Ichigo Kurosaki

  • Before Awakening
  • After Awakening
  • © Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot

    ●

    Basic Info

    InitialRarity
    3☆
    Name
    Ichigo Kurosaki
    Type
    Race
    Aesir
    Gender
    ♂
    Collab
    BLEACH

    ●

    Action Skill

    Element

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    250% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shade x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    200% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    270% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shade x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    220% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    290% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shade x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    240% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    310% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shade x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    260% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    330% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shade x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    280% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    350% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shade x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    300% ATK damage *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Status Effects

    ●

    Limit Burst

    Name
    Boundless Tomb
    Effect

    All Enemies

    40% ATK damage 5 times

    All Allied Parties

    ATK 10% up x 5 turns
    DEF 10% up x 5 turns

    ●

    Passive Skill

    Name
    Resist Gravity (Con.)
    Skill Lv1

    Self

    (Constant) Gravity Field Resistance 20% up

    Skill Lv2

    Self

    (Constant) Gravity Field Resistance 40% up

    Skill Lv3

    Self

    (Constant) Gravity Field Resistance 60% up

    Skill Lv4

    Self

    (Constant) Gravity Field Resistance 80% up

    Skill Lv5

    Self

    (Constant) Gravity Field Resistance 100% up

    Name
    All Up (Con.)
    Skill Lv1

    All Allied Aesir

    (Constant) All Stats 2% up

    Skill Lv2

    All Allied Aesir

    (Constant) All Stats 4% up

    Skill Lv3

    All Allied Aesir

    (Constant) All Stats 6% up

    Skill Lv4

    All Allied Aesir

    (Constant) All Stats 8% up

    Skill Lv5

    All Allied Aesir

    (Constant) All Stats 10% up

    Name
    Brave Heart <2> (Op/Con)
    Skill Lv1

    Self

    (Opener) Frenzy x 5 turns
    (Constant) ATK 8% up

    Ally with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 8% up

    Skill Lv2

    Self

    (Opener) Frenzy x 5 turns
    (Constant) ATK 11% up

    Ally with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 11% up

    Skill Lv3

    Self

    (Opener) Frenzy x 5 turns
    (Constant) ATK 14% up

    Ally with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 14% up

    Skill Lv4

    Self

    (Opener) Frenzy x 5 turns
    (Constant) ATK 17% up

    Ally with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 17% up

    Skill Lv5

    Self

    (Opener) Frenzy x 5 turns
    (Constant) ATK 20% up

    Ally with the highest ATK

    (Opener) Frenzy x 5 turns
    (Constant) ATK 20% up

    Status Effects

    ●

    Stats

    -
    HP
    ATK
    MATK
    DEF
    MDEF
    SPD
    EVA
    ACC
    Base
    1,879
    228
    92
    189
    115
    136
    108
    111
    Max※1
    67,368
    9,450
    2,608
    6,339
    4,711
    4,256
    4,445
    4,130
    Max※2
    70,488
    9,802
    2,854
    6,706
    4,971
    4,487
    4,691
    4,358

    *Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.

    *Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.

    ●

    Elemental Resistance

    ▲PAGE TOP

    ●

    Orbs Needed

    Earth Orb

    Life Orb

    Guard Orb

    Fang Orb

    Hide Orb

    Fruit Orb

    Warrior Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Jester Orb

    Knowledge Orb

    Bull Orb

    Goat Orb

    Colt Orb

    Redfruit Orb

    Knight Orb

    Technique Orb

    Bear Orb

    Goat Orb

    Wyrm Orb

    Redfruit Orb

    Luxland Orb

    Sun Orb

    Spring Orb

    Thunder Orb

    Dawnmist Orb

    Redwyrm Orb

    Luxsea Orb

    Hircus Orb

    Pavo Orb

    Aquila Orb

    Luxfang Orb

    Redwyrm Orb

    Luxland Orb

    Hircus Orb

    Moby Orb

    Aquila Orb

    Luxshell Orb

    Redwyrm Orb

    Paladin Orb

    Lava Orb

    Mars Orb

    Saturn Orb

    Fullmoon Orb

    Phoenix Orb

    Berserker Orb

    Wave Orb

    Mars Orb

    Neptune Orb

    Eclipse Orb

    Phoenix Orb

    Valor Orb

    Samurai Orb

    Saturn Orb

    Neptune Orb

    Fullmoon Orb

    Pegasus Orb

    Champion Orb

    Pride Orb

    Saturn Orb

    Neptune Orb

    Eclipse Orb

    Whitewyrm Orb

    Champion Orb

    Pride Orb

    Mars Orb

    Venus Orb

    Fullmoon Orb

    Whitewyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    Underworld Orb

    Swordmaster Orb

    Brave Orb

    Valkyrie Orb

    Hourglass Orb

    Holywyrm Orb

    Underworld Orb

    Brave Orb

    Swordmaster Orb

    Valkyrie Orb

    Goddess Orb

    Unholywyrm Orb

    [+] See More

  • © Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot

    ●

    Normal Attack Element

    Element

    ●

    Action Skill

    Element

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    250% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    200% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    270% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    220% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    290% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    240% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    310% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    260% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    330% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    280% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    Name
    Getsugatensho
    Effect

    Self

    Frenzy x 3 turns
    Shadow Clone x 3 turns

    Enemy with the highest HP

    350% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Shadowbound x 3 turns *Only affects Aesir, Jotun, Beast

