Magical Girl Hnoss
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Basic Info
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Action Skill
Element
Self
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Stoneskin x 3 turns
Recover 20% of max HP
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Frenzy x 3 turns
2 Allies with the highest ATK
ATK 30% up x 3 turns
Embolden x 2 turns
2 Allies with the highest MATK
MATK 30% up x 3 turns
All Enemies
300% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamechain x 3 turns *Only affects Human, Therian, and Jotun heroes
3 front Enemies
200% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Skill Gauge 20% down
Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
DEF 20% down x 3 turns
MDEF 20% down x 3 turns
[On Solidarity]3 Enemies with the lowest DEF
Fire Element Resistance 10% down x 3 turns
Earth Element Resistance 5% down x 3 turns
Dark Element Resistance 5% down x 3 turns
Self
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Stoneskin x 3 turns
Recover 20% of max HP
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Frenzy x 3 turns
2 Allies with the highest ATK
ATK 30% up x 3 turns
Embolden x 2 turns
2 Allies with the highest MATK
MATK 30% up x 3 turns
All Enemies
320% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamechain x 3 turns *Only affects Human, Therian, and Jotun heroes
3 front Enemies
220% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Skill Gauge 20% down
Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
DEF 22% down x 3 turns
MDEF 22% down x 3 turns
[On Solidarity]3 Enemies with the lowest DEF
Fire Element Resistance 10% down x 3 turns
Earth Element Resistance 5% down x 3 turns
Dark Element Resistance 5% down x 3 turns
Self
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Stoneskin x 3 turns
Recover 20% of max HP
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Frenzy x 3 turns
2 Allies with the highest ATK
ATK 30% up x 3 turns
Embolden x 2 turns
2 Allies with the highest MATK
MATK 30% up x 3 turns
All Enemies
340% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamechain x 3 turns *Only affects Human, Therian, and Jotun heroes
3 front Enemies
240% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Skill Gauge 20% down
Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
DEF 24% down x 3 turns
MDEF 24% down x 3 turns
[On Solidarity]3 Enemies with the lowest DEF
Fire Element Resistance 10% down x 3 turns
Earth Element Resistance 5% down x 3 turns
Dark Element Resistance 5% down x 3 turns
Self
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Stoneskin x 3 turns
Recover 20% of max HP
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Frenzy x 3 turns
2 Allies with the highest ATK
ATK 30% up x 3 turns
Embolden x 2 turns
2 Allies with the highest MATK
MATK 30% up x 3 turns
Embolden x 2 turns
All Enemies
360% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamechain x 3 turns *Only affects Human, Therian, and Jotun heroes
3 front Enemies
260% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Skill Gauge 20% down
Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
DEF 26% down x 3 turns
MDEF 26% down x 3 turns
[On Solidarity]3 Enemies with the lowest DEF
Fire Element Resistance 10% down x 3 turns
Earth Element Resistance 5% down x 3 turns
Dark Element Resistance 5% down x 3 turns
Self
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Stoneskin x 3 turns
Recover 20% of max HP
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Stack Up x 2 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Frenzy x 3 turns
2 Allies with the highest ATK
ATK 30% up x 3 turns
Embolden x 2 turns
2 Allies with the highest MATK
MATK 30% up x 3 turns
Embolden x 2 turns
All Enemies
380% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamechain x 3 turns *Only affects Human, Therian, and Jotun heroes
3 front Enemies
280% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Skill Gauge 20% down
Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
DEF 28% down x 3 turns
MDEF 28% down x 3 turns
[On Solidarity]3 Enemies with the lowest DEF
Fire Element Resistance 10% down x 3 turns
Earth Element Resistance 5% down x 3 turns
Dark Element Resistance 5% down x 3 turns
Self
ATK/MATK Skill Gauge Conversion Barrier *Barrier disappears after 3 turns or receiving 5 attacks
Stoneskin x 3 turns
Recover 20% of max HP
All Allies
Solidarity x 3 turns
Solidarity rate 100% up x 1
Stack Up x 3 turns*Effects from damage boosts on self are increased by 1% for each stat boost on self
Quick x 3 turns
All Allies Excluding Self
Heaven's Gift x 3 turns*Increases all of own base stat values by 25%.
