Savior Dis
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Basic Info
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Action Skill
Element
Self
Grace x 3
[On Grace]All Allies
HP 10% up x 1 turn
All Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
Enemy with the lowest Fire Resistance
100% Fire ATK damage
2 Enemies with the lowest Fire Resistance
100% Fire ATK damage
3 Enemies with the lowest Fire Resistance
100% Fire ATK damage
4 Enemies with the lowest Fire Resistance
100% Fire ATK damage
All Enemies
100% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, Therian, and Beast heroes
Self
Grace x 3
[On Grace]All Allies
HP 12% up x 1 turn
All Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
ATK 4% up x 3 turns
Enemy with the lowest Fire Resistance
110% Fire ATK damage
2 Enemies with the lowest Fire Resistance
110% Fire ATK damage
3 Enemies with the lowest Fire Resistance
110% Fire ATK damage
4 Enemies with the lowest Fire Resistance
110% Fire ATK damage
All Enemies
110% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, Therian, and Beast heroes
Self
Grace x 3
[On Grace]All Allies
HP 14% up x 1 turn
All Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
ATK 8% up x 3 turns
Enemy with the lowest Fire Resistance
120% Fire ATK damage
2 Enemies with the lowest Fire Resistance
120% Fire ATK damage
3 Enemies with the lowest Fire Resistance
120% Fire ATK damage
4 Enemies with the lowest Fire Resistance
120% Fire ATK damage
All Enemies
120% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, Therian, and Beast heroes
Self
Grace x 3
[On Grace]All Allies
HP 16% up x 1 turn
All Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
ATK 12% up x 3 turns
Enemy with the lowest Fire Resistance
130% Fire ATK damage
2 Enemies with the lowest Fire Resistance
130% Fire ATK damage
3 Enemies with the lowest Fire Resistance
130% Fire ATK damage
4 Enemies with the lowest Fire Resistance
130% Fire ATK damage
All Enemies
130% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, Therian, and Beast heroes
Self
Grace x 3
[On Grace]All Allies
HP 18% up x 1 turn
All Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
ATK 16% up x 3 turns
Enemy with the lowest Fire Resistance
140% Fire ATK damage
2 Enemies with the lowest Fire Resistance
140% Fire ATK damage
3 Enemies with the lowest Fire Resistance
140% Fire ATK damage
4 Enemies with the lowest Fire Resistance
140% Fire ATK damage
All Enemies
140% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, Therian, and Beast heroes
Self
Grace x 3
[On Grace]All Allies
HP 20% up x 1 turn
All Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
ATK 20% up x 3 turns
Enemy with the lowest Fire Resistance
150% Fire ATK damage
2 Enemies with the lowest Fire Resistance
150% Fire ATK damage
3 Enemies with the lowest Fire Resistance
150% Fire ATK damage
4 Enemies with the lowest Fire Resistance
150% Fire ATK damage
All Enemies
150% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, Therian, and Beast heroes
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Limit Burst
All Enemies
40% Fire ATK/MATK Average damage 5 times
All Allied Parties
ATK 10% up x 5 turns
MATK 10% up x 5 turns
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Passive Skill
Self
(Constant) Gravity Field Resistance 20% up
Self
(Constant) Gravity Field Resistance 40% up
Self
(Constant) Gravity Field Resistance 60% up
Self
(Constant) Gravity Field Resistance 80% up
Self
(Constant) Gravity Field Resistance 100% up
All Allies
(Constant) Damage up 10% against grounded enemies
(Constant) Fire Element damage 8% up
All Allies
(Constant) Damage up 15% against grounded enemies
(Constant) Fire Element damage 11% up
All Allies
(Constant) Damage up 20% against grounded enemies
(Constant) Fire Element damage 14% up
All Allies
(Constant) Damage up 25% against grounded enemies
(Constant) Fire Element damage 17% up
All Allies
(Constant) Damage up 30% against grounded enemies
(Constant) Fire Element damage 20% up
Self
(Constant) Petrify Resistance 80% up
(Constant) ATK 8% up
Self
(Constant) Petrify Resistance 85% up
(Constant) ATK 11% up
Self
(Constant) Petrify Resistance 90% up
(Constant) ATK 14% up
Self
(Constant) Petrify Resistance 95% up
(Constant) ATK 17% up
Self
(Constant) Petrify Resistance 100% up
(Constant) ATK 20% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 10% up
(Constant) MDEF 10% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 15% up
(Constant) MDEF 15% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 20% up
(Constant) MDEF 20% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 25% up
(Constant) MDEF 25% up
Self
(Opener) Status Ailment Resistance 50% up x 10 turns
(Opener) Stoneskin x 10 turns
(Constant) DEF 30% up
(Constant) MDEF 30% up
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Stats
*Maxes for 1 are at 5★, max level, and max Purple grade. Supercharge values are not included.
