Greed Scion Curtana

  • Before Awakening
  • After Awakening
  • ●

    Basic Info

    InitialRarity
    3☆
    Name
    Greed Scion Curtana
    Type
    Race
    Human
    Gender
    ♀

    ●

    Action Skill

    Element

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    25% Dark ATK damage 6 times *Ignores Counterattacks

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    29% Dark ATK damage 6 times *Ignores Counterattacks
    DEF 6% down x 3 turns

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    33% Dark ATK damage 6 times *Ignores Counterattacks
    DEF 12% down x 3 turns

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    37% Dark ATK damage 6 times *Ignores Counterattacks
    DEF 18% down x 3 turns

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    41% Dark ATK damage 6 times *Ignores Counterattacks
    DEF 24% down x 3 turns

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    45% Dark ATK damage 6 times *Ignores Counterattacks
    DEF 30% down x 3 turns

    Status Effects

    ●

    Limit Burst

    Name
    Black Hole
    Effect

    All Enemies

    40% Dark ATK/MATK Average damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    MATK 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Mist (Constant)
    Skill Lv1

    Self

    (Constant) Mist Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Mist Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Mist Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Mist Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Mist Field Resistance 100% up

    Name
    All Up (Con.)
    Skill Lv1

    All Allied Humans

    (Constant) All Stats 2% up

    Skill Lv2

    All Allied Humans

    (Constant) All Stats 4% up

    Skill Lv3

    All Allied Humans

    (Constant) All Stats 6% up

    Skill Lv4

    All Allied Humans

    (Constant) All Stats 8% up

    Skill Lv5

    All Allied Humans

    (Constant) All Stats 10% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,900
    243
    97
    219
    123
    171
    117
    150
    Max※1
    65,930
    10,078
    4,782
    9,425
    5,175
    6,195
    5,031
    5,251
    Max※2
    69,050
    10,427
    5,024
    9,785
    5,431
    6,438
    5,281
    5,481

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Power Orb

    Spirit Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Knowledge Orb

    Bear Orb

    Lion Orb

    Colt Orb

    Redfruit Orb

    Warrior Orb

    Technique Orb

    Bull Orb

    Peacock Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Noxland Orb

    Hircus Orb

    Pavo Orb

    Falco Orb

    Luxfang Orb

    Redwyrm Orb

    Noxsea Orb

    Hircus Orb

    Lacerta Orb

    Falco Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Venus Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Greed Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Greed Orb

    Mars Orb

    Uranus Orb

    Fullmoon Orb

    Whitewyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Hourglass Orb

    Valkyrie Orb

    Holywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Brave Orb

    Swordmaster Orb

    Goddess Orb

    Hourglass Orb

    Unholywyrm Orb

    Yggdrasil Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    [+] See More

  • ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    25% Dark ATK damage 6 times *Ignores Counterattacks

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    29% Dark ATK damage 6 times *Ignores Counterattacks

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    33% Dark ATK damage 6 times *Ignores Counterattacks

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    37% Dark ATK damage 6 times *Ignores Counterattacks

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    41% Dark ATK damage 6 times *Ignores Counterattacks

    Name
    Null Blade
    Effect

    Self

    Buff Swipe x 3 turns
    Frenzy x 3 turns
    Stoneskin x 3 turns
    Quick x 3 turns
    Stat Debuffs Nullified x 3 turns
    Status Ailment Resistance 50% up x 3 turns

    All Enemies

    45% Dark ATK damage 6 times *Ignores Counterattacks

    ●

    Limit Burst

    Name
    Helsblot
    Effect

    All Enemies

    20% Dark ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Cross Holder (Con.)
    Skill Lv
    1
    Effect

    All Allies

    (Constant) 3% damage up against Grounded Enemies
    (Constant) 10% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×50

    Warning Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Mind Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) MDEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Cross Holder (Con.)
    Skill Lv
    2
    Effect

    All Allies

    (Constant) 6% damage up against Grounded Enemies
    (Constant) 15% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×100

    Warning Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Mind Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) MDEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Cross Holder (Con.)
    Skill Lv
    3
    Effect

    All Allies

    (Constant) 9% damage up against Grounded Enemies
    (Constant) 20% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×150

    Warning Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Mind Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) MDEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Cross Holder (Con.)
    Skill Lv
    4
    Effect

    All Allies

    (Constant) 12% damage up against Grounded Enemies
    (Constant) 25% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×200

    Warning Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Mind Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) MDEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Mind Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) MDEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Cross Holder (Con.)
    Skill Lv
    5
    Effect

    All Allies

    (Constant) 15% damage up against Grounded Enemies
    (Constant) 30% damage up against Airborne Enemies

    Materials Needed

    Skill Crystal (Dark) ×300

    Warning Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    ●

    Awakening Lv 27

    Name
    Beast Killer (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) 10% damage up against Beasts

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×20

    Soul Token ×100

    Blacksmith Token ×100000

    Guild Token ×1000

    ●

    Awakening Lv 28

    Name
    Blight Warp Resistance <3> (Con.)
    Skill Lv
    1
    Effect

    3 Allies with the lowest Light Resistance

    (Constant) Blight Warp Resistance 20% up

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×20

    Soul Token ×100

    Blacksmith Token ×100000

    Guild Token ×1000

    ●

    Awakening Lv 29

    Name
    Beast Killer (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) 20% damage up against Beasts

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×30

    Soul Token ×100

    Blacksmith Token ×100000

    Guild Token ×1000

    ●

    Awakening Lv 30

    Name
    Blight Warp Resistance <3> (Con.)
    Skill Lv
    2
    Effect

    3 Allies with the lowest Light Resistance

    (Constant) Blight Warp Resistance 40% up

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×30

    Soul Token ×100

    Blacksmith Token ×100000

    Guild Token ×1000

    ●

    Awakening Lv 31

    Name
    Beast Killer (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) 30% damage up against Beasts

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×40

    Soul Token ×100

    Blacksmith Token ×200000

    Guild Token ×1000

    ●

    Awakening Lv 32

    Name
    Blight Warp Resistance <3> (Con.)
    Skill Lv
    3
    Effect

    3 Allies with the lowest Light Resistance

    (Constant) Blight Warp Resistance 60% up

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×40

    Soul Token ×100

    Blacksmith Token ×200000

    Guild Token ×1000

    ●

    Awakening Lv 33

    Name
    Beast Killer (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) 40% damage up against Beasts

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×50

    Soul Token ×100

    Blacksmith Token ×200000

    Guild Token ×1000

    ●

    Awakening Lv 34

    Name
    Blight Warp Resistance <3> (Con.)
    Skill Lv
    4
    Effect

    3 Allies with the lowest Light Resistance

    (Constant) Blight Warp Resistance 80% up

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×50

    Soul Token ×100

    Blacksmith Token ×200000

    Guild Token ×1000

    ●

    Awakening Lv 35

    Name
    Beast Killer (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) 50% damage up against Beasts

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×60

    Soul Token ×100

    Blacksmith Token ×300000

    Guild Token ×1000

    ●

    Awakening Lv 36

    Name
    Blight Warp Resistance <3> (Con.)
    Skill Lv
    5
    Effect

    3 Allies with the lowest Light Resistance

    (Constant) Blight Warp Resistance 100% up

    Materials Needed

    Skill Crystal (Dark) ×100

    War God High Rune (Dark) ×60

    Soul Token ×100

    Blacksmith Token ×300000

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Ymir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A special Rune that can unlock even more power. Can be used to call forth even greater powers of this element.

    Received for selling soul crystals of heroes promoted to 5☆.

    Received for selling gear.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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