Sinful Izanagi
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Basic Info
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Action Skill
Element
Self
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Berserk x 3 turns
HP 20% up x 2 turns
All Enemies
80% Dark ATK damage *Damage scales up with own max HP
2 back Enemies
180% Dark ATK damage *Damage scales up with own max HP
Shadowbound x 2 turns *Only affects Aesir, and Beast heroes
All Allies
30% ATK/MATK Shield x 3 turns
Self
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Berserk x 3 turns
HP 20% up x 2 turns
All Enemies
100% Dark ATK damage *Damage scales up with own max HP
2 back Enemies
200% Dark ATK damage *Damage scales up with own max HP
Shadowbound x 2 turns *Only affects Aesir, and Beast heroes
All Allies
30% ATK/MATK Shield x 3 turns
Self
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Berserk x 3 turns
HP 20% up x 2 turns
All Enemies
120% Dark ATK damage *Damage scales up with own max HP
2 back Enemies
220% Dark ATK damage *Damage scales up with own max HP
Shadowbound x 2 turns *Only affects Aesir, and Beast heroes
All Allies
30% ATK/MATK Shield x 3 turns
Self
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Berserk x 3 turns
HP 20% up x 2 turns
All Enemies
140% Dark ATK damage *Damage scales up with own max HP
2 back Enemies
240% Dark ATK damage *Damage scales up with own max HP
Shadowbound x 2 turns *Only affects Aesir, and Beast heroes
All Allies
30% ATK/MATK Shield x 3 turns
Self
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Berserk x 3 turns
HP 20% up x 2 turns
All Enemies
160% Dark ATK damage *Damage scales up with own max HP
2 back Enemies
260% Dark ATK damage *Damage scales up with own max HP
Shadowbound x 2 turns *Only affects Aesir, and Beast heroes
All Allies
30% ATK/MATK Shield x 3 turns
Self
Dark Resonance x 3 turns *Dark Element damage 10% up for each Dark Element Hero in the party.
Berserk x 3 turns
HP 20% up x 2 turns
All Enemies
180% Dark ATK damage *Damage scales up with own max HP
2 back Enemies
280% Dark ATK damage *Damage scales up with own max HP
Shadowbound x 2 turns *Only affects Aesir, and Beast heroes
All Allies
30% ATK/MATK Shield x 3 turns
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Limit Burst
All Enemies
40% Dark ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Mist Field Resistance 20% up
Self
(Constant) Mist Field Resistance 40% up
Self
(Constant) Mist Field Resistance 60% up
Self
(Constant) Mist Field Resistance 80% up
Self
(Constant) Mist Field Resistance 100% up
Self
(Constant) 3% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 6% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 9% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 12% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
Self
(Constant) 15% A.T. Field *A.T. Field decreases incoming damage & is canceled out if both heroes have A.T. Field
3 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 8% up
3 Allies with the highest MATK
(Constant) Dark Element damage 8% up
3 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 11% up
3 Allies with the highest MATK
(Constant) Dark Element damage 11% up
3 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 14% up
3 Allies with the highest MATK
(Constant) Dark Element damage 14% up
3 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 17% up
3 Allies with the highest MATK
(Constant) Dark Element damage 17% up
3 Allies with the lowest Light Resistance
(Constant) Light Element Resistance 20% up
3 Allies with the highest MATK
(Constant) Dark Element damage 20% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Shooting Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Goat Orb
Colt Orb
Redfruit Orb
Assassin Orb
Technique Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Assassin Orb
Technique Orb
Bear Orb
Goat Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Redwyrm Orb
Luxsea Orb
Hircus Orb
Lacerta Orb
Aquila Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Eclipse Orb
Phoenix Orb
Berserker Orb
Wave Orb
Mercury Orb
Neptune Orb
Eclipse Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mercury Orb
Eclipse Orb
Pegasus Orb
Champion Orb
Pride Orb
Jupiter Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Pride Orb
Venus Orb
Mercury Orb
Eclipse Orb
Blackwyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
War God Orb
Unholywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Domination Orb
Resurrection Orb
Holywyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
War God Orb
Goddess Orb
Holywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
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