*Maxes for 2 are at 5★, max level, and Yellow grade. Supercharge values are not included.
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Elemental Resistance
▲PAGE TOP
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Orbs Needed
Earth Orb
Life Orb
Power Orb
Fang Orb
Hide Orb
Fruit Orb
Warrior Orb
Knowledge Orb
Bear Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bull Orb
Goat Orb
Colt Orb
Redfruit Orb
Jester Orb
Technique Orb
Bear Orb
Goat Orb
Wyrm Orb
Redfruit Orb
Luxland Orb
Sun Orb
Spring Orb
Thunder Orb
Dawnmist Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxfang Orb
Redwyrm Orb
Luxland Orb
Hircus Orb
Pavo Orb
Aquila Orb
Luxshell Orb
Redwyrm Orb
Paladin Orb
Lava Orb
Mars Orb
Saturn Orb
Newmoon Orb
Phoenix Orb
Berserker Orb
Wave Orb
Venus Orb
Neptune Orb
Newmoon Orb
Phoenix Orb
Valor Orb
Samurai Orb
Saturn Orb
Mars Orb
Newmoon Orb
Pegasus Orb
Champion Orb
Pride Orb
Saturn Orb
Neptune Orb
Eclipse Orb
Whitewyrm Orb
Champion Orb
Pride Orb
Venus Orb
Mars Orb
Newmoon Orb
Blackwyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Valkyrie Orb
Hourglass Orb
Holywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Unholywyrm Orb
Underworld Orb
Swordmaster Orb
Brave Orb
Valkyrie Orb
Goddess Orb
Holywyrm Orb
Underworld Orb
Brave Orb
Swordmaster Orb
Hourglass Orb
Goddess Orb
Holywyrm Orb
Wicked Hawk Orb (Aesir)
Holy Wolf Orb (Aesir)
Wicked Wolf Orb (Aesir)
Holy Boar Orb (Aesir)
Holy Butterfly Orb (Aesir)
Shell Orb (Aesir)
Holy Eagle Orb (Aesir)
Wicked Eagle Orb (Aesir)
Holy Hawk Orb (Aesir)
Hunger Orb (Aesir)
Recital Orb (Aesir)
Iceberg Orb (Aesir)
[+] See More
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Normal Attack Element
Element
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Action Skill
Element
Self
Fire Ring x 3 turns
[On Grace]All Allies
HP 10% up x 1 turn
3 back Allies
Fire Ring x 3 turns
Boon *Extends beneficial effects by 1 turn(s)
Enemy with the lowest Fire Resistance
100% Fire ATK damage
2 Enemies with the lowest Fire Resistance
100% Fire ATK damage
3 Enemies with the lowest Fire Resistance
100% Fire ATK damage
4 Enemies with the lowest Fire Resistance
100% Fire ATK damage
All Enemies
100% Fire ATK damage
Flamechain x 3 turns *Only affects Aesir, Elf, and Therian heroes
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Limit Burst
All Enemies
20% Fire ATK damage 15 times
All Allied Parties
ATK 15% up x 5 turns
DEF 15% up x 5 turns
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Awakening Lv 2
Self
(Constant) HP 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 3
Self
(Constant) DEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 4
Self
(Constant) MDEF 3% up
Skill Crystal (Fire) ×10
Arena Token ×100
Friend Token ×100
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Awakening Lv 5
3 Allies with the highest ATK
(Opener) Quick x 5 turns
(Constant) ATK 3% up
3 front Enemies
(Opener) Pitchain x 5 turns
(Opener) Fire Wound x 5 turns
Skill Crystal (Fire) ×50
Fortune Rune (Fire) ×1
Arena Token ×500
Friend Token ×500
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Awakening Lv 6
Self
(Constant) ACC 3% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 7
Self
(Constant) HP 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 8
Self
(Constant) DEF 6% up
Skill Crystal (Fire) ×20
