Crimson Buri
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Basic Info
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Action Skill
Element
All Allies
Fire Ring x 3 turns*Only affects Fire Element Heroes
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
Flame Ripple x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Status Ailment Resistance 70% up x 3 turns
Feint x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
All Enemies
Flamechain x 3 turns*Ignores Grace *Only affects Grounded Heroes
Fire Element Resistance 50% down x 3 turns
250% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
3 Enemies with the lowest HP
150% Fire ATK damage 5 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamebound x 3 turns*Ignores Grace
Blast Shot x 3 turns*Ignores Grace
[On Dodge] All Allies
Skill Gauge 10% up
[On Dodge] All Enemies
Skill Gauge 10% down
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
[On Counterattack] Counterattack Target
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
DEF 10% down x 3 turns
MDEF 10% down x 3 turns
ATK 10% down x 3 turns
MATK 10% down x 3 turns
All Allies
Fire Ring x 3 turns*Only affects Fire Element Heroes
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
Flame Ripple x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Status Ailment Resistance 70% up x 3 turns
Feint x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
All Enemies
Flamechain x 3 turns*Ignores Grace *Only affects Grounded Heroes
Fire Element Resistance 50% down x 3 turns
270% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
3 Enemies with the lowest HP
154% Fire ATK damage 5 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamebound x 3 turns*Ignores Grace
Blast Shot x 3 turns*Ignores Grace
[On Dodge] All Allies
Skill Gauge 11% up
[On Dodge] All Enemies
Skill Gauge 10% down
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
[On Counterattack] Counterattack Target
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
DEF 11% down x 3 turns
MDEF 11% down x 3 turns
ATK 11% down x 3 turns
MATK 11% down x 3 turns
All Allies
Fire Ring x 3 turns*Only affects Fire Element Heroes
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
Flame Ripple x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Status Ailment Resistance 70% up x 3 turns
Feint x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
All Enemies
Flamechain x 3 turns*Ignores Grace *Only affects Grounded Heroes
Fire Element Resistance 50% down x 3 turns
290% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
3 Enemies with the lowest HP
158% Fire ATK damage 5 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamebound x 3 turns*Ignores Grace
Blast Shot x 3 turns*Ignores Grace
[On Dodge] All Allies
Skill Gauge 12% up
[On Dodge] All Enemies
Skill Gauge 10% down
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
[On Counterattack] Counterattack Target
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
DEF 12% down x 3 turns
MDEF 12% down x 3 turns
ATK 12% down x 3 turns
MATK 12% down x 3 turns
All Allies
Fire Ring x 3 turns*Only affects Fire Element Heroes
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
Flame Ripple x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Status Ailment Resistance 70% up x 3 turns
Feint x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
All Enemies
Flamechain x 3 turns*Ignores Grace *Only affects Grounded Heroes
Fire Element Resistance 50% down x 3 turns
310% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
3 Enemies with the lowest HP
162% Fire ATK damage 5 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamebound x 3 turns*Ignores Grace
Blast Shot x 3 turns*Ignores Grace
[On Dodge] All Allies
Skill Gauge 13% up
[On Dodge] All Enemies
Skill Gauge 10% down
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
[On Counterattack] Counterattack Target
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
DEF 13% down x 3 turns
MDEF 13% down x 3 turns
ATK 13% down x 3 turns
MATK 13% down x 3 turns
All Allies
Fire Ring x 3 turns*Only affects Fire Element Heroes
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
Flame Ripple x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Status Ailment Resistance 70% up x 3 turns
Feint x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
All Enemies
Flamechain x 3 turns*Ignores Grace *Only affects Grounded Heroes
Fire Element Resistance 50% down x 3 turns
330% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
3 Enemies with the lowest HP
166% Fire ATK damage 5 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamebound x 3 turns*Ignores Grace
Blast Shot x 3 turns*Ignores Grace
[On Dodge] All Allies
Skill Gauge 14% up
[On Dodge] All Enemies
Skill Gauge 10% down
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
[On Counterattack] Counterattack Target
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
DEF 14% down x 3 turns
MDEF 14% down x 3 turns
ATK 14% down x 3 turns
MATK 14% down x 3 turns
All Allies
Fire Ring x 3 turns*Only affects Fire Element Heroes
Fire Resonance x 3 turns *Fire Element damage 10% up for each Fire Element Hero in the party.
