highest ATK

    ATK 30% up x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Grand Impact
    Effect

    All Enemies

    60% ATK/MATK Average damage 5 times *30% damage up against Beasts

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Eclipse (Constant)
    Skill Lv1

    Self

    (Constant) Eclipse Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Eclipse Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Eclipse Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Eclipse Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Eclipse Field Resistance 100% up

    Name
    A.T. Field (Con.)
    Skill Lv1

    Self

    (Constant) 3% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv2

    Self

    (Constant) 6% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv3

    Self

    (Constant) 9% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv4

    Self

    (Constant) 12% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Skill Lv5

    Self

    (Constant) 15% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field

    Name
    Life Up <2> (Con.)
    Skill Lv1

    2 Allies with the lowest HP

    (Constant) HP 8% up

    Skill Lv2

    2 Allies with the lowest HP

    (Constant) HP 11% up

    Skill Lv3

    2 Allies with the lowest HP

    (Constant) HP 14% up

    Skill Lv4

    2 Allies with the lowest HP

    (Constant) HP 17% up

    Skill Lv5

    2 Allies with the lowest HP

    (Constant) HP 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,837
    208
    86
    199
    120
    136
    117
    117
    Max※1
    65,875
    8,540
    2,495
    7,749
    5,289
    4,311
    4,502
    3,757

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

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    Orbs Needed

    Earth Orb

    Power Orb

    Agility Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Knowledge Orb

    Bull Orb

    Peacock Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Moby Orb

    Falco Orb

    Noxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Wave Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Lava Orb

    Venus Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Mars Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Greed Orb

    Mars Orb

    Uranus Orb

    Fullmoon Orb

    Whitewyrm Orb

    [+] See More

  • ©khara

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    I've Been Ordered
    Effect

    Front Enemy

    90% Light ATK damage 2 times
    Corrupt x 3 turns *Only affects Human

    Front Enemy Row

    160% Light ATK damage

    2 Allies with the highest ATK

    ATK 30% up x 3 turns

    ●

    Limit Burst

    Name
    Grand Impact
    Effect

    All Enemies

    60% ATK/MATK Average damage 5 times *30% damage up against Beasts

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Light) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    All Allied Humans

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Light) ×50

    Wealth Rune (Light) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Light) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    All Allied Humans

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Light) ×100

    Wealth Rune (Light) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Light) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    All Allied Humans

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Light) ×150

    Wealth Rune (Light) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Light) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    All Allied Humans

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Light) ×200

    Wealth Rune (Light) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Light) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    All Allied Humans

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Light) ×300

    Wealth Rune (Light) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Hraesvelgr Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Hraesvelgr Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Hraesvelgr Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Hraesvelgr Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Hraesvelgr Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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