Frenzy x 3 turns
2 Allies with the highest ATK
ATK 30% up x 3 turns
Embolden x 3 turns
2 Allies with the highest MATK
MATK 30% up x 3 turns
Embolden x 3 turns
All Enemies
400% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Flamechain x 3 turns *Only affects Human, Therian, and Jotun heroes
3 front Enemies
300% Fire ATK damage *Ignores Shields *Ignores Barriers *Ignores Counterattacks
Skill Gauge 20% down
Flamebound x 3 turns *Only affects Human, Therian, and Jotun heroes
DEF 30% down x 3 turns
MDEF 30% down x 3 turns
[On Solidarity]3 Enemies with the lowest DEF
Fire Element Resistance 10% down x 3 turns
Earth Element Resistance 5% down x 3 turns
Dark Element Resistance 5% down x 3 turns
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Ally 2 from the front
(Opener) Master x 3 turns
(Constant) Damage up 20% against airborne enemies
Ally 3 from the front
(Opener) Master x 3 turns
(Constant) Damage up 20% against airborne enemies
Self
(Opener) Master x 3 turns
(Constant) HP 5% up
Ally 2 from the front
(Opener) Master x 3 turns
(Constant) Damage up 24% against airborne enemies
Ally 3 from the front
(Opener) Master x 3 turns
(Constant) Damage up 24% against airborne enemies
Self
(Opener) Master x 3 turns
(Constant) HP 10% up
Ally 2 from the front
(Opener) Master x 3 turns
(Constant) Damage up 28% against airborne enemies
Ally 3 from the front
(Opener) Master x 3 turns
(Constant) Damage up 28% against airborne enemies
Self
(Opener) Master x 3 turns
(Constant) HP 15% up
Ally 2 from the front
(Opener) Master x 3 turns
(Constant) Damage up 32% against airborne enemies
Ally 3 from the front
(Opener) Master x 3 turns
(Constant) Damage up 32% against airborne enemies
Self
(Opener) Master x 3 turns
(Constant) HP 20% up
Ally 2 from the front
(Opener) Master x 3 turns
(Constant) Damage up 36% against airborne enemies
Ally 3 from the front
(Opener) Master x 3 turns
(Constant) Damage up 36% against airborne enemies
Self
(Opener) Master x 3 turns
(Constant) HP 25% up
Ally 2 from the front
(Opener) Master x 3 turns
(Constant) Damage up 40% against airborne enemies
Ally 3 from the front
(Opener) Master x 3 turns
(Constant) Damage up 40% against airborne enemies
Self
(Opener) Master x 3 turns
(Constant) HP 30% up
Self
(Constant) High Gravity Field Resistance 100% up
All Allies
(Constant) Tempered
(Constant) DEF 5% up
(Constant) MDEF 5% up
All Allies
(Constant) Tempered
(Constant) DEF 10% up
(Constant) MDEF 10% up
All Allies
(Constant) Tempered
(Constant) DEF 15% up
(Constant) MDEF 15% up
All Allies
(Constant) Tempered
(Constant) DEF 20% up
(Constant) MDEF 20% up
All Allies
(Constant) Tempered
(Constant) DEF 25% up
(Constant) MDEF 25% up
All Allies
(Constant) Tempered
(Constant) DEF 30% up
(Constant) MDEF 30% up
All Enemies
(Opener) Fire Element Resistance 5% down x 5 turns
(Opener) Water Element Resistance 5% down x 5 turns
(Opener) Earth Element Resistance 5% down x 5 turns
(Opener) Light Element Resistance 5% down x 5 turns
(Opener) Dark Element Resistance 5% down x 5 turns
All Allies
(Constant) Solidarity rate 5% up
All Enemies
(Opener) Fire Element Resistance 6% down x 5 turns
(Opener) Water Element Resistance 6% down x 5 turns
(Opener) Earth Element Resistance 6% down x 5 turns
(Opener) Light Element Resistance 6% down x 5 turns
(Opener) Dark Element Resistance 6% down x 5 turns
All Allies
(Constant) Solidarity rate 6% up
All Enemies
(Opener) Fire Element Resistance 7% down x 5 turns
(Opener) Water Element Resistance 7% down x 5 turns
(Opener) Earth Element Resistance 7% down x 5 turns
(Opener) Light Element Resistance 7% down x 5 turns
(Opener) Dark Element Resistance 7% down x 5 turns
All Allies
(Constant) Solidarity rate 7% up
All Enemies
(Opener) Fire Element Resistance 8% down x 5 turns
(Opener) Water Element Resistance 8% down x 5 turns
(Opener) Earth Element Resistance 8% down x 5 turns
(Opener) Light Element Resistance 8% down x 5 turns
(Opener) Dark Element Resistance 8% down x 5 turns
All Allies
(Constant) Solidarity rate 8% up
All Enemies
(Opener) Fire Element Resistance 9% down x 5 turns
(Opener) Water Element Resistance 9% down x 5 turns
(Opener) Earth Element Resistance 9% down x 5 turns
(Opener) Light Element Resistance 9% down x 5 turns
(Opener) Dark Element Resistance 9% down x 5 turns
All Allies
(Constant) Solidarity rate 9% up
All Enemies
(Opener) Fire Element Resistance 10% down x 5 turns
(Opener) Water Element Resistance 10% down x 5 turns
(Opener) Earth Element Resistance 10% down x 5 turns
(Opener) Light Element Resistance 10% down x 5 turns
(Opener) Dark Element Resistance 10% down x 5 turns
All Allies
(Constant) Solidarity rate 10% up
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 5 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 9 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 13 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 17 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 21 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
Self
(Constant) Pulverize*Reduces Guardian Boulder Count by 25 and stops the enemy's next Auto Skill when the Guardian Boulder count reaches 0.
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bear Orb
Goat Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Eclipse Orb
Phoenix Orb
Berserker Orb
Wave Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Newmoon Orb
Pegasus Orb
Champion Orb
Pride Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Pride Orb
Neptune Orb
Mars Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Goddess Orb
Hourglass Orb
Unholywyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Domination Orb
Holywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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