    3 back Enemies

    300% Dark ATK damage *Damage scales up with own MATK *30% damage up against Grounded Enemies *Ignores Shields *Ignores Counterattacks
    Blind x 3 turns *Only affects Aesir, Jotun, Beast

    ●

    Limit Burst

    Name
    Helsblot
    Effect

    All Enemies

    20% Dark ATK damage 15 times

    All Allied Parties

    ATK 15% up x 5 turns
    DEF 15% up x 5 turns

    ●

    Awakening Lv 2

    Name
    Life Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) HP 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 3

    Name
    Power Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) ATK 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 4

    Name
    Guard Up (Con.)
    Skill Lv
    1
    Effect

    Self

    (Constant) DEF 3% up

    Materials Needed

    Skill Crystal (Dark) ×10

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 5

    Name
    Ground Master (Op/Con)
    Skill Lv
    1
    Effect

    All Enemies

    (Opener) DEF 3% down x 15 turns
    (Opener) MDEF 3% down x 15 turns

    All Grounded Allies

    (Constant) 8% damage up against Grounded Enemies

    Materials Needed

    Skill Crystal (Dark) ×50

    Power Rune (Dark) ×1

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 6

    Name
    Power Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) ATK 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 7

    Name
    Life Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) HP 6% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 8

    Name
    Power Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) ATK 9% up

    Materials Needed

    Skill Crystal (Dark) ×20

    Arena Token ×100

    Friend Token ×100

    ●

    Awakening Lv 9

    Name
    Ground Master (Op/Con)
    Skill Lv
    2
    Effect

    All Enemies

    (Opener) DEF 6% down x 15 turns
    (Opener) MDEF 6% down x 15 turns

    All Grounded Allies

    (Constant) 11% damage up against Grounded Enemies

    Materials Needed

    Skill Crystal (Dark) ×100

    Power Rune (Dark) ×2

    Arena Token ×500

    Friend Token ×500

    ●

    Awakening Lv 10

    Name
    Guard Up (Con.)
    Skill Lv
    2
    Effect

    Self

    (Constant) DEF 6% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 11

    Name
    Power Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) ATK 12% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 12

    Name
    Life Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) HP 9% up

    Materials Needed

    Skill Crystal (Dark) ×30

    Arena Token ×200

    Friend Token ×200

    ●

    Awakening Lv 13

    Name
    Ground Master (Op/Con)
    Skill Lv
    3
    Effect

    All Enemies

    (Opener) DEF 9% down x 15 turns
    (Opener) MDEF 9% down x 15 turns

    All Grounded Allies

    (Constant) 14% damage up against Grounded Enemies

    Materials Needed

    Skill Crystal (Dark) ×150

    Power Rune (Dark) ×3

    Arena Token ×1000

    Friend Token ×1000

    ●

    Awakening Lv 14

    Name
    Power Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) ATK 15% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 15

    Name
    Guard Up (Con.)
    Skill Lv
    3
    Effect

    Self

    (Constant) DEF 9% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 16

    Name
    Power Up (Con.)
    Skill Lv
    6
    Effect

    Self

    (Constant) ATK 18% up

    Materials Needed

    Skill Crystal (Dark) ×40

    Arena Token ×200

    Guild Token ×100

    ●

    Awakening Lv 17

    Name
    Ground Master (Op/Con)
    Skill Lv
    4
    Effect

    All Enemies

    (Opener) DEF 12% down x 15 turns
    (Opener) MDEF 12% down x 15 turns

    All Grounded Allies

    (Constant) 17% damage up against Grounded Enemies

    Materials Needed

    Skill Crystal (Dark) ×200

    Power Rune (Dark) ×4

    Arena Token ×1000

    Guild Token ×500

    ●

    Awakening Lv 18

    Name
    Life Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) HP 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 19

    Name
    Power Up (Con.)
    Skill Lv
    7
    Effect

    Self

    (Constant) ATK 21% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 20

    Name
    Guard Up (Con.)
    Skill Lv
    4
    Effect

    Self

    (Constant) DEF 12% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 21

    Name
    Power Up (Con.)
    Skill Lv
    8
    Effect

    Self

    (Constant) ATK 24% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 22

    Name
    Life Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) HP 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 23

    Name
    Power Up (Con.)
    Skill Lv
    9
    Effect

    Self

    (Constant) ATK 27% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 24

    Name
    Guard Up (Con.)
    Skill Lv
    5
    Effect

    Self

    (Constant) DEF 15% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 25

    Name
    Power Up (Con.)
    Skill Lv
    10
    Effect

    Self

    (Constant) ATK 30% up

    Materials Needed

    Skill Crystal (Dark) ×50

    Arena Token ×300

    Guild Token ×200

    ●

    Awakening Lv 26

    Name
    Ground Master (Op/Con)
    Skill Lv
    5
    Effect

    All Enemies

    (Opener) DEF 15% down x 15 turns
    (Opener) MDEF 15% down x 15 turns

    All Grounded Allies

    (Constant) 20% damage up against Grounded Enemies

    Materials Needed

    Skill Crystal (Dark) ×300

    Power Rune (Dark) ×5

    Arena Token ×1500

    Guild Token ×1000

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned when you hire a mercenary hero and when your mercenary hero is hired.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    Earned in the Arena.

    Earned in the Guild.

    Can unlock the power of heroes of this element.

    A Rune earned in the "Boelthor Strikes!" Connect Battle. Can be used to Awaken heroes into this element.

    Earned in the Arena.

    Earned in the Guild.

    ●

    Elemental Resistance

* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.

* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.


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