Toshiro Hitsugaya

  • Before Awakening
  • After Awakening
  • © Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Toshiro Hitsugaya
    Type
    Race
    Aesir
    Gender
    ♂
    Collab
    BLEACH

    ●

    Action Skill

    Element

    Name
    Ryusenka
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 20% up x 3 turns

    Back Enemy

    200% Water ATK damage

    2 back Enemies

    200% Water ATK damage
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    140% Water ATK damage
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    Name
    Ryusenka
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 24% up x 3 turns

    Back Enemy

    220% Water ATK damage

    2 back Enemies

    220% Water ATK damage
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    160% Water ATK damage
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    Name
    Ryusenka
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 28% up x 3 turns

    Back Enemy

    240% Water ATK damage

    2 back Enemies

    240% Water ATK damage
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    180% Water ATK damage
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    Name
    Ryusenka
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 32% up x 3 turns

    Back Enemy

    260% Water ATK damage

    2 back Enemies

    260% Water ATK damage
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    200% Water ATK damage
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    Name
    Ryusenka
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 36% up x 3 turns

    Back Enemy

    280% Water ATK damage

    2 back Enemies

    280% Water ATK damage
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    220% Water ATK damage
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    Name
    Ryusenka
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 40% up x 3 turns

    Back Enemy

    300% Water ATK damage

    2 back Enemies

    300% Water ATK damage
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    240% Water ATK damage
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    Status Effects

    ●

    Limit Burst

    Name
    Ice Gorge
    Effect

    All Enemies

    40% Water ATK/MATK Average damage 5 times

    All Allied Parties

    DEF 10% up x 5 turns
    MDEF 10% up x 5 turns

    ●

    Soul Burst

    Name
    Toshiro Burst
    Effect

    Front Enemy

    500% Water ATK damage 5 times

    All Allies in Raid Battle

    Water Element damage 30% up x 30 seconds

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    Origin Library (Op/Con)
    Skill Lv1

    All Grounded Allies

    (Opener) Quick x 5 turns
    (Constant) ATK 3% up
    (Constant) MATK 3% up

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Skill Lv2

    All Grounded Allies

    (Opener) Quick x 5 turns
    (Constant) ATK 6% up
    (Constant) MATK 6% up

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Skill Lv3

    All Grounded Allies

    (Opener) Quick x 5 turns
    (Constant) ATK 9% up
    (Constant) MATK 9% up

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Skill Lv4

    All Grounded Allies

    (Opener) Quick x 5 turns
    (Constant) ATK 12% up
    (Constant) MATK 12% up

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Skill Lv5

    All Grounded Allies

    (Opener) Quick x 5 turns
    (Constant) ATK 15% up
    (Constant) MATK 15% up

    All Enemies

    (Opener) Barrier Seal x 5 turns

    Name
    Sky Authority (Op/Con)
    Skill Lv1

    All Allied Aesir

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 10% against airborne enemies

    Skill Lv2

    All Allied Aesir

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 15% against airborne enemies

    Skill Lv3

    All Allied Aesir

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 20% against airborne enemies

    Skill Lv4

    All Allied Aesir

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 25% against airborne enemies

    Skill Lv5

    All Allied Aesir

    (Opener) Frenzy x 5 turns
    (Constant) Damage up 30% against airborne enemies

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,930
    299
    85
    205
    128
    148
    117
    135
    Max※1
    74,227
    12,883
    2,811
    6,228
    4,697
    4,708
    4,924
    4,144
    Max※2
    78,595
    13,377
    3,156
    6,743
    5,061
    5,032
    5,268
    4,463

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Guard Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Knowledge Orb

    Bull Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Pavo Orb

    Aquila Orb

    Luxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Moby Orb

    Aquila Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Pride Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Pride Orb

    Mars Orb

    Venus Orb

    Fullmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Wicked Hawk Orb (Aesir)

    Holy Wolf Orb (Aesir)

    Wicked Wolf Orb (Aesir)

    Holy Boar Orb (Aesir)

    Holy Butterfly Orb (Aesir)

    Shell Orb (Aesir)

    Holy Eagle Orb (Aesir)

    Wicked Eagle Orb (Aesir)

    Holy Hawk Orb (Aesir)

    Hunger Orb (Aesir)

    Recital Orb (Aesir)

    Iceberg Orb (Aesir)

    [+] See More

  • © Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Hyoten Hyakkaso
    Effect

    All Allies

    Frenzy x 3 turns
    Sureshot x 3 turns
    ATK 20% up x 3 turns

    Back Enemy

    200% Water ATK damage *Damage scales up with own MATK

    2 back Enemies

    200% Water ATK damage *Damage scales up with own MATK
    Frostburn x 3 turns *Only affects Grounded Heroes

    All Enemies

    140% Water ATK damage *Damage scales up with own MATK
    Freeze x 3 turns *Only affects Airborne Heroes
    Slow x 3 turns *Only affects Airborne Heroes

    ●

    Limit Burst

    Name
    Frigid Jol
    Effect

    All Enemies

    20% Water ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Water) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Transcendent Move <3> (Op/Con)
    Skill Lv
    1
    Effect

    All Airborne Enemies

    (Opener) Slow x 5 turns

    3 Allies with the highest ATK

    (Constant) 8% damage up against Aesir

    Materials Needed

    Skill Crystal (Water) ×50

    Power Rune (Water) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Water) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Transcendent Move <3> (Op/Con)
    Skill Lv
    2
    Effect

    All Airborne Enemies

    (Opener) Slow x 5 turns

    3 Allies with the highest ATK

    (Constant) 11% damage up against Aesir

    Materials Needed

    Skill Crystal (Water) ×100

    Power Rune (Water) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Water) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Transcendent Move <3> (Op/Con)
    Skill Lv
    3
    Effect

    All Airborne Enemies

    (Opener) Slow x 5 turns

    3 Allies with the highest ATK

    (Constant) 14% damage up against Aesir

    Materials Needed

    Skill Crystal (Water) ×150

    Power Rune (Water) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Power Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) ATK 18% up

    Materials Needed

    Skill Crystal (Water) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Transcendent Move <3> (Op/Con)
    Skill Lv
    4
    Effect

    All Airborne Enemies

    (Opener) Slow x 5 turns

    3 Allies with the highest ATK

    (Constant) 17% damage up against Aesir

    Materials Needed

    Skill Crystal (Water) ×200

    Power Rune (Water) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) ATK 21% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Power Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) ATK 24% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) ATK 27% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Power Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Water) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Transcendent Move <3> (Op/Con)
    Skill Lv
    5
    Effect

    All Airborne Enemies

    (Opener) Slow x 5 turns

    3 Allies with the highest ATK

    (Constant) 20% damage up against Aesir

    Materials Needed

    Skill Crystal (Water) ×300

    Power Rune (Water) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Aegir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Aegir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Aegir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Aegir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Aegir Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

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