Arena Token ×100
Friend Token ×100
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Awakening Lv 9
3 Allies with the highest ATK
(Opener) Quick x 5 turns
(Constant) ATK 6% up
3 front Enemies
(Opener) Pitchain x 5 turns
(Opener) Fire Wound x 5 turns
Skill Crystal (Fire) ×100
Fortune Rune (Fire) ×2
Arena Token ×500
Friend Token ×500
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Awakening Lv 10
Self
(Constant) MDEF 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 11
Self
(Constant) ACC 6% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 12
Self
(Constant) HP 9% up
Skill Crystal (Fire) ×30
Arena Token ×200
Friend Token ×200
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Awakening Lv 13
3 Allies with the highest ATK
(Opener) Quick x 5 turns
(Constant) ATK 9% up
3 front Enemies
(Opener) Pitchain x 5 turns
(Opener) Fire Wound x 5 turns
Skill Crystal (Fire) ×150
Fortune Rune (Fire) ×3
Arena Token ×1000
Friend Token ×1000
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Awakening Lv 14
Self
(Constant) DEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 15
Self
(Constant) MDEF 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 16
Self
(Constant) ACC 9% up
Skill Crystal (Fire) ×40
Arena Token ×200
Guild Token ×100
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Awakening Lv 17
3 Allies with the highest ATK
(Opener) Quick x 5 turns
(Constant) ATK 12% up
3 front Enemies
(Opener) Pitchain x 5 turns
(Opener) Fire Wound x 5 turns
Skill Crystal (Fire) ×200
Fortune Rune (Fire) ×4
Arena Token ×1000
Guild Token ×500
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Awakening Lv 18
Self
(Constant) HP 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 19
Self
(Constant) DEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 20
Self
(Constant) MDEF 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 21
Self
(Constant) ACC 12% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 22
Self
(Constant) HP 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 23
Self
(Constant) DEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 24
Self
(Constant) MDEF 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 25
Self
(Constant) ACC 15% up
Skill Crystal (Fire) ×50
Arena Token ×300
Guild Token ×200
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Awakening Lv 26
3 Allies with the highest ATK
(Opener) Quick x 5 turns
(Constant) ATK 15% up
3 front Enemies
(Opener) Pitchain x 5 turns
(Opener) Fire Wound x 5 turns
Skill Crystal (Fire) ×300
Fortune Rune (Fire) ×5
Arena Token ×1500
Guild Token ×1000
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned when you hire a mercenary hero and when your mercenary hero is hired.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
Earned in the Arena.
Earned in the Guild.
Can unlock the power of heroes of this element.
A Rune earned in the "Demolisha Strikes!" Connect Battle. Can be used to Awaken heroes into this element.
Earned in the Arena.
Earned in the Guild.
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Elemental Resistance
* The Valkypedia is not updated in real time so new information may not appear immediately. See in-game for the latest info.
* The possibility of error exists on this page. Ateam cannot be held responsible for loss incurred by referring to the Valkypedia.