Flame Ripple x 3 turns
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Status Ailment Resistance 70% up x 3 turns
Feint x 3 turns
100% Fire ATK Damage Counterattack x 3 turns
All Enemies
Flamechain x 3 turns*Ignores Grace *Only affects Grounded Heroes
Fire Element Resistance 50% down x 3 turns
350% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
3 Enemies with the lowest HP
170% Fire ATK damage 5 times *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamebound x 3 turns*Ignores Grace
Blast Shot x 3 turns*Ignores Grace
[On Dodge] All Allies
Skill Gauge 15% up
[On Dodge] All Enemies
Skill Gauge 10% down
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
[On Counterattack] Counterattack Target
Flamechain x 1 turn*Ignores Grace *Only affects Human, and Therian heroes
DEF 15% down x 3 turns
MDEF 15% down x 3 turns
ATK 15% down x 3 turns
MATK 15% down x 3 turns
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
All Allies
(Opener) Skill Gauge 8% up
(Constant) ATK 10% up
(Constant) MATK 10% up
All Allies
(Opener) Skill Gauge 11% up
(Constant) ATK 15% up
(Constant) MATK 15% up
All Allies
(Opener) Skill Gauge 14% up
(Constant) ATK 20% up
(Constant) MATK 20% up
All Allies
(Opener) Skill Gauge 17% up
(Constant) ATK 25% up
(Constant) MATK 25% up
All Allies
(Opener) Skill Gauge 20% up
(Constant) ATK 30% up
(Constant) MATK 30% up
3 Enemies with the highest MATK
(Opener) Status Ailment Resistance 50% down x 5 turns
(Opener) Pitchain x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 8% up
Self
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 30% of max HP
3 Enemies with the highest MATK
(Opener) Status Ailment Resistance 50% down x 5 turns
(Opener) Pitchain x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 11% up
Self
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 30% of max HP
3 Enemies with the highest MATK
(Opener) Status Ailment Resistance 50% down x 5 turns
(Opener) Pitchain x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 14% up
Self
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 30% of max HP
3 Enemies with the highest MATK
(Opener) Status Ailment Resistance 50% down x 5 turns
(Opener) Pitchain x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 17% up
Self
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 30% of max HP
3 Enemies with the highest MATK
(Opener) Status Ailment Resistance 50% down x 5 turns
(Opener) Pitchain x 5 turns
3 Allies with the highest ATK
(Opener) Status Ailment Resistance 50% up x 5 turns
(Constant) ATK 20% up
Self
(Opener) ATK/MATK Absorption Barrier *Barrier disappears after 5 turn(s) or receiving damage equal to 30% of max HP
Self
(Constant) High Eclipse Field Resistance 20% up
Self
(Constant) High Eclipse Field Resistance 40% up
Self
(Constant) High Eclipse Field Resistance 60% up
Self
(Constant) High Eclipse Field Resistance 80% up
Self
(Constant) High Eclipse Field Resistance 100% up
Self
(Opener) EX Action Skill Gauge 100% up*Increases by 30% when in the Arena, Grand Arena, and Colosseum *This effect is active only when 2 Emblems are equipped
(Constant) All Stats 8% up
Self
(Opener) EX Action Skill Gauge 100% up*Increases by 30% when in the Arena, Grand Arena, and Colosseum *This effect is active only when 2 Emblems are equipped
(Constant) All Stats 11% up
Self
(Opener) EX Action Skill Gauge 100% up*Increases by 30% when in the Arena, Grand Arena, and Colosseum *This effect is active only when 2 Emblems are equipped
(Constant) All Stats 14% up
Self
(Opener) EX Action Skill Gauge 100% up*Increases by 30% when in the Arena, Grand Arena, and Colosseum *This effect is active only when 2 Emblems are equipped
(Constant) All Stats 17% up
Self
(Opener) EX Action Skill Gauge 100% up*Increases by 30% when in the Arena, Grand Arena, and Colosseum *This effect is active only when 2 Emblems are equipped
(Constant) All Stats 20% up
All Allies
(Constant) 20% damage up against Humans
(Constant) Damage up 10% against grounded enemies
All Allies
(Constant) 25% damage up against Humans
(Constant) Damage up 15% against grounded enemies
All Allies
(Constant) 30% damage up against Humans
(Constant) Damage up 20% against grounded enemies
All Allies
(Constant) 35% damage up against Humans
(Constant) Damage up 25% against grounded enemies
All Allies
(Constant) 40% damage up against Humans
(Constant) Damage up 30% against grounded enemies
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bear Orb
Goat Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Eclipse Orb
Phoenix Orb
Berserker Orb
Wave Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Newmoon Orb
Pegasus Orb
Champion Orb
Pride Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Pride Orb
Neptune Orb
Mars Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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